Durrsly said:
If my less powerful PC can do software emulation, a more powerful machine can do it.
You can emulate PS1 and PS2 games, not PS3 yet. Real-time decryption and emulation of even that level of hardware makes even high end PCs choke at this point. Probably a year or two more until it gets to the point it can be done efficiently, if memory serves.
worldfest said:
[HEADING=1]Bottom Line[/HEADING]
Graphics don't matter.
When a developer ports to the PC, you're hoping that they are going to exploit the PC's advantages. Unfortunately, there isn't consistency. You have Battlefield 3 which looks absolutely gorgeous, but then comes along a disappointing Dark Souls. Yes, a community provides mods to up-res the game, but why go through all of that trouble when you just want an experience.
And I never said they did. They do matter to an extent - nobody these days wants to play 16 bit graphic games [Unless they're playing on a PC conveniently enough, which has backwards compatibility enough to run those ancient era games] - but they're not the most important thing in a game, and they are hardly all improved hardware brings.
Better AI, larger levels, more enemies on screen, quicker loading times - EVERYTHING benefits from better hardware.
You're the one that jumped on the graphics train, saying it was only "Slightly better textures". Believe you me, its a lot more than that.
[HEADING=3]
Crysis 3[/HEADING] The community is still searching for graphics cards and competent drivers to run its Ultra Settings. As it stands, high end processors are choking on a game that was released a week ago.
Uhh... No. From what I've read, a 670 maxes it out at 30FPS in the campaign. That's slightly above the power-cost ratio's equilibrium. The 680, 690 and TITAN would all max it out even easier, and when it gets to winter [summer if you live in the northern hemisphere] a new line of graphics cards will be out that'll make maxing Crysis 3 quite affordable.
And high end CPUs have no problem with C3. The CPU I bought 3 years back can meet the "High end PC requirements" or whatever it is quite nicely, even without overclocking, and were better CPUs out even when I bought it.
Add in to that, so what?
Was your first point not "Graphics don't matter"?
So your second point is "People find it hard to get the best graphics in a game designed for high end systems"?
There's a disconnect here. If your first point is true, your second point is... pointless and moot 'cause graphics don't matter, and you don't have to play Crysis 3 on max - it scales back to i3 CPUs and low end graphics cards for Christ's sake, a 4+ year old rig can run it fine, if you don't care about graphics. Some consistency in what you're arguing would be nice.
[HEADING=3]Consoles REALLY Are the Future[/HEADING] Consoles offer publishers more control. Various groups demand consistency across the platforms. They are more user friendly.
Umm....
Right.
Publishers love consoles, which is why Ubisoft is already awaiting the PS5. They get extra control on consoles, which is why they have less control over what console gamers do with their games then they do PC gamers. Consoles are the future, because they're stuck in the past.
Right.
Various groups call out for a difference between PCs and consoles because consoles consistently drag PCs down. Consistency amoung platforms is just a convenient excuse for "We couldn't be bothered porting properly".
They are also NOT more user friendly. There is a reason a lot of people complain about things like the X360 dashboard. They're something a lot of people have more experience with, but since the PS2 they've started to lose the user friendly aspect, at the point where inserting a DVD will no longer instantly start the game.
Whether you prefer consoles or PCs, its a personal preference based largely off your experience and lifestyle. One thing that is not debatable, however, is that consoles are falling further and further behind, and basically forcing a divide between console and PC games. Crysis 3 can't be maxed on next gen consoles. In 2 or 3 years, there'll be a lot more games like that. If Sony and MS try for another 8-10 year gap between releases, consoles will fall further behind.
In addition to that, consoles are terrible for RTS, old style RPGs, 4X, and are worse than a PC for playing FPS, TPS and any other game that requires accuracy and speed. They're an inferior gaming system, and there's a reason that a lot of people are actually swapping to PC at the end of this gen; its cheaper, its easier, its more reliable, and you get more games, that are also of a higher quality.