I'd like you could play as different Factions like Salamanders or Blood Angels and get special things for each faction.
The time in the warp is as variable as all other aspects of the warp. For some areas it has been more than ten millenia. They have dated equipment because, short of looting imperial corpses, they have no way of getting better technology. They own whatever they had when they turned to Chaos and whatever they have looted off of chapters that have more recently turned to Chaos/chapters they have fought and beaten.Death_Korps_Kommissar said:Well no actually as far as I know they don't. Because time goes slower in the warp it's only been a century or two since the Horus heresy to them. Hence why they use a lot of dated armor patters and weapons.Scorched_Cascade said:I still don't think one marine would be able to stand up to multiple chaos marines at one time. The chaos marines have 10 millenia of battle experience
*snipped*
You're obviously not familiar with the famed Gorkamorka offensive. It requires a shooty and choppy mob (with a hard tank or dread at the head) with some fast units to sweep around the sides.Scott Bullock said:This is good news. While fighting Orks is, I'm sure, loads of fun, they tend to be a bit straightforward as far as tactics go. Their idea of high strategy is either add more guns ("More dakka") or more sharp implements ("More choppy") and charge the enemy ("WAAAGH!").
Yes unfortunately Captain Titus is an Ultramarine in all their literature he is referred to as "Captain Titus of the Ultramarines"thaluikhain said:Just like in the fluff and tie-in books you mean?
Having said that, Chaos Marines aren't always purer in terms of geneseed anymore, and some of them are flat out crazy...I never bought Guillmann setting his dogma down in stone and telling people to follow it no matter what (given that he himself would deviate it) and that even if he did, the Ultramarines aren't above ignoring his rules when the writers of 40k feel like it. Also, did it specify Ultramarines?
Lets be fair in the 40K universe there isn't a good side, all the factions are pretty much the bad guys.Scorched_Cascade said:The time in the warp is as variable as all other aspects of the warp. For some areas it has been more than ten millenia. They have dated equipment because, short of looting imperial corpses, they have no way of getting better technology. They own whatever they had when they turned to Chaos and whatever they have looted off of chapters that have more recently turned to Chaos/chapters they have fought and beaten.Death_Korps_Kommissar said:Well no actually as far as I know they don't. Because time goes slower in the warp it's only been a century or two since the Horus heresy to them. Hence why they use a lot of dated armor patters and weapons.Scorched_Cascade said:I still don't think one marine would be able to stand up to multiple chaos marines at one time. The chaos marines have 10 millenia of battle experience
*snipped*
For the majority of Chaos Marines life in the warp is one of endless battle. Space Marines compensate for this by spending their downtime training but it's no replacement for actual combat experience.
To quote Eliphas: "Veterans of ten millennia of unholy war wait to grind you beneath the treads of their mighty boots"
I think a lot of writers forget that in 40k humans and especially marines are not the good guys. If anything that would be Elder or Tau.
For the Greater Good!HankMan said:FOR THE EMPRAH!Nightfalke said:Skulls for the Skull Throne of KhorneScott Bullock said:Blood for the Blood God.
I AM THE HAMMER!Yossarian1507 said:For the Greater Good!HankMan said:FOR THE EMPRAH!Nightfalke said:Skulls for the Skull Throne of KhorneScott Bullock said:Blood for the Blood God.
The Fireborn, Salamanders, believe that they are in fact there to save the untold slaughter of humanity. Their mission is that of human survival. They love the people the fight for.fix-the-spade said:Except for the Space Wolves, do any Marine Chapters actually regard Guardsmen as anything else than expendable meatshields?MrJKapowey said:Please dear god add some guardsmen into it, it would be cool to protect them and in return get to take the Punisher out for a spin!
PS, here's hoping the Grey Knights and some Titans get involved. It's Chaos and a Forgeworld after all.
I am the Flashlight! (lasgun)FlameOfArnor said:I AM THE HAMMER!Yossarian1507 said:For the Greater Good!HankMan said:FOR THE EMPRAH!Nightfalke said:Skulls for the Skull Throne of KhorneScott Bullock said:Blood for the Blood God.
jimborious said:Lets be fair in the 40K universe there isn't a good side, all the factions are pretty much the bad guys.Scorched_Cascade said:The time in the warp is as variable as all other aspects of the warp. For some areas it has been more than ten millenia. They have dated equipment because, short of looting imperial corpses, they have no way of getting better technology. They own whatever they had when they turned to Chaos and whatever they have looted off of chapters that have more recently turned to Chaos/chapters they have fought and beaten.Death_Korps_Kommissar said:Well no actually as far as I know they don't. Because time goes slower in the warp it's only been a century or two since the Horus heresy to them. Hence why they use a lot of dated armor patters and weapons.Scorched_Cascade said:I still don't think one marine would be able to stand up to multiple chaos marines at one time. The chaos marines have 10 millenia of battle experience
*snipped*
For the majority of Chaos Marines life in the warp is one of endless battle. Space Marines compensate for this by spending their downtime training but it's no replacement for actual combat experience.
To quote Eliphas: "Veterans of ten millennia of unholy war wait to grind you beneath the treads of their mighty boots"
I think a lot of writers forget that in 40k humans and especially marines are not the good guys. If anything that would be Elder or Tau.
Take the Imperials, for every chapter like the Salamanders or Space Wolves(the best chapter by the way although i am fairly biased given that about £400's worth of them are looking at me right now.) who are always trying to protect the civilians/non combatants even against orders. There are dozens like the Flesh Tearers who knowingly slaughter innocents purely because they get a blood lust going (their almost World Eaters really just with fewer spikey bits) or even the Grey Knights who exterminate hives just to cover up their presence.
The Eldar will sacrifice whole systems to save their own, the Armageddon wars where engineered by the Eldar because their Farseers believed that the orks would attack a craftworld, and even the Tau enslaved an entire race (the Vespid) because they wanted them as allies, i know the codex doesn't come right out and say enslaved but thats whats implied.
So there really are no good guys just varing degrees of grey area.
HUGS FOR THE HUGS GOD!HankMan said:FOR THE EMPRAH!Nightfalke said:Skulls for the Skull Throne of KhorneScott Bullock said:Blood for the Blood God.
Soul Drinkers FTW.Scorched_Cascade said:I think a lot of writers forget that in 40k humans and especially marines are not the good guys. If anything that would be Elder or Tau.