blind_dead_mcjones said:
oh come on, that is the same faulty logic that some of the obese use in relation to junk food in order to rationalise not having any sense of self control
"Macdonalds made me fat" no, just no. you gorging yourself on macdonalds made you fat
same with the car analogy, the car can't go over 200mph on its own, it needs someone driving it to make that concious choice to go over the speed limit
yes the design of black ops multiplayer less than stellar, but that does NOT absolve the people who exploit those flaws, it takes two to tango after all
they broke the rules, they got caught, and they were punished, its pretty open and shut really. must say though, attitudes like the ones here (where its always the developers fault for some reason, not the person who actually did something wrong) are one of the reasons why the gaming community is seen as lacking in maturity and therefore themedium is not to be taken seriously
accepting personal responsibility, how does that sound?
The point I was really getting at is that both teams were involved. It didn't harm anyone in the game. No one suffered from their little stunt. Seems to me, if they cared that much about their stats, they wouldn't have done it. That would have raised flags no matter what, having 501 kills and all.
You're the second or third person to comment about my car analogy. The problem with my analogy is the same problem the other people had, you didn't read it. The same people that enable you to do something shouldn't be able to then turn around and penalize you for it. Car manufacturers make cars that can exceed the speed limit, but they don't ticket you or penalize you for it. The state does.
Also, no offense to your comment, it's not remotely the same thing as people blaming other people because they are fat. The poor design of the map enables activities like this. Though boosting is clearly stated as being against the rules. Sounds like someone just wanted to make a ridiculous Youtube video to me.
I should explain something though. I made an initial comment about the article. I don't expect anyone to embrace my view, and I love a good debate. But a few times, my comment was quoted and when I was coming back, I read the very misleading title of the article and then made comments based on the title. That is my own, apparently somewhat illiterate, fault, haha. No one else. I know they didn't get punished for spawn camping, but every time I don't think about the content of the actual article, I come back and think they got in trouble for spawn camping, which while annoying, isn't against the rules.
EvolutionKills said:
As for your Nintendo analogy. Would never happen, and it's a poor analogy. Unless this mysterious Mario game is some how a competitive multiplayer online game, you're point is mute. Regardless, player data for Black Ops is stored server side. So just as in the case of World of Warcraft, you down own your character, you just purchase the right to play them. So since all of your player data in Black Ops is stored server side, it's the same idea. You don't own your unlocks, you have just purchased access to them. Treyarch actually OWNS the server, and the data, and thus your CoD player profile. So they can, and will, reset your information if you've been naughty.
this, you know it never ceases to amaze how so many people get butthurt over company decisions yet they never bother to read the software licence agreement properly
The honest truth is, they should make people sign an EULA
before they purchase a game. It's dirty politics to do otherwise. But they don't because it would hurt sales. Also, if I had to put money on it, I would bet you didn't read it either. No one even knows when they are doing something wrong half the time, till they get caught and penalized. It's ok if you didn't, I don't, no one does. They are intentionally made long and wordy with lots of crazy legalize in it. You aren't intended to read them, just sign them. Even though it's against the law to sign something that you didn't read. It just annoys me when people say that stuff, because less than .1%(this is a made up statistic, just a fun guess really) of all people who sign things actually read them.
Treyarch actually OWNS the server, and the data, and thus your CoD player profile.
Actually, there are Black Ops servers not owned by Treyarch, and we don't know if they were on a Treyarch server. I just don't like to take stuff like that for granted. People can run the their own server for relatively cheap. Not that it has a lot of bearing on this particular case, because Boosting is against the rules, and your profile is hosted on an Activision server. But we should turn this into a debate about IP, because it's not one. And those debates are utterly stupid because people talk without knowing shit about IP, and either how harmful or helpful they are, depending on your stance.