Spawn Camping Marathon Gets Black Ops Players Banned

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Tdc2182

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May 21, 2009
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Deshara said:
This is one of the reasons I didn't even bother with BLOPS. Even my teachers ramble about how awsome and amazing it is, and I just sit there thinking, oh my god, I wish they'd play a GOOD game >.<
 

dystopiaINC

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Aug 13, 2010
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Wiryjackal said:
Anyone need more proof that CoD Black Ops is not a well made game. Campaign was Ok, Zombies is Awesome And multi player is just ridiculous. And the CoD points system just put more pressure to do well(camp) because you have to otherwise you don't get enough points and then you can't buy any new guns or equipment. At least with EXP ruling everything you eventually got new weapons.
really dude? i never had a problem with earning enough cod points to buy anything i wanted, i hate camping, if i need cash i get a level or 2 or a contract, it's easy as hell to get cod points, you just go through them fast in the lower levels.
 

Nexus424

Master Of All That Is Frosty
Dec 26, 2008
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Hey I mean it's all good. They wanna ban people to scare them from doing it rather than ya know...Fix it pshaw it's cool. People still gonna buy the balls off these games. But at the same time you gotta find some way to deal with these type of people.

Won't join 'em, then ban 'em but I find this funny. For a very good reason.

If they did this or do it to boost to get a high rank. You just de-ranked them so now they are going to have to get up on the charts once more...

Hmmmmmmmm...Wonder how they are gonna do that. How does one gain levels quickly?
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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Ah, of course! Ban the players. I doubt they'll bother fixing the map though. That'd be the right thing to do.
 

James13v

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May 24, 2010
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Blame the players for lazy game design? Good job :/ The developers of cod are almost as dumb as the majority of the fan base.
 

dslatch

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Apr 15, 2009
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This is why I prefer Battle Field or CS, because that shit rarely happens those few games. In the sea of reproduced copy-past games a few shining beacons remain.

*Going a bit off topic* Personally I believe if infinity ward had made black ops it would 50X better. Think about it, most people who bought Call of Duty: Black Ops didn't buy the game because of the second half of the title.

PS: I guarantee that half the people involved were 10, not to be confused with real gamers.

PPS: Proud non-owner of Call of Duty: Black Ops
 

Awexsome

Were it so easy
Mar 25, 2009
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Hm... If the other team was in cahoots with the spawn camping team then that would be a bad case of boosting. It was a big problem in MW2 particularly for getting the nuke killstreak.

I'm with Treyarch on this one. Assuming that the spawn camped team indeed WAS in cahoots with the people getting these massive kill counts then they got caught for boosting and deserved the ban. Then again even if the spawn camped team wasn't in cahoots and you just have one whole team purposefully camping an objective game for kills like that... I'm not gonna feel bad for them if they get banned.

I see a lot of people blaming Treyarch. Now it's right to criticize them about what things are wrong about the game but if this really is a case of boosting like they say, they're completely in the right on this.

No matter how good a spawn system is or isn't you're not going to stop a bunch of people working together to try and abuse the system to its fullest. Treyarch has decided that people like that are not welcome online in Blops. I'd agree.
 

SelectivelyEvil13

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Jul 28, 2010
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Punishing boosters and cheaters sounds like a proper recourse by Treyarch. Being spawn-killed unequivocally sucks to be blunt and I would doubt anyone here, there, or anywhere actually likes its irksome existence. My only question is who is going to "ban" Treyarch for their own angle of fault? That is the one issue that I can sympathize with those criticizing the developers, as there should be accountability for the flawed design allowing such an easy exploit. Spawn campers ruin the game for those just trying to play and enjoy themselves, but one instance of banning will not cease the behavior by itself.

In the end though, how many will enact punitively against Treyarch, and how many will just shrug their shoulders and buy another $15 map pack?[footnote]This extends to a more broad observation regarding some video games with exploits, imbalances, and other such issues where developers feel that they can maintain the status quo and everyone will just "forget" anything was wrong at all.[/footnote]
 

TheDutchin

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Jul 27, 2010
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Levi93 said:
IMO the players shouldnt be banned or have their ranks reset, this is just stupid, I mean they're exploiting static spawn points which was intentionally put ingame.

Although I do have a solution.

Spawn protection.

I say about a 5 second spawn protection from players and about a 10 second spawn protection from killstreak rewards.(this is just an example I've only given it about a minutes thought)

Edit: Ninja'd, I guess thats what I get for not reading the posts before mine though.
While I agree about the bonus protection from killstreaks I think that there should perhaps be some small spawn areas where you are invincible and cannot shoot and the enemy cannot enter, like on havana it can be just around the corner from those last buildings and also there should be multiple areas so that they never really know where your going to spawn, also (Run on sentance ftw) make multiple exits that arent in eyeshot of each other and finally make it so killlstreaks can kill people in these areas but not the controllable ones, maybe a timer instead of just outright protection because that would suck to get a gunship just to find everyone sitting in the protection zone waiting it out. Of course this isnt the best option but i belive its a viable one
 

Light 086

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Feb 10, 2011
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They should fix the game first. Or at least make those who spawn immortal for a few secs, that will solve this easily.

I know it sucks (being spawn killed), but Treyarch made it possible. It seems that they should have copied Infinity Ward better, because I don't recall this happening in MW2 as the spawn points change constantly.
 

Kyogissun

Notably Neutral
Jan 12, 2010
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1. Design shitty mechanics for spawning in an FPS
2. Notice players taking advantage of said shitty mechanics
3. Temp ban players from your game that they bought and LEARNED the shitty mechanics of as well as remove the ranking they earned through the use of YOUR shitty mechanics
4. ????????
5. PROFIT!!

I don't even play this shit and know that most other games either design the environment to PREVENT spawn camping OR spawns are random enough that spawn camping isn't something to worry about.

So, to Treyarch? Get with the fucking times already and design a properly working system. If other developers can do it, guess what?

So.
Can.
You.
 

gabe12301

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Jun 30, 2010
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They shouldn't punish people for exploiting their mistakes. and if I was on a team like that I sure as hell wouldn't disconnect and I would return the disc if I were to get banned for it.
 

dystopiaINC

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Aug 13, 2010
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Light 086 said:
I know it sucks (being spawn killed), but Treyarch made it possible. It seems that they should have copied Infinity Ward better, because I don't recall this happening in MW2 as the spawn points change constantly.
i believe painkiller did this, and as far as i know people HATED IT. also this only happens in that one game mode and thats becase of the type of objection game, yes it can be explioted but it's not like this is always happening all over the game.

also these people are boosters and all 12 of them were working together to boost.
 

Lavitz105

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Apr 23, 2009
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I think it was extremely unfair of the developers to ban someone from a game in this manner. First off, nowhere does anything say during online play that cheating is illegal. Yes, the players were playing the game to an unfair advantage. However, did they use profanity a lot and harass the other players? I don't know, didn't watch the video.

I find Treyarch to be a bad game company in general. They merely ride the hype train that COD4 invented. I, personally, skip the treyarch games in the series and wait for the ones not made by them. I find their versions of CoD to be lacking when compared to the others. The only good thing to come from a Treyarch CoD is zombies. If they just made a survival horror game slathered with humor instead of Black Ops or World at War.

EDIT: Imagine for a second this. Your playing Mario and you perform the infinite lives cheat. Next thing you know, Miyamoto walks in and says, "Your banned for a while because you exploited our system."

Anyone else see the amount of wrong in this picture?!?!?!?

I think the gamers have a lawsuit on their hands.
 

-Samurai-

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Oct 8, 2009
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SinisterGehe said:
-Samurai- said:
Hey, way to punish players for exposing the flaws in your game, Treyarch.
The fact that you can doesn't mean you should.
You can kill your mother, but would you?
I can kill you in real life, but should I?
You can kill me in real life, but would you?
You can cheat in a game, but would you?
You can find and exploit, but you don't need to exploit it!

Get some common sense man...
Right, because murder and using bad programming and bad design(which is the developers fault) to your advantage are exactly the same thing.
 

Heatray

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Sep 1, 2010
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I don't know if I could love Treyarch any more than I already do...first they got rid of quickscoping, now they're bringing down the banhammer on these cheating pricks.

Treyarch, I think I speak for casual gamers everywhere when I say...well, you could have me, if you wanted.
 

-Samurai-

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Oct 8, 2009
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tjcross said:
-Samurai- said:
Kenko said:
-Samurai- said:
Hey, way to punish players for exposing the flaws in your game, Treyarch.

Maybe the people getting beat were in league with the spawn campers, or maybe they're like me and refuse to quit no matter how badly they're getting beat.
There's exposing a flaw and then theres exploiting it to get an unfair advantage over others.
And while that's completely true, horrible spawns aren't exactly a new problem. It's Treyarchs fault that there is something in their game to exploit.
so you expect perfection in a game no matter how hard any group of mortals try there will always be flaws and by extension exploitable flaws camping is one of those flaws that can never be fixed give them a bit of invincibility when they respawn and the campers will wait 5 seconds away or in a sniping position. so even if the system is horrible the only way to stop spawn camping would be to remove spawning and you know how well that would turn out to the average fps player
No matter how you look at it, forcing every player on the team to spawn in the exact same spot was lazy, and a horrible design decision. Had they spawned in at least 3 different spots, this would have not been possible. One of the 3 would have broken the cycle and killed the spawn camper(s). Those few extra possible spawn points would have gone a long way.
 

EvolutionKills

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Jul 20, 2008
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Lavitz105 said:
I think it was extremely unfair of the developers to ban someone from a game in this manner. First off, nowhere does anything say during online play that cheating is illegal. Yes, the players were playing the game to an unfair advantage. However, did they use profanity a lot and harass the other players? I don't know, didn't watch the video.

I find Treyarch to be a bad game company in general. They merely ride the hype train that COD4 invented. I, personally, skip the treyarch games in the series and wait for the ones not made by them. I find their versions of CoD to be lacking when compared to the others. The only good thing to come from a Treyarch CoD is zombies. If they just made a survival horror game slathered with humor instead of Black Ops or World at War.

EDIT: Imagine for a second this. Your playing Mario and you perform the infinite lives cheat. Next thing you know, Miyamoto walks in and says, "Your banned for a while because you exploited our system."

Anyone else see the amount of wrong in this picture?!?!?!?

I think the gamers have a lawsuit on their hands.

What you have to remember is, that this is Activision. Yeah, they're aren't any laws that says that cheating is illegal. However the developers recognize that exploiting the game's mechanics for personal gain can be detrimental to the gaming community. That same community that they want around to buy their $15 map packs. So Activision doesn't want boosters and hackers souring the experience for other player, and they want to appear to be doing something about it. And you can't stop them. IF you don't like it, Activision will take it's ball back and make you walk home. It's their game, they make up the rules and enforce them as they see fit. Don't like it? Go play something else, because they got your $60 already.

And good luck with CoDMW3. They way Infinity Ward has been butchered and gutted of it's core talent, I have little hope for the next game in the franchise. Likely Black Ops is as good as it's ever going to get again.

As for your Nintendo analogy. Would never happen, and it's a poor analogy. Unless this mysterious Mario game is some how a competitive multiplayer online game, you're point is mute. Regardless, player data for Black Ops is stored server side. So just as in the case of World of Warcraft, you down own your character, you just purchase the right to play them. So since all of your player data in Black Ops is stored server side, it's the same idea. You don't own your unlocks, you have just purchased access to them. Treyarch actually OWNS the server, and the data, and thus your CoD player profile. So they can, and will, reset your information if you've been naughty. Don't like it? Stop giving Activision your money...
 

blind_dead_mcjones

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Oct 16, 2010
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Baresark said:
Not that I'm a fan of this, but both teams were involved, so no one did anything wrong really. No one was cheated, it wasn't unfair because everyone was involved, no innocent bystanders were harmed in the creation of this travesty.

They just took advantage of a system inside a completely broken game. Good job. You give someone a car that can go 900 Mph, then you give them a speeding ticket, nice fuckin' job. Lots of games have permanent spawn points, but you're the only company incapable of designing a safe area for this to occur. Broken game, poor map design, crappy leveling mechanic. That isn't the players fault.
oh come on, that is the same faulty logic that some of the obese use in relation to junk food in order to rationalise not having any sense of self control

"Macdonalds made me fat" no, just no. you gorging yourself on macdonalds made you fat

same with the car analogy, the car can't go over 200mph on its own, it needs someone driving it to make that concious choice to go over the speed limit

yes the design of black ops multiplayer less than stellar, but that does NOT absolve the people who exploit those flaws, it takes two to tango after all

they broke the rules, they got caught, and they were punished, its pretty open and shut really. must say though, attitudes like the ones here (where its always the developers fault for some reason, not the person who actually did something wrong) are one of the reasons why the gaming community is seen as lacking in maturity and therefore themedium is not to be taken seriously

accepting personal responsibility, how does that sound?

EvolutionKills said:
As for your Nintendo analogy. Would never happen, and it's a poor analogy. Unless this mysterious Mario game is some how a competitive multiplayer online game, you're point is mute. Regardless, player data for Black Ops is stored server side. So just as in the case of World of Warcraft, you down own your character, you just purchase the right to play them. So since all of your player data in Black Ops is stored server side, it's the same idea. You don't own your unlocks, you have just purchased access to them. Treyarch actually OWNS the server, and the data, and thus your CoD player profile. So they can, and will, reset your information if you've been naughty.
this, you know it never ceases to amaze how so many people get butthurt over company decisions yet they never bother to read the software licence agreement properly
 

CardinalPiggles

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Jun 24, 2010
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danpascooch said:
all that was based on ur theory that shooters have to be tactical based.

the way i see it, the more tactical u make a game, the less FUN it becomes, therefore the less people will play it.

look at games like, GRAW and rainbow six and OF: dragon rising, all tactical games and yet no where near as popular as CoD, good games yes, but fun, NO.

people these days like to show off how rambo they can be (excuse the cliche).

even other games with multiplayer that arent shooters, like AC: brotherhood, people run around like idiots instead of playing the waiting game, its just more fun.

just to let u know, i agree with most of what you said, but saying CoD isnt fun is just sore loser talk.