Deshara said:This is one of the reasons I didn't even bother with BLOPS. Even my teachers ramble about how awsome and amazing it is, and I just sit there thinking, oh my god, I wish they'd play a GOOD game >.<
Deshara said:This is one of the reasons I didn't even bother with BLOPS. Even my teachers ramble about how awsome and amazing it is, and I just sit there thinking, oh my god, I wish they'd play a GOOD game >.<
really dude? i never had a problem with earning enough cod points to buy anything i wanted, i hate camping, if i need cash i get a level or 2 or a contract, it's easy as hell to get cod points, you just go through them fast in the lower levels.Wiryjackal said:Anyone need more proof that CoD Black Ops is not a well made game. Campaign was Ok, Zombies is Awesome And multi player is just ridiculous. And the CoD points system just put more pressure to do well(camp) because you have to otherwise you don't get enough points and then you can't buy any new guns or equipment. At least with EXP ruling everything you eventually got new weapons.
While I agree about the bonus protection from killstreaks I think that there should perhaps be some small spawn areas where you are invincible and cannot shoot and the enemy cannot enter, like on havana it can be just around the corner from those last buildings and also there should be multiple areas so that they never really know where your going to spawn, also (Run on sentance ftw) make multiple exits that arent in eyeshot of each other and finally make it so killlstreaks can kill people in these areas but not the controllable ones, maybe a timer instead of just outright protection because that would suck to get a gunship just to find everyone sitting in the protection zone waiting it out. Of course this isnt the best option but i belive its a viable oneLevi93 said:IMO the players shouldnt be banned or have their ranks reset, this is just stupid, I mean they're exploiting static spawn points which was intentionally put ingame.
Although I do have a solution.
Spawn protection.
I say about a 5 second spawn protection from players and about a 10 second spawn protection from killstreak rewards.(this is just an example I've only given it about a minutes thought)
Edit: Ninja'd, I guess thats what I get for not reading the posts before mine though.
i believe painkiller did this, and as far as i know people HATED IT. also this only happens in that one game mode and thats becase of the type of objection game, yes it can be explioted but it's not like this is always happening all over the game.Light 086 said:I know it sucks (being spawn killed), but Treyarch made it possible. It seems that they should have copied Infinity Ward better, because I don't recall this happening in MW2 as the spawn points change constantly.
Right, because murder and using bad programming and bad design(which is the developers fault) to your advantage are exactly the same thing.SinisterGehe said:The fact that you can doesn't mean you should.-Samurai- said:Hey, way to punish players for exposing the flaws in your game, Treyarch.
You can kill your mother, but would you?
I can kill you in real life, but should I?
You can kill me in real life, but would you?
You can cheat in a game, but would you?
You can find and exploit, but you don't need to exploit it!
Get some common sense man...
No matter how you look at it, forcing every player on the team to spawn in the exact same spot was lazy, and a horrible design decision. Had they spawned in at least 3 different spots, this would have not been possible. One of the 3 would have broken the cycle and killed the spawn camper(s). Those few extra possible spawn points would have gone a long way.tjcross said:so you expect perfection in a game no matter how hard any group of mortals try there will always be flaws and by extension exploitable flaws camping is one of those flaws that can never be fixed give them a bit of invincibility when they respawn and the campers will wait 5 seconds away or in a sniping position. so even if the system is horrible the only way to stop spawn camping would be to remove spawning and you know how well that would turn out to the average fps player-Samurai- said:And while that's completely true, horrible spawns aren't exactly a new problem. It's Treyarchs fault that there is something in their game to exploit.Kenko said:There's exposing a flaw and then theres exploiting it to get an unfair advantage over others.-Samurai- said:Hey, way to punish players for exposing the flaws in your game, Treyarch.
Maybe the people getting beat were in league with the spawn campers, or maybe they're like me and refuse to quit no matter how badly they're getting beat.
Lavitz105 said:I think it was extremely unfair of the developers to ban someone from a game in this manner. First off, nowhere does anything say during online play that cheating is illegal. Yes, the players were playing the game to an unfair advantage. However, did they use profanity a lot and harass the other players? I don't know, didn't watch the video.
I find Treyarch to be a bad game company in general. They merely ride the hype train that COD4 invented. I, personally, skip the treyarch games in the series and wait for the ones not made by them. I find their versions of CoD to be lacking when compared to the others. The only good thing to come from a Treyarch CoD is zombies. If they just made a survival horror game slathered with humor instead of Black Ops or World at War.
EDIT: Imagine for a second this. Your playing Mario and you perform the infinite lives cheat. Next thing you know, Miyamoto walks in and says, "Your banned for a while because you exploited our system."
Anyone else see the amount of wrong in this picture?!?!?!?
I think the gamers have a lawsuit on their hands.
oh come on, that is the same faulty logic that some of the obese use in relation to junk food in order to rationalise not having any sense of self controlBaresark said:Not that I'm a fan of this, but both teams were involved, so no one did anything wrong really. No one was cheated, it wasn't unfair because everyone was involved, no innocent bystanders were harmed in the creation of this travesty.
They just took advantage of a system inside a completely broken game. Good job. You give someone a car that can go 900 Mph, then you give them a speeding ticket, nice fuckin' job. Lots of games have permanent spawn points, but you're the only company incapable of designing a safe area for this to occur. Broken game, poor map design, crappy leveling mechanic. That isn't the players fault.
this, you know it never ceases to amaze how so many people get butthurt over company decisions yet they never bother to read the software licence agreement properlyEvolutionKills said:As for your Nintendo analogy. Would never happen, and it's a poor analogy. Unless this mysterious Mario game is some how a competitive multiplayer online game, you're point is mute. Regardless, player data for Black Ops is stored server side. So just as in the case of World of Warcraft, you down own your character, you just purchase the right to play them. So since all of your player data in Black Ops is stored server side, it's the same idea. You don't own your unlocks, you have just purchased access to them. Treyarch actually OWNS the server, and the data, and thus your CoD player profile. So they can, and will, reset your information if you've been naughty.
all that was based on ur theory that shooters have to be tactical based.danpascooch said:SNIP