Spawn Camping Marathon Gets Black Ops Players Banned

jonnosferatu

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Mar 29, 2009
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danpascooch said:
Could claymores possibly be any more annoying? I guess maybe if they teabagged you after blowing you up, lol

BTW, I meant drop shooting when I said leap shooting, it looks like kind of a leap to me.
There is definitely something aggravating about a piece of equipment that doubles as Second Chance Pro (which in turn is probably the single most annoying thing about the game, AFAIC).
 

Bobzer77

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May 14, 2008
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Thedek said:
Bobzer77 said:
Anton P. Nym said:
Dragonborne88 said:
They aren't punishing you for finding a bad design, they are punishing you for EXPLOITING it to get higher ranks...just because you find a bug, doesn't mean you need to use it.
Yup, I agree with this. Sure, Treyarch needs to do a better job of proofing their designs... but that does not excuse douchebaggery by players. (Any more than Infinity Ward's goof with the Javelin Exploit in CoD4 did.)

People gotta take ownership of their own actions, and that includes the players.

-- Steve
Exploiting is using a bug to do something which is unfair or not allowed under game rules or mechanics.

These players are using the fact that there is a static spawn in the map to amass more kills and points than are usually possible to attain.

Static spawns are not a bug, it is a game mechanic, they are not abusing it, they are taking advantage of it.

It is entirely Treyarch's fault for designing the game mode in such a way that this is possible, not the players, it woulds also pretty much a breach of ToS or consumer rights to ban people for no reason (what has apparently happened) but I doubt it is so in this case with Activision having written up the ToS.

Bottom Line: Not exploiting, players in the right, Treyarch + Activision in the wrong.
Don't you love this kind of ass backwards white knighting for cheap unscrupulous players?

Just like if a psychotic or extremely easy influenced kid tries to reenact things they saw from a violent video game it's not the parents fault for not teaching them right for wrong, or reality from fiction, or for buying the game for them. No it's the part of the evil money grubbing companies that made it and didn't scream warnings that kids shouldn't play it to each and every parent, or FORCE the retailers to not sell it to a kid or to tell you that you shouldn't buy Burn fight kill number twenty for little Johnny right?

I stand by my comment that people are being mind bogglingly stupid in this topic.
Oh sorry for white knighting, I didn't fucking know people aren't allowed to use game mechanics for their own benefit, are you just pissed you didn't think about doing it first?

I see you haven't been here long but attacking someone to get your opinion across isn't going to endear you to anyone here, especially when your opinion is hands down ass retarded, seriously? Complaining about players being banned for poorly designed game mechanics is the same as violent games and children?

Wow.... just wow....
 

SL33TBL1ND

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Nov 9, 2008
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Hgame said:
SL33TBL1ND said:
You're kidding right? Seriously people, there's no such thing as an illegitimate tactic, and anyone who claims that there is, including Treyarch, are complete idiots. The only tactic worth having in a game is "Win." If it's possible to do this in the game you should do it. If it's possible to do anything, within the games inherent rules, that means you win you should do it.
So if I'm playing poker with you, and you turn your back, It's fine for me to switch my cards with the four aces in the deck.
Well, I would, given the reward was worth the risk.

Atmos Duality said:
SL33TBL1ND said:
You're kidding right? Seriously people, there's no such thing as an illegitimate tactic, and anyone who claims that there is, including Treyarch, are complete idiots. The only tactic worth having in a game is "Win." If it's possible to do this in the game you should do it. If it's possible to do anything, within the games inherent rules, that means you win you should do it.
If the rules of the game inhibit alternative strategies to the point where only one or two strategies can win at all, it defeats the point of the gameplay therein.
This is called a "Degenerate Metagame", and it saps the depth from the game by limiting the viable strategies.

A game with no depth is a very shallow experience, no matter how much you "Win".
The only reason people would enjoy such an experience is if they derived pleasure from griefing others, which is more akin to bully-logic, not one of competition (thus eliminating the "legitimacy" of such wins).

Of course, this particular example from Black Ops isn't a case of a degenerate metagame (though it demonstrates how it could turn into one); the match was rigged, there was no competition.
Hey look, if there's a design flaw in the game which makes it easier to win with a particular strategy, it's the fault of the developers and I'm going to milk it for all its worth.

Thedek said:
SL33TBL1ND said:
You're kidding right? Seriously people, there's no such thing as an illegitimate tactic, and anyone who claims that there is, including Treyarch, are complete idiots. The only tactic worth having in a game is "Win." If it's possible to do this in the game you should do it. If it's possible to do anything, within the games inherent rules, that means you win you should do it.
Don't EVER enlist. You'd probably do an inordinate amount of war crimes with that mindset.
Hehe, well played.
 

USSR

Probably your average communist.
Oct 4, 2008
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Punishing players for using your flawed game mechanics and spawn system against other players?
Way to handle your issues.

Fixing the problem might be more useful than throwing people out of the game.
 

Atmos Duality

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SL33TBL1ND said:
Hey look, if there's a design flaw in the game which makes it easier to win with a particular strategy, it's the fault of the developers and I'm going to milk it for all its worth.
*shrugs*
Personally, I'd get bored in a hurry. Whatever floats your boat.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
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Atmos Duality said:
SL33TBL1ND said:
Hey look, if there's a design flaw in the game which makes it easier to win with a particular strategy, it's the fault of the developers and I'm going to milk it for all its worth.
*shrugs*
Personally, I'd get bored in a hurry. Whatever floats your boat.
Fair enough, good talking to you.
 

fun-with-a-gun

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Jul 30, 2009
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Based on how fast the people we respawning these guys were boosting against second accounts, or maybe paying people to do this against them.
 

ikoian

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Feb 9, 2011
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Really? A temporary ban? The guys basically help the devs with their job! The rank rest is fine, but other then that, the guy who posted the video should be given a medal! Or is this their way of saying "We don't want to fix our game, but you guys better not say anything about it!"

Ya know what would fix this all? Being able to pin point exactly where you want to spawn. Say when you die, you will be able to scan the area in an isometric overview of the map with a dot pin pointing where you want to spawn. Of course, so that this doesn't become a direct strategy of ambushing, theres a 5 or so second timer after you select your point. Also, with games like capture the flag and king of the hill, there would be restricted areas.

This could help a game in three ways.
-It basically gets rid of spawn camping
-Reduces camping, snipers now to to be constantly on the move after their kill
-Helps new players get a better idea of the map
 

SelectivelyEvil13

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Hgame said:
When you find a bug you should report it to the developers, not exploit it as much as possible. Saying that you can exploit bugs if you find them is like saying that if I leave my car unlocked, it's okay to steal it.
And if only more players felt this way with online games!

One would assume that having any bug or game imbalance being openly exploited enough against honest players that said players would make it a point to inform developers. Doing so would help the developers know what issues to address, and if done properly, their fixes would then improve the honest players' time with the game. Unfortunately, I can imagine that many simply choose to "adapt" by using the same exploit that was used against them. If everyone ends up cheating to have a "good time," then something has certainly gone wrong.
 

Life_Is_A_Mess

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Why ban them? They most probably bought the game, so they should get their money's worth. Not saying this should go unchecked, they should get a warning if they spawn-camped like that, but not banned.

I guess that's what we get from a "realistic shooter".
A few Unreal Tournament 3-style temporary spawn invulnerability would imediately stop this problem.
 

Kaizer_Panda

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Mar 5, 2011
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Life_Is_A_Mess said:
Why ban them? They most probably bought the game, so they should get their money's worth. Not saying this should go unchecked, they should get a warning if they spawn-camped like that, but not banned.

I guess that's what we get from a "realistic shooter".
A few Unreal Tournament 3-style temporary spawn invulnerability would imediately stop this problem.
They were banned because they were boostin, the didnt spawn-camped they BOOST the other team let themselfs get killed so the guy that make the video, will become a Youtube hero, but they get caught and got banned. they were cheaters and they deserve it
 

Mundjra95

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Jun 29, 2009
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I had this happen to me the other day on PS3, I only stayed for about 3 minutes but I think I got killed at least 50 times, it's this sort of behaviour that ruins the game for people who are just wanting to play with what free time they have.
 

dystopiaINC

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jonnosferatu said:
I've never actually encountered any leap-shooting (at least, not frequently enough for it to be memorable). Drop-shooting I've seen (and done), but I consider that one a skill associated with the game more than a cheap tactic because it does have drawbacks (higher headshot risk, reduced ability to handle attacks from the side, etc.). I've died from doing it accidentally very frequently.

I wasn't really intending it to be relevant to the tactics/skill side of things - it's just another of the issues that screws up the system. Claymores having absolutely no backward damage is another one that annoys the shit out of me.

...still, overall, I enjoy playing the game. I'd enjoy it a lot more if some of the design decisions were a tad more intelligent, but it's still fun for me (right now, anyway - a few months back I'd've said the same about TF2, though that one lost appeal because of the medic's new stuff than for any particular gameplay flaws).
lol i drop shot once, on accident while i was reloading i had to drop so i didn't die, other than that it just makes me mad, oh well.

claymores don't have backward damage because they are shaped charges, they a made to direct all of the b;ast at the front to do more damage to the target. you can see the different because on WaW the bouncing Betty had a different damage pattern.
 

kickyourass

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-Samurai- said:
Hey, way to punish players for exposing the flaws in your game, Treyarch.

Maybe the people getting beat were in league with the spawn campers, or maybe they're like me and refuse to quit no matter how badly they're getting beat.
Do you realize that the OP says that they were doing EXACTLY THAT?

Anyway, I think they deserved it, if you exploit a game's mechanics like this to boost your level (Or in this case rank) instead of doing it legitimately, as far as I'm concerned you should at the very least suffer a reduction on rank/level/whatever point system you're using.

SIDEBAR: Now before anyone tries to bring up level grinding in RPGs, I will point out that there is a difference between eploiting game mechanics in a competitive multi player game and doing it in a single player RPG.
 

Therumancer

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Nov 28, 2007
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Well, it's good that they took action, but truthfully it does very little to address the problems inherant in the system. "Boosting" has been going on from the very beginnings of online multiplayer, and truthfully what is being done is a simple slap on the wrist. They need to come up with better ways of handling things, and far harsher punishments.

I've been of the opinion for a while that given the way the industry coordinates as far as business goes (price fixing, setting release schedules so as not to directly compete, etc...) they might consider coming up with some kind of universal blacklist for multiplayer games. Someone gets cost boosting or aimbotting or whatever in "Black Ops" they get put on the list and nobody will let them play any kind of ranked match ever again. A few examples of that, and I think people are going to knock it off quickly, especially if they start keeping track of identities linked to credit cards and the like.

See, these same dudes have been reset, but nothing prevents them from doing the same thing again (where they might not be so stupid as to put themselves on Youtube), and nothing prevents them from doing it in other multiplayer games down the road.

If video gaming is ever going to be taken seriously as a competitive endeavor, it needs to be properly policed and have harsh punishments. People who cheat in ranked games need to be handled just like athletes caught using performance enhancers, steroids, doping, or gambling on the sport they are involved in (to name a few things). Just as a pro-athlete will get banned from competition for life, the same should happen to people who cheat in ranked games.
 

Jezzascmezza

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Aug 18, 2009
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They shouldn't be banned because of this, they're exposing serious flaws in the game itself.
They're not even hacking or using illegal mods.
Treyarch should be thanking these guys for finding such a flaw so they can proceed to fix it.

On a slightly unrelated note, did anyone else think it was bit stupid how all the members of the team that lost just let themselves be spawn-killed like that? If I was in their position, I would've rage-quit long before my death count exceeded 100. A close examination of the score-board at the end shows one player got 1 kill, and over 300 deaths. Who the hell would stay in that game long enough for that to happen?