No, he just thought they were.Onyx Oblivion said:Wallet chains were cool at one point?
REALLY?
No, he just thought they were.Onyx Oblivion said:Wallet chains were cool at one point?
REALLY?
Here's the thing with that, hardcore/mature/gritty also tend to restrict that art as well. More so, in some cases (read Bob's Robin in the next Batman movie argument). Most of the time, the art is aimed at the 13 year old mentality. It is simply made that way to keep younger children out, making it seem more 'adult' and less childish. The plot is often simple, but that's okay because it is HARDCORE. Even the movies you mention could easily have the violence toned down (with the exception of A Clockwork Orange because that was the point) and still hold up because the gritty elements were only a small part of what made those films great.Elesar said:1) Aiming a story at children is going to restrict your art. Are Wall-E and Up good films? Fuck yes, I loved them. Will they ever have as much brilliance and meaning oh what are my top 3 adult films, say Godfather, Blade Runner or A Clockwork Orange? No, never. Not their fault, but simply aiming it at a younger audience means you have to sacrifice some artistic merit. Want an example from the same director? Look at the difference in quality between Ponyo and Princess Mononoke. (And I liked Ponyo before I hear it).
I agree with you SatansBestBuddy. I have long since moved past the need for my geek enjoyment to be mature so I can enjoy it. At the end of the novel A Clockwork Orange, like Alex, I'm somewhat bored by the ultra-violence and this constant need to make things hardcore. I believe it is this arrested development that is part of the reason that keeps video games considered equal to film in our culture.SatansBestBuddy said:The funny thing about "mature" content is that it's almost always aimed at a 14 year olds vision of what's mature, making it so there's now two definitions of "mature"
Mature themes are things that can be thought about and discussed, stuff that can have more than one question and more than one answer, and can be talked about between friends and family, all of whom will have a different view on what it means and how much it matters. (for example, the theme of growing old in Up)
Mature content is as shallow and pandering as possible, containing nothing more thought provoking than, "Damn, that's so cool!" or, "Damn, that's hardcore!" and never seeking to be anything more than that. (this is roughly 90% of games right now, and if you don't believe me, try striking up a conversation on the thematic elements of Gears of War)
Fortunately, quality will always find a way to survive, and I have no doubt in my mind that stuff like Shadow of the Colossus or Super Mario Galaxy will have much longer lives than those of Halo and Killzone.
*cough* Watership Down. Eh? Prime example of a serious children's film. Anyway, he wasn't saying that children's films can't explore darker or deeper things, he was talking about us as adults expecting the things -we- liked as children to be brought more in line with our tastes as adults, which...is debatable as to whether it works, as a number of people have pointed out, mature often seems to end up as puerile rather than truly mature.666Chaos said:You know their is a reason why alot of companies are trying to make things more "mature" and why some people want more mature versions of things they grew up with. Its because people grow up and are nolonger entertained by the same things so the companies are trying to get those audiences back. When the A-team first came out that sort of humor and non violence was acceptable and people enjoyed it. However in todays society most people want blood and violence so inorder to actually make money they will cater to those people. As people grow older their tastes change but due to nostalgia they want their old favourite shows to change aswell so they can continue watching them.
I think that should be fairly obvious. On one side you have lighthearted childrens movies and on the other side you have movies meant for adults along that explore that darker and more psychological side of things. With childerns movies it will amost always have a happy ending, the main characters always gets the girl and nobody good dies. Now when your working with all that it kind of limits what you can actually do with a movie. Adult movies though like godfather and clockwork orange dont have those limitations and can work with deepers undertones and themes.NeutralDrow said:Can't really say I disagree with any of this...although I did find that opening bit hilarious once I figured out what it was leading to.
Why not?Elesar said:1) Aiming a story at children is going to restrict your art. Are Wall-E and Up good films? Fuck yes, I loved them. Will they ever have as much brilliance and meaning oh what are my top 3 adult films, say Godfather, Blade Runner or A Clockwork Orange? No, never.
If you cant see why a childrens movie wont ever be as brilliant of meaningfull as clockwork orange then well I kind of feel sorry for you, unless of course you are still fairly young.
It is possible, only positing here, but, that if people are so enamoured with the old properties that then the companies see no need to put out new franchises. I suppose, the executives think, hey, people are still buying Super Mario Super Awesome Backpacking Adventure XVI in droves. If it ain't broke why fix?pigmy wurm said:I do and don't agree with you. I think things should grow and change or else the will stagnate. However, that is different from becoming grim and gritty, you can make a game more serious and more mature is ways that are far less juvenile than what is normally employed.
But the second part of the problem is that as the properties you enjoyed grow up, new ones need to step into the void. In the world of video games I have not seen any interesting new licenses being marketed to kids now that so many games from the 8 and 16 bit eras have become T and M ratted. I tried to buy a game for my younger cousin for the Wii (the console supposedly for kids and old people) and the only game I could find for him was Super Mario Galaxy (although his parents are a little strict). Back in the NES era games that weren't appropriate for kids me were the exception, now they are the norm and kids only tend to get the dregs of the development teams.