That description in the last bit sounds like it could work, but would be difficult to pull off while still seeming coherent. That isn't to say it shouldn't be done, just done carefully.
Good sir, that is an absolutely brilliant idea. You ought to pen a design document as soon as it is feasible. I can honestly see this being an evolutionary new AAA-quality title.psychodynamica said:Stealth games need to focus on psychological warfare. not that it hasn't been attempted. a game in which you sneak around tearing out throats shooting some dudes and disappear into a shadow until you find more of your other victims buddies to brutally kill. now what if every time they saw a body they would instead of uttering "There is a body here, I'll be cautious from now on." but instead reacted with a bit of shock and fear. I want to see a game where you can kill someone leaving blood spattered up the walls and then take the body and hide it in the rafters. I'd like to have an enemy arrive and see blood and lack of a body and move in closer to investigate, then while he searches to drop the body behind him. he would react as we all would and run away screaming and blubbering.
this may say more about me than it does about gaming but I promise I am not a serial killer of and shape sort or description.
Oh, I remember the coop. Good times. Hilarious cockups sometimes... Punched a guard, he fell off a balcony, landing on my partner below; knocked him unconscious. I miss that game.Straying Bullet said:I agree, Chaos Theory was just the bomb.RobCoxxy said:I agree that Splinter Cell doesn't appeal to a lot of people, but Chaos Theory was amazing.
There was a certain degree of skill involved navigating a fairly linear level, as you had to carefully plan when to move, where to hide, who to knock out. It was a good game.
This is, if you're going for stealth rather than headshotting every security guard working nightshift.
It was most exciting when I was engaging in a mission with a co-op partner, we were actually so immeresed that we were whispering to avoid guards hearing us. The stealth and sweet sensation of succeeding was awesome.