Skyrim already has an OpenGL version running on the PS3 so I would imagine they wouldn't have to do much there.Treblaine said:Would skyrim have to run within some sort of 64->32 bit emulation? Other than it being remade for Open GL
Skyrim already has an OpenGL version running on the PS3 so I would imagine they wouldn't have to do much there.Treblaine said:Would skyrim have to run within some sort of 64->32 bit emulation? Other than it being remade for Open GL
Arch Linux or Mandriva or bust IMO.Greg Tito said:Crap, I might just convert to running Ubuntu myself. [http://www.ubuntu.com/]
Wasn't the PS3 version of Skyrim the derpy version? Or was that more down to the PS3's specific hardware design issues, like how there is only 256MB of system memory, pitifully small for 2012 where 4GB of dedicated system memory is almost ubiquitous on PC, 16x as much memory.SpAc3man said:Skyrim already has an OpenGL version running on the PS3 so I would imagine they wouldn't have to do much there.Treblaine said:Would skyrim have to run within some sort of 64->32 bit emulation? Other than it being remade for Open GL
A 32 bit app should still run on the 64 bit hardware as long as the 32bit libraries are installed. If programmers would just stop casting the pointers into 32bits when they should be 64 bits then from the programming side it's a single line change in the compiler and it'll output a 64 bit binary.Treblaine said:Thanks, I wasn't aware of that, but that is just coding a game in 32-bit. That 32 bit program can still run fine in a 64-bit operating system (on 64bit hardware of course) and interacting with other 64-bit programs like Steam Client.medv4380 said:...Treblaine said:...medv4380 said:
i.e. there is no reason Steam on Linux shouldn't fully support and encourage 64 bit processing? Would skyrim have to run within some sort of 64->32 bit emulation? Other than it being remade for Open GL
Debian I say. Although if they DO start developing games for linux, they would probably use Ubuntu because of its "User friendliness", but what do I know? [sub]No seriously, I don't know[/sub]Agayek said:Arch Linux or Mandriva or bust IMO.Greg Tito said:Crap, I might just convert to running Ubuntu myself. [http://www.ubuntu.com/]
I'm pretty sure it was down to memory limitations. Skyrim worked in a way where it loaded any changes made by the player (stored on the save file) into memory. The PS3 has two lots of 256MB with one dedicated to graphics. The 360 has 512MB shared over system and graphics. Both had issues but I think PS3 might have been affected slightly more. Don't take that as absolute truth. Both suffered the same memory issue but I don't have hard evidence suggesting one was worse.Treblaine said:Wasn't the PS3 version of Skyrim the derpy version? Or was that more down to the PS3's specific hardware design issues, like how there is only 256MB of system memory, pitifully small for 2012 where 4GB of dedicated system memory is almost ubiquitous on PC, 16x as much memory.
But interesting none-the-less. If open-GL versions are made for every game that gets a PS3 release, then it's no huge leap to also release a Linux version as well. There are already 533 Mac games on Steam store (UK), I imagine most of them could easily be ported from there to Linux.
Oh almost certainly. Ubuntu is "Baby's First Linux" after all. Doesn't mean I can't dreamWaaghpowa said:Debian I say. Although if they DO start developing games for linux, they would probably use Ubuntu because of its "User friendliness", but what do I know? [sub]No seriously, I don't know[/sub]
Ubuntu is, as the above post says, "babies first linux". For the most part it's fairly simple. You MIGHT run into issues installing drivers. I just installed Nvidia drivers on my Ubuntu partition, not by downloading and installing it like normal, but using the command terminal to get the files and installing them directly.Bradeck said:I'm sorry to be such a dummy, but I just took the Unbuntu tour, and it looked amazing. Is it really that simple to get a new free OS? Or does Linux mean lots of coding and technical areas that I have to be trained in? I just built a new desktop (First time, no explosions!) and I was debating buying a new copy of Win 7 Ultimate, but this looks great!
So can anyone with experience guide me here? I didn't see any signs saying "Not for dummies, must understand A+ and other types of code, or your computer will explode".
Thanks for the advice, greatly appreciated! But what about coding, do I need to know any? Because I grew up on DOS, but aside from /CD I don't remember crap.Waaghpowa said:Ubuntu is, as the above post says, "babies first linux". For the most part it's fairly simple. You MIGHT run into issues installing drivers. I just installed Nvidia drivers on my Ubuntu partition, not by downloading and installing it like normal, but using the command terminal to get the files and installing them directly.Bradeck said:I'm sorry to be such a dummy, but I just took the Unbuntu tour, and it looked amazing. Is it really that simple to get a new free OS? Or does Linux mean lots of coding and technical areas that I have to be trained in? I just built a new desktop (First time, no explosions!) and I was debating buying a new copy of Win 7 Ultimate, but this looks great!
So can anyone with experience guide me here? I didn't see any signs saying "Not for dummies, must understand A+ and other types of code, or your computer will explode".
The great thing is that there's a huge community for linux in generall, meaning if you have an issue, a quick google search will give you a step by step to solving the issue.
While having other game developers release Mac ports on Steam is great, actual involvement from Valve pretty much stopped after the first few months. Like I said, half their own game library has never been ported over, and the client is still incredibly unstable for a lot of people, if the Steam forums are any indication. Also, apparently the one and only person they had working on developing the client for the Mac doesn't even work there anymore. Add to that the fact that they've never released any way to port mods over and the fact that every single AAA title that got a native-binary port on Steam has awful performance, worse than the half-emulated half-ports that companies like Asypr and Feral crank out.NLS said:I'm pretty sure this won't be so bad after all. Nobody believed Steam would come to Mac OS X, but here we are 2 years later, with 245 games that run on OS X through Steam. Also, since all OS X games use OpenGL, all those games can be ported to Linux without much hassle. In addition, most of the Humble Indie Bundle and other indie games are released for Linux as well. And one final point, since they are hiring people specifically to do the work on the Linux port, it means they're not taking away any other developers from their work. I've used Steam on my gf's mac, and it worked fine, all updates are released for both platforms as well, how will it be any different with Linux?Steve the Pocket said:Oh joy, another operating system to "support" by releasing about half their games and a buggy-as-hell client and then never touching it again. Seriously, I'm not holding out much hope that this will do anything worthwhile other than siphon off more employees who ought to be working on improving their existing products instead.
It wouldn't hurt to know a little Unix, in fact cd is the directory command in Unix as well, but you could get away with not knowing anything when it comes to Ubuntu. My dad is in his mid 60's, has literally no programming skills and still uses Ubuntu. Like I said, if you have a problem, chances are there is a step by step with what commands to enter in the console, if you have to use it at all.Bradeck said:Thanks for the advice, greatly appreciated! But what about coding, do I need to know any? Because I grew up on DOS, but aside from /CD I don't remember crap.
Captcha: White as snow (Captchas are racist!)