Soylent Dave said:
Because men don't usually shoot each other for sport in mine.
Go read IGN's article on boys and their guns. [http://uk.xbox360.ign.com/articles/116/1165757p1.html]
lesterley said:
So you can only have a game with all-female characters if the main purpose of their existence is to appeal to the male gaze?
The main purpose of
most games (with the exception of the vast majority of casual titles), particularly ones that target the 'core' demographic will
always include a way to either appeal to the "male gaze" or to pander to the fantasies of men. This could include sex appeal (Dead or Alive) or war simulation. (an environment that fosters competition and aggression, two key aspects of male-dominated culture). This is because the male audience is where the industry currently gets most of its revenue for titles appealing to the 'core' audience. In the end, it all comes down to economics, and what investors want to see - marketing towards the people that they know are going to generate profit. It's sad, but it's true. We don't live in a perfect world, unfortunately. I know members of the escapist are progressive, and contrarian, and say things like "sex appeal is old" and "i want to play as all female only even though i'm male", but we have to look at the bigger picture. We make up a fairly small minority of the global market. Joe Average doesn't care about feminism, or sexism, or the inclusion of females or not. He's going to be thinking how 'epic' that last match was when he headshot someone from a hundred yards away. He's going to be 'projecting' himself onto his male avatar, visualise it as
him being in the game, kicking arse. Companies pay hundreds of thousands to gather market research data and employ advertising psychologists, so if this is what makes money, this is what they're going to sell to.
I thought the comic itself was a bit weak. Only two panels and really somewhat out of context. I don't think the characters or even the players themselves care about "picking up chicks" because it has nothing to do with the game. I get that it's satire, but as i said it felt grossly non-contextualised. It's a game about killing people and scoring points, not scoring with girls.
Edit:
Soylent Dave said:
It's because a key selling point of Brink is the level of customisation and variety available in your character
To all the people who say "but they said X about customisation and we only got Y", when has anything
ever matched up to the hype fully? When have companies
not completely overblown what features may or may not be in the finished product? You need only look at the Fable franchise and Peter Molyneux's outlandish claims and promises that never came to pass to see a perfect example of this. I understand you feel they promised you something and didn't deliver (or only half delivered), but it's unrealistic to say that this isn't the case with many other titles and products.