You dont need Flash to make a Flash game. You can use the free Flex 3 SDK( http://www.adobe.com/cfusion/entitlement/index.cfm?e=flex3sdk ).tehbeard said:curse your demand for using flash!
i can see the reasoning, flash games are very unlikely to hold viruses etc but it limits those of us who are unfortunate enough not to have flash IDE's.
I made my first flash game in three weeks, when I started I didn't know any programming. It's definitely possible (though odds are the game won't be very good).But I don't know if 2 months is enough to learn Actionscript3+Flex and make the game. But if you want to give a try, well, good luck.
Well, technically, no. According to the revised rules for the contest, the Escapist would not own artwork that you had reverse engineered. However, it stands to reason that any artwork you made for a game based on Zero Punctuation would not be usable in any other context. (since the various characters used in ZP are the intellectual property of the Escapist, or possibly Yahtzee, the point is they certainly aren't yours)Vanguard1219 said:So, to clear this up quickly, the Escapist technically own any artwork for the game that I "reverse-engineered" off of materials that came in the released .rar archive?
Really? That's the main reason I'm making a game for this contest, I think it would be hilarious to have him tear my game to pieces, and if anyone is expecting their game to be treated any better, I don't think they've been watching ZP for long enough!Mr Companion said:People seem apprehensive about investing time in this.
It could be because people are not so extatic about yahzee verbally assaulting them for three minuets about a game they would waste weeks or months of their personal time crafting.
Did you also know that the majority of flash gaming sites don't let the game producers splash their own branding on the game? In fact, they avoid crediting them whenever possible. Those flash gaming portals want to promote their own branding, and regularly marginalize the efforts of the developers.BaneAustralia said:People are apprehensive about making a game here because the winner of the game is going to get diddly squat, not even a portion of advertising revenue, nope, all that goes to the escapist.
Every flash site in existence shares ad revenue with developers. Escapist shares ad revenue with video developers (unskippable, writers, so forth) but apparently this flash game is beneath them.
Yeah, you SHOULD be! As I so arogantly boasted before, I'm bringing the heat on this one. If you aren't coding and producing art assets RIGHT NOW, then you are already behind. I'm actually working on producing my own iPhone app right now as well. So if you devote all of your free time to this, you might stand a sliver of a chance of overtaking me.Hamster at Dawn said:Actually I'm more concerned about not winning.
Good luck to you. I actually overheard Yahtzee saying something about "Quick Time Events". I'm not sure what that means but if you put a lot of them in your game then you're sure to win.Richard Kain said:Yeah, you SHOULD be! As I so arogantly boasted before, I'm bringing the heat on this one. If you aren't coding and producing art assets RIGHT NOW, then you are already behind. I'm actually working on producing my own iPhone app right now as well. So if you devote all of your free time to this, you might stand a sliver of a chance of overtaking me.Hamster at Dawn said:Actually I'm more concerned about not winning.
Also, I too hope that the runners-up also get posted in some capacity. Even if they are only posted in the message boards, I would still like to see the competition's efforts. I find perusing fan games to be very interesting, and you never know when you will run across an interesting idea in someone else's work.
But you're still all going down...