Same question, I'd really appreciate it.Hamster at Dawn said:One question: What font does Yahtzee use?
It's easy to come close to, but I can't seem to find a match.
Thanks again!
Same question, I'd really appreciate it.Hamster at Dawn said:One question: What font does Yahtzee use?
Neither of those. You start with an idea, a concept, a DESIGN. The you develop that concept during pre-production and decide whether or not it's worth your effort to develop it into a proper game. This is when you make a prototype, a rouch sketch of your game with the most important game mechanics.SlySavvy said:Does one start on the coding of the engine, or the artwork? How does one even insert all the artwork into a game? How would someone go about crafting a soundtrack for the game? What about script?
You could spend the next three or so years of your life developing your own Flash game engine. Or you could be very smart, and use an engine that already exists.SlySavvy said:I would love to get into the whole making games deal, but I would have no idea how to start or focus on building up a frame work to get started on the game.
Actually, the font should be "Impact".Shad0wFlame said:Same question, I'd really appreciate it.Hamster at Dawn said:One question: What font does Yahtzee use?
It's easy to come close to, but I can't seem to find a match.
Thanks again!
Thanks for the reply, Spinwhiz. Though, unfortunately, I doubt any iteration of Impact matches.Spinwhiz said:Actually, the font should be "Impact".
It's very simple. It means anything you enter they can do anything with.fireman2555 said:i dont know much code, and i'm not to keen about legal issues (documents, legal information, user agreements, etc...) but isn't
"Any entry becomes the property of Themis Group, Inc. and will not be returned. Entrants surrender copyright and all interests therein of their submissions to Themis Group, Inc."
i bit rediclous? i might be understanding it wrong but, if so can someone please explain?
This is true. However, most open-source liscences DO permit you to own your own work made using such projects. They allow for full use of their code in a private or commercial capacity. They even allow you to transfer ownership of your project from yourself to someone else. (in this case, from you to the Escapist)theZ said:"So, please check the legal text for the developers/distributors of any type of software you a looking to use and make sure that they (the developers/distributors/original creators) ALLOW you to own your work. If for any reason they state that your game is not 100% yours, we cannot accept your submission."
Definitely Arial Black. Thought it might also be Helvetica Black, but I compared both to one of the titles. The "G" was a dead giveaway.Hamster at Dawn said:One question: What font does Yahtzee use?
I'm trying to create a true Zero Punctuation experience here.
That was my interpretation, but if you can think of a brilliant way to subvert this and still have the connection be obvious, he may reward you for your sheer creativity.TSW said:So, I'm a bit confused. When you say it's supposed to be a game based on Zero Punctuation, are you basically implying that the main character should be Yahtzee or something?
Holy cow are from Ludum Dare or Speedhack? I Salute you.genericuser said:I finished my game RIGHT before The Escapist released the art assets. DAMMIT. (If Yahtzee decides to review my game, expect him to rage about how the art and the fonts are wrong -_-')
OTOH, I managed to finish a game in 72 hours. Woot.