not one single enemy lives if I can help it, and in shooters I tend to keep my ammo count equivalent to a whole number of magazines, although I've been doing that less
This. I can never just throw anything away. No matter how useless or broken it is, either because "It might be useful at some point" or "It looks nice". I have several World of warcraft characters dedicated to storing spare equipment...TestECull said:In RPGs I tend to be a complete and total homicidal kleptomaniac.
Who didn't abuse the crowbar in Half-Life 2?TestECull said:And in Half Life 2 I will crowbar anything. Antlion guard? Yup. Coffee mug on Kleiner's desk? Yup. Lamarr? Yup. Kleiner? Yup. Zombies? Yup.
Lol, me too. By the end of the game I had enough guns to take on the commies myself. That said, Liberty Prime wouldn't be a bad ally.GiglameshSoulEater said:I hated selling weapons in games like fallout.
I would zealously collect and store every gun i found....
i dod the same. in DOW atm i make 100 strong army to kill like 20-30 dudes and a basebigdode said:This relates strictly to RTS games, but I will actively build an army that is 10x the size it needs to be for the current task. I'll defend against wave after wave of assault until my Force is the size I want, even if i have to defend the base with my mass, only to repair damaged units and then Rebuild. EVERY RTS...even simple Tower Games like Comet Crash get the same treatment...
Same here, the fireflies must be FREE! Also for me it's deliberately causing NPC's to fight against each other, such as pissing off a horde of muties in fallout and making them follow me into a brotherhood camp, only to use a stealth boy and watch the chaos unfoldLogan55689 said:In Bioshock 2 (this isn't really breaking the game) whenever I would recieve a present from the little sisters that was accompanied with a jar of fireflies, I MUST break the jar and free the fireflies.