Study Claims Anti-Game Research More Reliable

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FaithorFire

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Mar 14, 2010
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oneplus999 said:
Greg Tito said:
signed by 115 people who believe that violence in games promotes violent behavior, while 82 people signed the Millet brief in support of the EMA's position that games are protected by the First Amendment
Gamers need to take off the blinders and realize that OF COURSE violent games can cause a behavior change in its consumers, its common sense that it would. Sure we haven't raised one child in a test tube, raised its clone in another test tube, and had the ONLY difference between them be whether they played Halo vs watched Barney and Friends, but that's a higher standard than can be feasibly met. If you ask for that, you'll never be able to admit to learning anything about the world. Science is a set of things we probably know to be true, not a set of 100% no doubt cause-and-effects. Besides, if your games DIDN'T have the potential to effect you, I'd call that pretty shitty "art", as good art SHOULD change its viewer.

Note that I still support private regulation of the videogame ratings industry, since games should still be considered free speech, just like movies and books, etc. Being art and causing violence are not mutually exclusive. Just look at the guy who burned the Korans. Obviously cause violence, but I would never in a million years suggest that he should be prevented from doing so, as he was making a political statement, a right that should be protected at all costs. Let people who actually DO violence pay for their actions, not those they blame for it.

Congrats to those of you who read my whole post instead of reading the first few lines and then flaming me.

BTW people: you don't "fund an anti-gaming study", you fund a gaming study, and then see which way the results go. If you think science is THAT biased, again, we can never truly learn anything from anyone.
I was going to make a meaningful comment, but you hit everything I had to say
Bravo good sir
 

Steve the Pocket

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FightThePower said:
Well, this is hardly surprising. I've read some of the scientific literature, and violent videogames do cause some degree of violent behaviour - a literature review I looked at had the studies overwhelmingly on one side of the fence.

The thing I have a problem with is that the view that 'violent games cause violent behaviour' and 'violent games are protected by the first amendment' are not mutally-exclusive positions, and I don't see why the courts are treating them like they are.
You make a good point. I mean, they might as well say that reading literature in support of opposing viewpoints sometimes causes people to change their opinions on things, and therefore literature should be subject to censorship. The reason media isn't regulated isn't because it doesn't have any power; it's because it does, and restricting power to only certain people is dangerous.
 

theheroofaction

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Jan 20, 2011
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...so They're saying that the amount of people who believe something makes it a scientific fact? If that were true the world would be flat, and the stars would be a giant sheet, and magic would be real, (as was commonly believed in the 17th century), and the left index finger would be everybody's weakness, and lastly, babies would be brought in by storks.

Or wait, do they mean that the thing that has more old people backing it is true.
Here's one thing that IS a scientific fact: The older you get, the more xenophobic you get.


Remember words have power, the 1st amendment was made to ensure that you could believe whatever the hell you want to. This unfortunately means we have to contend with flaming retards as well. But then, They're too worried about words other than theirs having power to realize that they should.
 

William MacKay

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Oct 26, 2010
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scientists... do a multiple blind study. if you do, then the results are reliable.
Control Group 1: children with a normal, middle class families but play no violent games.
Group 1-1: same as above, but they play violent games occasionally.
Group 1-2: " " " " " " " " regularly.
Group 1-3: " " " " " " varied and violent games occasionally.
Group 1-4: " " " " " " " " " " regularly.
Control Group 2: children with abusive/split, middle class families,no games.
Group 2: same as group 1 with different families
repeat as needed for all nurture types, and do psych profiles of each group.

until then, no science.

and studies can be warped. who here likes games and disagrees with this?
this is a gaming forum.
 

DocBalance

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Nov 9, 2009
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As someone who debates on a semi-professional level, I can confirm that there is no surer way to piss your opponent off than to run an argument like this without just cause. Yes, the other side has more briefs. You know what the problem is? All the studies on one side say the same thing, and the studies on the other say the opposite. So if even one study for both is considered a "credible, peer-reviewed" source, then by the transitive property they all are. Source doesn't matter if it's drawing the same conclusions as a source that's already been proven credible.
 

The Bandit

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Feb 5, 2008
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Lawyer105 said:
I predict that the anti-gamers will win by a landslide, because policitians (and the people that are supported by them) lack the spine to stand up against anything unpopular. Since gaming is demonised in much of the media the average (read brain-dead, drooling retard) person is firmly convinced that games are evil!

Policitians, as we all know, are in the business of getting elected. Running the country is only what the pretend to do. Since an election is simply a popularity contest of average (see above) people, politicians cannot afford to back RIGHT, unless it is also POPULAR.

So games are gonna come short. Again.
The Supreme Court doesn't work like this. This is exactly why they're elected for life-long terms- so they won't be swayed by public opinion. They aren't politicians at all.

They have a fair chance.
 

Felix Bartsch

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Apr 7, 2010
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While the author's experience shouldn't matter in a scientific paper, whether it was published in a good journal is a rather good indicator if the research was good(I say good because of this fallacy: http://www.smbc-comics.com/index.php?db=comics&id=2198#comic).
And you have to see it from the psychologists' perspective: we need funding for research. I can think of several psychologists who would love to do a full longitudinal study which isolated all confounding variables. Hell, I'd do it if I already had my degree. But that sort of research would cost a shitload of money, and with government funding of research cut(first Bush froze NIH funding, then we had to "balance the budget") the only other option is private funding which is either too little or comes with (biased) strings attached. To my knowledge, no such study has ever been published and the only decent studies done on this issue were either non-conclusive or established weak relationships which any person with basic statistical knowledge can tell you is nowhere near causation. There was one study that proved that video games made people more aggressive in the short term, but that was because of the difficulty leading to frustration and even Tetris can cause that effect. Hell, do enough studies and you'll find anything (http://xkcd.com/882/) I'm sure someone will point that out to the justices if they don't already know. Meanwhile we'll just have to wait and see.
The only thing any of you could do would be getting elected into office and drastically increasing research funding. Get to it, gamer politicians!
 

Therumancer

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Nov 28, 2007
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It's not surprising, it's a situation where we're looking at a battle largely being fought by, or on behalf, of a younger audience, against an old guard with more time to get established.

What's more the whole "media boogie man" thing has been around for a long time, whether it's been aimed at music, comics, or video games. The same guys who were screaming that rock music was going to turn your kids into baby stabbing Satanists, and actually believe it, are still out there, attacking the media in general. After all you succeed on one front, and that precedent can be used to apply it to other fronts, and I'm sure someone who had a problem with rock music for the same reasons people complain about video games is going to "see" the similarities here as well.

It's hardly a shocking analysis of what's being presented, pretty much par for the course. Remember that as the same basic people try and go against free speech to "protect the children" time after time, even in losing they gain valuable information and insights to make their next attempt that much more effective.

We'll see what happens, to be honest I don't imagine it will take that much longer before we'll see a ruling for good or ill.
 

GeeksUtopia

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Feb 26, 2011
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Now the question is, did they really get these test results based on recent crimes, and the criminal just so happens to have a game console, or did they take the time to examine young one's who have been playing violent video games for a while and test their agression and such?
 

OpiumSkittle

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Jul 14, 2010
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This was not an independent review. Brad Bushman is one of the leading anti-game researchers. I refuted a lot of his own research in my thesis.
 

weirdee

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Apr 11, 2011
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mikev7.0 said:
Great points especially your last paragraph. To read not just the responses to the article but Mr. Tito's article itself you would think that all Scientists were either politically motivated, monatarily motivated or cowards. I really don't think it's the place of anyone HERE to judge that. Most people involved with Science aren't in it for the money. Please admit that some of these folks in fact have no dog in the race and actually DO try to stay objective, not only that but it has long been known that you cannot observe something without affecting it so there are tools in psychology as well as other Sciences that are designed to specifically overcome that weakness in method.

The fact is Mr. Tito's article is far more biased than the studies that I've had an opportunity to view so far (and yes I've been following this case as closely as I can since I for one fear what this conservative court will rule.) Isn't journalism supposed to look a lot more balanced? This is in the "news" section, right?

There was a great article in my ex-roomate's copy of Game Informer last month that believe it or not had one of the editors defending a behavioral Scientist for just doing his job while he was being demonized by the game industry. It's worth a read just to see what one of these studies looks like and hear both sides from a journalistic and objective standpoint.

Also nothing in Science is ever proven. An idea is or is not supported and some more so than others. Whenever I hear someone talking in terms of absolutes, I know it's not Science. Using Mathematics is about as close as you can get (rigorous support) and empirical evidence which is the type that usually supports behavioral studies is the best we have right now.

What games DO have on their side in this case however is just how broadly California has tried to define "violence." Even in the opinion of someone who has worked closely with the Supreme Court it is far too broad and will likely be thrown back for a more detailed explanation. Personally seeing the make up of this court, combined with the likelihood that there would be no real public outrage from any group those in power would mind upsetting, it all makes me quite nervous about this case. Although I admit that if I had to take a Scientist or a gamers word for whether or not some levels of violence in games lead to developmental issues, Science trumps gamer every time. I have a feeling most of the general public would agree with me on that. Most of them (go ahead poll the tea party movement if you feel really brave) are already really fed up with what they see as gamers and their #$#$ you attitude anyway. Right now violent video games are just what many politically motivated candidates are looking for during an election year - a scapegoat.

Oh and I almost forgot. While I know he's just another one of those nigh completely biased Science type people who would never do something just to advance the cause of productive thought, Einstein has a very salient quote: "Democracy, taken in its narrower, purely political sense, suffers from the fact that those in economic or political power possess the means for molding public opinion to serve their own class interests."
That issue was the one with Saint's Row 2 on the cover, right? I'm doing a report and I'm using a bit of that article you mentioned as a source...

Thanks for clarifying what I was thinking while reading this article. While I am concerned about the decision being made here and how it will affect us...I am also thinking we should be way more critical of our game research in general, instead of trying to split things along pro and anti sentiments regardless of any actual responsibility we have towards our society.

Overall I find the methodology a bit flawed as instead of trying to pit two sides against each other in a research finding debate and then decide the fate of an entire industry's works based solely on which way the wind blows on the subject, it would have been a bit more responsible to conduct additional properly run, unaffiliated studies for more subject matter to work with, which so far are pretty hard to find considering the amount of special interest groups involved in the matter. We can't have the ESA indiscriminately employing the HULK SMASH method on every study that shows negative effects from games regardless of how legit they are just as much as we can't have politicians stringing up games without even understanding what they are about.

And even if games are dangerous to some degree, shouldn't we be trying to work with each other to ensure responsible handling of them rather than just try to strangle each other over who has absolute control? Sure, impressionable people are more likely to be affected, but the issue has more to do with helping the people who have these problems dealing with games rather than blaming the games outright.
 
Feb 13, 2008
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If games promote violent behaviour, then we have one billion people exposed to behaviour inducing substances.

If 90% of games these days are violent, we have 90% of those billion with a potential change of committing violent behaviour.

If only 1% of those commit a violent act, and 1% of those end in deaths (within the next year), we have an annual increase of 900,000 violent crimes and 900 brutal murders.

The British Crime Survey states that
Levels of BCS violent crime showed no statistically significant change compared with the
previous year. Violence against the person offences recorded by the police fell by six per cent
and robberies by one per cent.
The US Crime Survey states that the US homicide rate, has declined substantially since 1991.

Given that Call of Duty (which is often quoted as the most violent of games) has racked up 600 million hours of game play, and in it's first day sold 5.6 million copies, we would expect (from the previous figures) 560 homicides purely attributable to Call of Duty: Black Ops within the year.

That would place it at the same level as deaths by fire. Nearly double the death rate caused by STDs (excluding AIDS). http://en.wikipedia.org/wiki/List_of_causes_of_death_by_rate
30 times as many people are killed by accident.

Now, if there are 560 homicides directly caused by Black Ops annually, can anyone find me evidence of one?

Because, if there is a number lower than double digits, then we're talking about something that kills in less than 10 in a billion cases.

Again, that's ten times less chance than Earth being destroyed by a meteorite strike.

If the skeptics have any hard figures to add to that, I'd be happy to see them. Because even with my figures, that's still only a 1:10,000 chance of homicide.
 

Belated

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Feb 2, 2011
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I don't see what the big deal is if they do restrict sales. Sales are already restricted as it is, just privately. No game retailer is going to sell you something M-rated if you don't have an ID. All this would change is that it would be signed into law. It's just peace of mind for the ignorant "concerned parents", and redundancy to everybody else.

EDIT: My opinion was swayed by a later post.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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i have enough faith the justices will see the light of day.

Videogames don't only include "violent" games so to slap a label on the entire industry based on a few examples is unconstitutional. They should see that.
 

Xersues

DRM-free or give me death!
Dec 11, 2009
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I grew up on video games. Some violent shit too. I don't maim, destroy, kill, harm, or otherwise infect the populous. I am an American that believes in free speech, the right to bare arms, am atheist, we don't know how to spend our money, and am politically neutral because I can smell bullshit when its given to me.

Matter of fact, I think Middle School was probably more harmful to me than Duke Nukem 3D.

Just sayin. I seem to be a well adjusted adult in society and I bet most of you are too.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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Belated said:
I don't see what the big deal is if they do restrict sales. Sales are already restricted as it is, just privately. No game retailer is going to sell you something M-rated if you don't have an ID. All this would change is that it would be signed into law. It's just peace of mind for the ignorant "concerned parents", and redundancy to everybody else.
here watch this. maybe it will let you see what the big deal is :D
http://www.escapistmagazine.com/videos/view/extra-credits/1961-Free-Speech
or read this
http://www.escapistmagazine.com/articles/view/issues/issue_281/8356-Battlefield-Washington
 

mikev7.0

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Jan 25, 2011
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weirdguy said:
mikev7.0 said:
Great points especially your last paragraph. To read not just the responses to the article but Mr. Tito's article itself you would think that all Scientists were either politically motivated, monatarily motivated or cowards. I really don't think it's the place of anyone HERE to judge that. Most people involved with Science aren't in it for the money. Please admit that some of these folks in fact have no dog in the race and actually DO try to stay objective, not only that but it has long been known that you cannot observe something without affecting it so there are tools in psychology as well as other Sciences that are designed to specifically overcome that weakness in method.

The fact is Mr. Tito's article is far more biased than the studies that I've had an opportunity to view so far (and yes I've been following this case as closely as I can since I for one fear what this conservative court will rule.) Isn't journalism supposed to look a lot more balanced? This is in the "news" section, right?

There was a great article in my ex-roomate's copy of Game Informer last month that believe it or not had one of the editors defending a behavioral Scientist for just doing his job while he was being demonized by the game industry. It's worth a read just to see what one of these studies looks like and hear both sides from a journalistic and objective standpoint.

Also nothing in Science is ever proven. An idea is or is not supported and some more so than others. Whenever I hear someone talking in terms of absolutes, I know it's not Science. Using Mathematics is about as close as you can get (rigorous support) and empirical evidence which is the type that usually supports behavioral studies is the best we have right now.

What games DO have on their side in this case however is just how broadly California has tried to define "violence." Even in the opinion of someone who has worked closely with the Supreme Court it is far too broad and will likely be thrown back for a more detailed explanation. Personally seeing the make up of this court, combined with the likelihood that there would be no real public outrage from any group those in power would mind upsetting, it all makes me quite nervous about this case. Although I admit that if I had to take a Scientist or a gamers word for whether or not some levels of violence in games lead to developmental issues, Science trumps gamer every time. I have a feeling most of the general public would agree with me on that. Most of them (go ahead poll the tea party movement if you feel really brave) are already really fed up with what they see as gamers and their #$#$ you attitude anyway. Right now violent video games are just what many politically motivated candidates are looking for during an election year - a scapegoat.

Oh and I almost forgot. While I know he's just another one of those nigh completely biased Science type people who would never do something just to advance the cause of productive thought, Einstein has a very salient quote: "Democracy, taken in its narrower, purely political sense, suffers from the fact that those in economic or political power possess the means for molding public opinion to serve their own class interests."
That issue was the one with Saint's Row 2 on the cover, right? I'm doing a report and I'm using a bit of that article you mentioned as a source...

Thanks for clarifying what I was thinking while reading this article. While I am concerned about the decision being made here and how it will affect us...I am also thinking we should be way more critical of our game research in general, instead of trying to split things along pro and anti sentiments regardless of any actual responsibility we have towards our society.

Overall I find the methodology a bit flawed as instead of trying to pit two sides against each other in a research finding debate and then decide the fate of an entire industry's works based solely on which way the wind blows on the subject, it would have been a bit more responsible to conduct additional properly run, unaffiliated studies for more subject matter to work with, which so far are pretty hard to find considering the amount of special interest groups involved in the matter. We can't have the ESA indiscriminately employing the HULK SMASH method on every study that shows negative effects from games regardless of how legit they are just as much as we can't have politicians stringing up games without even understanding what they are about.

And even if games are dangerous to some degree, shouldn't we be trying to work with each other to ensure responsible handling of them rather than just try to strangle each other over who has absolute control? Sure, impressionable people are more likely to be affected, but the issue has more to do with helping the people who have these problems dealing with games rather than blaming the games outright.
Yes I think you have the right issue, a group of angsty folk are walking away from a small plane. I think the most telling thing about that article was that the Scientist they were defending really didn't sound like he was "anti-game." Yet the industry did everything they could to paint him as biased.

I agree with you that we need to be more critical of ALL research. I mean we can develop all the double blind tests and things like that we want yet it still doesn't change the fact that it's only empirical evidence. The studies that concern me most are the ones that are conducted by nueropsychologists, more to the point, the fact that there aren't many and that's probably the "hardest" Science we have to use at this point. We need as close to "fact" as we can get. Your kids are worth that effort I believe.

Many of the studies are unaffiliated, I think it's just each legal side of the arguement grabbing the ones that apply to their cause most. That's my biggest problem, I believe the studies that are showing as inconclusive due to the inconsistency of method aren't being picked up by any side. Until we employ more rigorous methods, My opinion is that a lot of unbiased tests would come out as inconlusive. That voice I feel is being muted just because it doesn't "sing" legally.

I couldn't agree with you more about retailers, publishers, parents, and the kids themselves all working together and having a voice in this but that is the common sense good solution and since I just love quoting Doctor Einstein: "All of us who are concerned for peace and the triumph of reason and justice must be keenly aware how small an influence reason and honest good will exert upon events in the political field." That being said I think it would be possible if more folks were involved and willing to work together and not just going into knee jerk defense mode, which goes for all of us.

Great topic to pick for your assignment by the way, I hope that will get people talking about it. I myself am trying to write a speech for toastmasters on the subject. So if anyone can add links to more studies it would be appreciated.

Also to those who have accused me of not loving games and being willing to just throw them under the bus without objective consideration please go read my post in the "Have you ever been in love with a game thread." Cool. Now please stop treating me like an anti-gamer, thanks.
 

airrazor7

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Nov 8, 2010
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it almost sounds like these guys are playing a game in the court room.

"Look judge, my number/score is clearly higher than the other team so based on that I am clearly better."
It's as if they are trophy/acheivement whores on PSN & Live

They're probably trying to argue on the grounds quantity because they know that most, if not all of their research has no merit. Basically the logic of anti-gaming research is that if people view a violent situation then the viewers will develop violent tendenices. If that were true then we would have to ban all media, like news stations and journals, from ever displaying anything about bombings, rapes, murders and homicides for fear of humanity going the way of a Hamlet ending.