Study Reports Videogames and TV Make Kids Unbalanced

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Obvious research is obvious.

OF COURSE spending hours in front of a screen mentally unbalances you. You have to go do other things if you want to balance yourself properly. Doing only three or four activities a day cannot be good for you.

Remember, diversify your schedule, or you'll end up like ME.
 

tthor

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Apr 9, 2008
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whats with all the flaming? i wouldn't think it would be all that surprising for large amounts of mental stimulation to cause some psychological problems.
...but then again, from what I've seen, people of the Escapist don't believe in 'psychology', and view it as witchcraft>.>
 

JWAN

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Dec 27, 2008
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yea, if you invest too much time in any one thing you become "imbalanced". So wheres the news here?
 

Gardenia

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Oct 30, 2008
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Calm down people. First of all, one study is nothing. A whole plethora of studies pointing the same way would be relevant. Second, correlation does not imply causation.

I know that's not much comfort when FOX News inevitably picks up on this, spouting insane right-wing sensational bullshit, but just persevere. Old folks will die before we know it, and videogames will go the way of TV and rock, being integrated into mainstream culture and all will be well.
 

Therumancer

Citation Needed
Nov 28, 2007
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With the current battles you have to expect things like this. The problem with studies and statistics is that no matter how impartial the people compiling them might claim to be, there is always an agenda involved. That's the thing with statistics in paticular, today especially it's a method for lying and misdirection, with people actually comissioning companies to produce statistics they can use to make a specific point.

To put things into perspective here, when it comes to this study in paticular key information is missing. For example: what are they defining as a baseline for normal behavior for a kid that these psychological problems deviate from?

See, to many liberals out there in paticular (and a lot of those making anti-video game arguements are embracing liberal sentiments) their perception of what is normal for a kid is a totally peaceful and passive child who experiences wonder and joy in the simplest things and has no comprehension of the evils of the world. That's a left wing Hollywood ideal of the perfect child and the innocence that needs to be protected.

The problem is that this only exists in Hollywood, and in the minds of people who wish things were that way. Humans are violent, kids in paticular are violent and cruel as they have poor impulse control being young. Bullying, temper tantrums, and even hurting animals (within certain parameters) are all fairly normal behaviors. A quintessential example of this is a kid torturing and killing ants casually with a magnifying glass (the subject of things like the movie "The Ant Bully" and Steven Kings "Under The Dome"). While disturbing from the perspective of adults (which is where some of the fiction about it comes from) this is all perfectly normal behavior, an why parents need to you know... engage in parenting and teach impulse control and so on.

Teenagers probably represent the worst period, and always have. Your dealing with a time between childhood and adulthood where the kids have a high level of abillity both physical and mentally, and more self control than younger children but still lacking compared to adults. This is also when the worst excesses have ALWAYS occured.

People talk about the violence today, but it's mostly a matter of the news making it so violent incidents are piped into homes in real time. Very little is kept under the rug. People tend to forget that books like "Rumblefish" were socially relevent because Rumbles (large groups of kids fighting it out) indeed did happen. While sexed up for Hollywood kids racing vehicles dangerously (playing Chicken, and similar things) were also fairly common at one time. Every generation has had it's crap, and it's youth violence and fatalities, you just hear about it more nowadays. Same bullshit, differant generation. Instead of "the devil music" (going back to old time Rock and Roll) people blame video games and TV.

When it comes to things like video games and TV causing a lack of physical activity and health problems, one also has to inquire as to what other factors were involved in the study. Remember that we live in a society right now where kids generally can't roam the streets freely anymore, especially not young children. We've become more aware of the dangers (which I think were always present) from child molesters and random freaks. Not to mention liability issues where nobody wants unattended children around, even at a playground or whatever, where someone could be found liable for an injury. In today's world there are no "homemakers" anymore for the most part, neither parent stays home to take responsibility for rearing the children, and all arguements about gender roles aside, the simple fact is that the current economy has changed to the point where most households need two incomes. That means adults are less likely to be able to take their kids outside to play and similar things.

The TV and Video Game systems are ways for kids to keep themselves occupied in light of what the world is like, to some extent it's a matter of us simply being less naive than we once were. To change things in this regard requires a lot of massive modifications to the very fabric of our society and how it works. Nobody wants to open the doors so like always, we need scapegoats, and Video Games/TV are the current Boogie Men. As things get worse and the big problems go unresolved with people noticing it more, the people cry for something to be done without having to themselves change radically, hence the current attacks and attempt to create regulation which will do nothing.

At any rate, the basic point (for those who read this far) is simply that the study is likely BS. If you examime it you'd likely find it was working from a flawed basis to begin with, both in terms of normal youth behavior (kids behaving badly has been part of human existance basically forever), and in making assumptions that other forms of recreation were viable. Could the kid conceivably have been outside doing other things besides games? What would they be doing? Where would they be going? Depending on the age, who would be doing the supervising? These are all valid questions before this study could even begin to collect any kind of valid and unbiased information.
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
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dastardly said:
antipunt said:
Yeah, saw this article on CNN. Not too impressed, to be quite honest.

It's the typical correlation-causation issue that I'm sure many have hammered over and over enough already. Seriously, what evidence suggests that things aren't the other way around?
Zetona said:
Everyone here is bashing the study for its use of the word "unbalanced", but no aspect of the study that was quoted in the article uses the word. The word "unbalanced " is never used in the linked article.

We gamers are of course going to defend games against the encroach of people who don't understand them, but come on. Everyone's saying that the study's "psychological issues" are bogus and that "psychological issues" may draw more kids to screens. That's fine; that might be true. But I can't see it being the only reason, not with so many people being studied. They can't all be emotionally disturbed or whatever. I see no problem with this study. It may actually have some truth to it for once.
To address antipunt's causation argument, and to echo Zetona's "so what" regarding same:

Okay, maybe it is the case that video games just seem to draw people with psychological issues... Seems to me that's still a reason to limit their time. Bars don't create alcoholics, they just enable them--but we still keep alcoholics AWAY from bars for that reason. If these kids with these issues are turning to video games, it's likely because some aspect of the video game ties intimately into their issues.

But, that said, the study seems to be well-conducted. Yes, there are a bajillion variables out there, but ANY responsible study will do its best to isolate one at a time. And those who disagree with the finding will simply say, "Well, what about all the other possible variables?" That's like saying, "Sure, the pool of gas could have caused the fire, but what about all the other things around that are also flammable?" Doesn't change the fact that evidence points to the former being a more immediate danger than the latter.
Exactly what I was thinking. Good to see someone not immediately jumping on the "rigged study" bandwagon just because it says there may be a problem caused by videogames/TV/computer/whatever. As you've said, the facts indicate there is a problem somewhere, and it needs addressing, simply ignoring it because it says something negative about video games and modern media isn't going to help that.
 

Jake the Snake

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Mar 25, 2009
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*Shrug* Isn't anything done in great excess bad for your health? I agree that kids should be getting other sources of entertainment (they're aren't enough kids outside anymore if you ask me) but yeah I find the study somewhat flawed/biased.
 

Xelien

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Oct 22, 2008
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To some small degree, I agree with this.

I do agree that younger kids shouldn't be watching tv or playing video games the majority of the day. When I was younger I played with my Nintendo 64 and watched a good amount of tv, but I still played outside alot. So for that matter this study doesn't really concern most of the escapist community, we have already developed a normal psychological mind(or not...) Unless you're parents, then yah thats not all they should be doing yo.
 

Crystal Cuckoo

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Jan 6, 2009
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Yeah, I call bullshit. Just because they spend a great deal of time in front of a television doesn't mean that's all they do. They may play sport, or read a massive amount of books (just like me when I was younger).

When I was but a small child, I used to watch 2 - 4 hours of television a day, because I would race through the homework for the week on a Monday afternoon and read whenever something dull came on the screen.

I think I've turned out pretty well despite all of this.
 

Midnight Crossroads

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Jul 17, 2010
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I'm not saying the doctor is wrong, but is she finding the cause or the symptom here? Unless she spent several years tracking the development of these kids, then all she's found is that there is a possible link between having some mental issues(not really defined there, but hey, whatev) and playing video games. You don't ask a bunch of people what they're doing in bed all day during flu season, find that a large percentage have the flu, then just conclude that being in bed all day causes influenza.
 

CarpathianMuffin

Space. Lance.
Jun 7, 2010
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I was on the computer a lot as a little kid, but my mother made me do other things every now and then, which I'm thankful for. I spent just as much time riding my bike around and playing basketball as I did playing Tetris and Pokemon, which I think is a great balance.
 

AndyFromMonday

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Feb 5, 2009
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Serenegoose said:
Isn't this like saying 'children with runny noses, sore throats, sneezing a lot are more likely to have colds'?

What if they already have these vaguely defined 'psychological issues' and 'screen time' is how they deal with it. Then you're going at the whole problem backwards, and potentially eliminating a valuable coping mechanism, which could just cause major unhappiness down the road!
This makes the most sense. There are many ways to cope with problems. Be it drugs, video games or TV. I wonder why the study didn't take these factors into account...
 

Knight Templar

Moved on
Dec 29, 2007
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Setting aside questions about definitions, reliability and validity. Sitting and staring at a screen for two solid hours can have negative side effects? Oh my god that makes it...

Like everything else.
 

Nouw

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Mar 18, 2009
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TLatshaw said:
I'd like to see a study on the psychological effects of "screen time" on adults. If a few hours of TV or games per day is bad, 8 hours of staring at spreadsheets has to be lethal!
That avatar brings back so many memories...

In relation to the thread, what about those hours students spend behind a computer screen nowadays huh?
 

AndyFromMonday

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Feb 5, 2009
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dastardly said:
To address antipunt's causation argument, and to echo Zetona's "so what" regarding same:

Okay, maybe it is the case that video games just seem to draw people with psychological issues... Seems to me that's still a reason to limit their time. Bars don't create alcoholics, they just enable them--but we still keep alcoholics AWAY from bars for that reason. If these kids with these issues are turning to video games, it's likely because some aspect of the video game ties intimately into their issues.

But, that said, the study seems to be well-conducted. Yes, there are a bajillion variables out there, but ANY responsible study will do its best to isolate one at a time. And those who disagree with the finding will simply say, "Well, what about all the other possible variables?" That's like saying, "Sure, the pool of gas could have caused the fire, but what about all the other things around that are also flammable?" Doesn't change the fact that evidence points to the former being a more immediate danger than the latter.
No, actually. It's not that "video games" that draw people with psychological problems. It's that people with problems will find a way to cope. People will ALWAYS attempt to find a way to cope. Coincidentally it happened to be video games and TV here and the study seemed to imediatelly draw the conclusion that video games were the reason. Like I've said before, they did not take in account any other factor. Was the child experiencing any mental problems? Was the kid socially active? Does he have a good relationship with his parents? Is he bullied? This is just a part of the factors that need to be taken into account before concluding that video games and TV are the reason for a child being "unbalanced". And what the hell does being "unbalanced" mean? The study uses such vague terms it's impossible to deduce what the conclusion really means.

I could get the same results by making a study about alcoholics and then conclude that alcohol is the reason they're unhappy. Of course, I COULD reach that conclusion but if I take into account other factors, like WHY they're drinking, the study would reach a whole other conclusion. Yes, alcohol is a factor but the REASON they started drinking in the first place would shed light as to why that alcoholic is what he/she is. If a kid is unhappy and uses food as a way to cope with that, is food the reason the kid is unhappy?

And your comparation makes no sense. There was no immediate correlation that video games caused mental problems. Sorry, children being "unbalanced". What the study found out was that in the group that they studied, children who played video games and watched TV for more than 2 hours a day seemed to be "unbalanced" or whatever the fuck that means. You didn't disprove anything. Correlation does not imply causation.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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Two hours a day? On average? That is a lot of time for kids in their formative years to spend parked in front of a screen.

TV's been linked to autism (though not decisively), as well as antisocial behavior and a host of other problems, so improper socialization is a very real potential issue even with video games.

When I have kids I intend to limit their "screen time", if only because they ought to be out getting fresh air and not turning into fatasses.
 

Electrogecko

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Apr 15, 2010
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Serenegoose said:
Isn't this like saying 'children with runny noses, sore throats, sneezing a lot are more likely to have colds'?

What if they already have these vaguely defined 'psychological issues' and 'screen time' is how they deal with it. Then you're going at the whole problem backwards, and potentially eliminating a valuable coping mechanism, which could just cause major unhappiness down the road!
I think that's actually very likely. This study shows correlation and not causation, so while I'm sure too much screen time can't be good psychologically, the actual % is definitely much lower than 60. Aside from that, I don't quite understand how one can determine whether a person has "psychological issues" (whatever that means) based off a questionnaire. All in all, it's very difficult to take this study seriously, especially since the survey takers were no more than 11 years old... Watch as, despite all this, the story finds it's way to Fox News.