Have to disagree here. I dont really think many people go into Metroidvania style games and adventure games with the final boss being your one true goal. You gather items and beat bosses for their own sake in collecting loot and getting shiny things, not a tangible goal.Covarr said:In Castlevania and Metroid, you feel like there's a purpose to what you're doing. Terraria is more like doing things for their own sake. Unfortunately, that concept works much better for a creatively focused game like Minecraft. The creation aspect in Terraria is not really the emphasis of the game, which is okay, but the adventure is boring and lacking in any real goals.
For me personally I got bored of Minecraft because the progression was too slow and well..there were no goals at all. Once id built my lava spewing dark castle, and a giant underground fort, it just ran out of stuff to do. With Terraria, each new update throws in new items and enemies and basically says "heres new stuff...try and find it or kill it" and gives you something to mess around with, Minecraft lacks that in my opinion.