Maybe they can delve into his obsession with chili dogs. Did his father not love him enough?I mean I feel like there are depths to his character we haven't explored yet. He's blue, and he goes fast, but what else is he?
Maybe they can delve into his obsession with chili dogs. Did his father not love him enough?I mean I feel like there are depths to his character we haven't explored yet. He's blue, and he goes fast, but what else is he?
Stop living in 2008's memes.Also developed by Quantic Dream, who I have just been reminded is the developer of that JASONNNN game. Hooo boy that severely dampened my mood.
Even if Detroit is good, I don't want the first major Star Wars game in like 5 years to be a quick time event, "all your choices matter wink" game. And from the admittedly barebones description of the game they put out, it sounds like that's what the game is going to be.Stop living in 2008's memes.
Quantic Dream has come a long way since Heavy Rain. Go and play Detroit.
You could argue that they have progressed visually but at the end of the day Quantic Dreams' projects are just Tell Tale Games with a budget and worse writers. Detroit: Become Human is still really stupid and tone deaf, which is the norm for that hack David Cage. Also, lets not forget the studio has been accused of scumfuckery akin to Ubisoft and Activision with regards to women and employees.Stop living in 2008's memes.
Quantic Dream has come a long way since Heavy Rain. Go and play Detroit.
And Quantic Drean can stop making crappy games, and not being lead by a racist, sexist, sexual harassing boss. The moment they get rid of him, some of us might play their game. The operative word being might, and I use that very loosely. Almost no ones asking for a new Star Wars games to be done by QD. Somebody call me when THQ Nordic or Platinum get a chance to make a Star Wars game.Stop living in 2008's memes.
Quantic Dream has come a long way since Heavy Rain. Go and play Detroit.
I could see it being an interesting take on Sonic if done right. An open world game where you can see something in the distance and just zoom off to it and arrive in a few minutes would be unique and interesting.I fell asleep on the rest of the awards. I had a really busy day yesterday. I saw the Sonic Frontier trailer; looks like they're going open world. That's another mascot platformer that's doing it now. I get why though, as they don't want to just be repeating Sonic Generations and Unleashed again. Since it's coming out next holiday, that should actually give them time. Take your time Sonic Team. Take your time.
Regardless if it is done right or becomes a success, I don't want Sega to start making the same mistake again. Every time they have a successful formula, they doubled down, but end up including the worst parts of it, or keep mixing it up for no reason when they got something that already works. And the results are always either negative or super mixed. I don't want them doing a phase of having every Sonic game or spin-off game be open world. There's nothing wrong with being linear or stage based.I could see it being an interesting take on Sonic if done right. An open world game where you can see something in the distance and just zoom off to it and arrive in a few minutes would be unique and interesting.
Well, to rephrase that, did the game tell its own story with those non-original characters vs just retell something from another source? Apparently it is a moot point though, judging by some reactions like this for example -Define original when it comes to comic book stories. We're talking about a setting where an original character is Thor, the Norse God.
I had and still have similar feelings on Breath of the Wild. Loved the game and loved the new take on Zelda but don't have any interest in seeing it become the new formula for the series for all new Zelda games.Regardless if it is done right or becomes a success, I don't want to say good in signing making the same mistake again. Every time they have a successful formula, they doubled down but end up including the worst parts of it or keep mixing it up for no reason when they got something that already works. And the results are always either negative or super mixed. I don't want them doing a phase of having every Sonic game or spin-off game be open world there's nothing wrong with being linear or stage based.
Cool that they're working again. Keiichiro Toyama doesn't get enough love as the dude that created Silent Hill/Forbidden Siren/Gravity Rush.Slitterhead is a new horror game by Silent Hill creator Keiichiro Toyama
And music by Akira Yamaoka.www.pcgamer.com
Guessing this was one of those “Elden Ring level” announcements.
I am a little annoyed that they had a big deal about this game at the show again this year. It's only 60 days away.
Pure Vaati fuel.
I didn’t watch much more than ten minutes total (of the actual show). What was shown besides the trailer?I am a little annoyed that they had a big deal about this game at the show again this year. It's only 60 days away.
I think the thing that is exciting most 40k fans is that for years this game was in limbo, with the entire second game's plot leaking and be confirmed to never be made. And 40k games have taken a significant hit in standards, starting with Dawn of War 3 and continuing to all the new freemium games. So an actually dedicated next-gen game that isn't turn based or a strategy game is a huge breath of fresh air.I'm glad they are doing another Space Marine game, but when they show actual gameplay footage and not just a CG trailer, I'll get excited.