... yeah talk about looking for meaning in shallow places. Your falling into the critics realm of adding contextual meaning to a game that had none intended, whether the symbolic cock ups are there or not shoehorning it into social dynamics is plain ironic.
The multi culture of the enemies might just be to do with hmm lets see the fact aliens have no limiting factor of imagine or creativity. Where human are limit by the fact that they are human... so cant be as diverse.
So the reasons you see things that you are banging on about are creative not symbolic. there are lot of aliens so the player has more interest in them. they only need to create 1/2 Spartan models to keep the costs down. End of story on visual reasons.
Yes game designers need to be aware of what they are doing and add more depths. But seriously wtf. It's a shallow FPS game that has nothing to say. What's next post-feminist arguments in Serious Sam?
The multi culture of the enemies might just be to do with hmm lets see the fact aliens have no limiting factor of imagine or creativity. Where human are limit by the fact that they are human... so cant be as diverse.
So the reasons you see things that you are banging on about are creative not symbolic. there are lot of aliens so the player has more interest in them. they only need to create 1/2 Spartan models to keep the costs down. End of story on visual reasons.
Yes game designers need to be aware of what they are doing and add more depths. But seriously wtf. It's a shallow FPS game that has nothing to say. What's next post-feminist arguments in Serious Sam?