Her videos are about tropes. A trope is a trend, a recurring thing that frequently appears across a medium.Guerilla said:And what's the context here? That "men, women, bushes, trees, houses, dwarves, spaceships, make-believe worlds, entire galaxies" are all being oppressed because they're not the main character in the game but just non playing units used by the developer to create a world where the gamer can play?remnant_phoenix said:You're presuming that all players, or even the majority of players, care for interacting with the challenge/mechanics of a game to the exclusion of the context.FutureExile said:No, everyone and everything is background dressing in a game. Men, women, bushes, trees, houses, dwarves, spaceships, make-believe worlds, entire galaxies. Everything. The mechanics of the game turn everything into mere pieces of information about the current state of the playfield. Information the player uses to advance towards his or her intended goal. Only a lunatic thinks the giant crab he killed in World of Warcraft is in any way real. This is why Tropes is such a dead end when it comes to games criticism. The actual experience of playing a video game has little to do with the details she focuses on. How can something so divorced from the reality of how people actually interact with the game world be anything other than of modest interest. Tropes isn't terrible, it's just not very insightful.Racecarlock said:So the woman is not so much a person as she is background dressing.
And this is not insulting how?
For myself and many other gamers, the context is of utmost importance, rivaling or even surpassing the mechanics of play.
So yeah, I understand the overall points you're trying to make in this thread, but I'm afraid they only apply to players who approach games with the perspective that you do.
It's not about how these things appear in any specific game--in fact, she frequently states in her work that if many of the examples she uses in her work occurred in isolation, then it would be a non-issue because it wouldn't be a trope--it's about how women as exploited non-significant entities in video games is a recurring trope and what that may say about the medium and our broader culture.