I'll be honest, I was hoping for more. I guess one of the downsides to this DLC is it adds a lot of little things that improves what's there (to some extent) but adds so little that truly feels new. I loved their treatment of some of the environments, but it really was just more of the same, and the one new-new environment was so completely empty, it felt like the world's most sprawling afterthought. Which, is rather sad. So much missed opportunity to play up that bleak, desolate area and make it something interesting that went almost fully unrealized. With what's there, they could have eliminated 80% of that map's real estate to the same essential goal with less empty wandering spent fighting palette-swapped baddies.
Don't get me wrong, it felt substantial in some ways, the main questline that was added was a superb "journey" plotline that really covered a lot of ground and was fun while it lasted, it just really, really felt like familiar ground, more often than not.
I'll look at it this way, and be optimistic that they have a meatier package in the works. If this is Skyrim's Tribunal, let's just bloody hope its Bloodmoon (or Shivering Isles) is coming up around the corner.
I do just want to say, though-- that thing you can do with the sun, pretty cool. Also, it gave me Soul Tear, easily my most favorite Shout now. So, there's that. Finally, one of their games has a few powers that feel like POWERS. Something they've missed the mark on often in the past.
Don't get me wrong, it felt substantial in some ways, the main questline that was added was a superb "journey" plotline that really covered a lot of ground and was fun while it lasted, it just really, really felt like familiar ground, more often than not.
I'll look at it this way, and be optimistic that they have a meatier package in the works. If this is Skyrim's Tribunal, let's just bloody hope its Bloodmoon (or Shivering Isles) is coming up around the corner.
I do just want to say, though-- that thing you can do with the sun, pretty cool. Also, it gave me Soul Tear, easily my most favorite Shout now. So, there's that. Finally, one of their games has a few powers that feel like POWERS. Something they've missed the mark on often in the past.