The final boss is never the hardest boss, is it?

Jojo1378

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Feb 17, 2010
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THe final boss of Rayman 2 The Great Escape is the hardest final boss in history, trust me, it took me and my brother like 5 hours to kill that thing, its just so freakin awkward kill!
 

OmegaXzors

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Apr 4, 2010
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The last level of Fire Emblem: Radiant Dawn was a fucking nightmare. Of course, this only applied if you wanted every one on your team alive.
 

Logic 0

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Aug 28, 2009
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In NMH2 jasper batt.jr that boss is the meaning of hard through his over powered attacks and his love of the hurricane punch.
 

WhiteFangofWhoa

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I've found the Final Boss to be the most difficult more often than not. In older games it's sometimes a bigger hurdle than the rest of the game combined:

Metroid Prime 3's Dark Samus
Myria in Breah of Fire 3, and Deathevan in 2
Any final boss in the SaGa series
Any final boss in the 'Mario RPG' franchise
Most of the time in Castlevania
 

Jamiemitsu

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Oct 25, 2009
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A good recent example of this is in Metal Gear Solid Peace Walker, the colossal cocoon tank with a million guns all pointed at you makes the spider-robot peace-walker weapon at the end look like an absolute cakewalk.
 

Fusionxl

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Oct 25, 2009
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Ace of Spades said:
Dragon Age: Origins. The Archdemon took very little time to dice my entire team to bits repeatedly until I got fed up with it and turned down the difficulty.
Very strange, I played on normal and the boss was easily killable even after one of group members died. Somewhat anticlimatic actually, the entire way to the Archdemon was a nightmare.

OP: I tend to agree, developers make final bosses spectacular, but not too difficult. If people finish the game with a good feeling they will remember the game with a good feeling, endlessly repeating the last fight will only cause frustration. Even the Mass Effect 2 ending was piss easy after I headshotted the bugger with a nuke :p
 

Denamic

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Many jRPGs have optional more or less secret side-quest bosses or post game content that's much harder than the bad guy the story throws at you.
It's pretty much a tradition.
 

Nimzar

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Nov 30, 2009
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I've often found myself at the final boss of a game very late at night. I end up giving the fight a try without any serious preparation... figuring that I'll lose and have to try again. The plan is when I try again the next day I'll have a vague idea of what the boss is about. And then I beat the boss...

On the other hand the first time I played through FFX-2 (the game is fun just not particularly deep... just don't take it too seriously) I didn't very many side missions (the way I usually approach first playthroughs is to only do side stuff if it isn't too far out of the way). As a result I ended up going into the final dungeon at level 26 or so. The final boss was really really hard. It got to the point that I had to look up an FAQ on how to beat the thing... and the FAQ didn't help at all. It assumed that a) players would be at least level 40, and b) that they would have access to more job classes than I had (Dark Knight). I finally beat the thing... barely. It was refreshing; actually having to think and plan for final boss is rare for me.
 

Furious Styles

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tehroc said:
Personally I found the High Dragon at mid level to be the toughest battle in the game.
I never fought that dragon for some reason (is that the one by the ashes of whatsername?)
 

Naeo

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I found that the Megaman Battle Network games (I played 3 and 4 extensively so that's where most of this is coming from) saved the hardest boss for the end. Man, Alpha was a *****.
 

rebus_forever

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hardest thing in force unleashed was manipulating star destroyer, on pc at least, all the commands were wrong, it would be like a qt event boss where all the buttons are lies, not sure if that counts, but the bosses were easy.
 

Burningsok

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In Prototype, the Final Boss was definitely the hardest. However, since I saw my brother play through and beat it, i was aware and prepared for whatever the final boss threw at me. I think I beat it on the first try, but it was on the normal difficulty sooo yeah.
 

Haunted Serenity

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Tamminga said:
KOTOR I

Malek was easily the toughest bady in that game.
This times a thousand. That game made me dread final bosses.

On the flip side, Oblivion. The final boss is only deadly if you are stupid enough to engage him. just run past and let Sean Bean I mean martin do his little thing.
 

Illusive DiZ

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teqrevisited said:
I'd say Vergil in DMC3.

He blocks most bullets with his sword, teleports behind / above you, is ridiculously fast anyway and has the ability to regenerate health whilst being immune to injury-induced knockbacks.

I found the final battle with him to be the hardest fight in the game, with Beowulf not far behind (Cheap homing feathers of death...).
Oh, no arguments there. I found Vergil to be more of a challenge than the final boss in DMC4.
 

Tiny116

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May 6, 2009
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Actually i found the final boss for Jade Cocoon pretty difficult (I can't remember it that well it was a long time ago)
But games like RE4 let me down "Here take this" and you get a one hit kill rocket launcher. *shakes head*
 

lacktheknack

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Jan 19, 2009
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Well, the last boss of Titan Quest was far and away the hardest, until the Immortal Throne expansion pack made freaking Cerberus ten times harder then HADES. Inexcusable.

In general, I find the last boss to be far and away the most difficult.