Mikeyfell said:
secondly higher level players get better guns and perks
what the fuck?
once you have proved that you're better than everyone else we'll give you some good guns and perks.
so the good get better while the bad get repeatedly slaughtered and demoralized?
(even if I was good enough to be a level 70 with the bullet-proof-infinite-ammo-double-damage-instant-kill perk I'd still think it was a bull shit system, a fair challenge is better than domination)
in Halo there are 7 perks and none of them are any better than the others. Which are "the best" comes down to player preference.
in CoD there are a shit ton of perks and about 5 or so that can totally make you invulnerable if you're good enough to have unlocked them.
anyway, I can't decide whether Modern Warfare is worse than Black Ops or not
I have no problem with you thinking either of these two are bad games and recon you must be pretty lucky for these to be you're worst two that you've ever played but please don't make up stuff. Higher players do not get better weapons or perks than the lower levels in any of the CoDs from 4 through Blops.
4 - Widely regarded as the best guns were M16 and mp5, both available from the start.
WaW - mp40 is available from level 10
MW2 - ump and scar available from start / early on.
Blops - famas and ak-74u both unlocked in the first 20 odd levels, so is a bit farther than the others but hardly unlocking the bfg's at level 65 or anything.
As for perks 4 and WaW the key ones were stopping power and juggernaut, unlocked from the start. MW2 was stopping power unlocked from the start. Blops, arguable which is best but as soon as you can create a class you can choose which perk to unlock.
OT: Croc 2 I guess... might be something worse out there that I've successfully repressed the memory of it.
EDIT: Oh FF2, wtf was that level system like? Really thought it was terrible.