The genre you never really cared for

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Starik20X6

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Military shooters: never been big on the whole war thing. I'll happily play shooters like GoldenEye, Doom or Serious Sam, but the whole massive-inverted-quotes realistic modern military shooter just... bores me. It doesn't help that the shift towards realism has also meant a shift away from fun. I want to carry 50 guns the size of busses that shoot various coloured lasers and lightning, not one machine gun and a sidearm.

Sports Sims: While I definitely recognise that being able to near perfectly replicate a football match is a great technical achievement, I often find the games themselves to be lacking in enjoyment. Maybe it's got something to do with the fact that I'm not a particularly sporty person, but even when it comes to sports I do like it's the same level of yawn. Gran Turismo will never be as fun as, say, Burnout or Mario Kart.

Hmm, maybe you could make the case that I just don't like realism in my games.

krazykidd said:
I also hate Wrpgs . Too much tolkien . Not enough originality .
It just occurred to me that I've never actually played a WRPG. I've played a few JRPGs, but no WRPG has interested me enough to pick it up.
 

Black Reaper

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thejackyl said:
Fighting Games: Why spend time getting good at them when it's still possible to be beaten by an epileptic who is falling down the stairs?. Also, I'm not good at the personally.
Henkie36 said:
Fighting games. It's just randomly mashing buttons, if you want to know what I'm on about just watch Yathzee's review of Soul Calibur 4.
Why so much hate for fighting games?
If your problem with fighting games is that a turbo controller could win a match,you are playing the wrong fighting game
With games like Soul Calibur and DOA on one side of the scale,there are games like Blazblue and guilty gear in the other side

If you start mashing buttons in Blazblue,you would probably win,but only because your opponent would be busy laughing at how stupid you look,unless you are using stylish mode,but even then a seasoned player could easily wipe the floor with you
Guilty Gear doesn't have stylish mode,and if you start mashing,you would look as stupid as if you did it in Blazblue

As for fighters having bland characters,both of these games have some pretty unique characters

However,Blazblue and Guilty Gear have their own set of problems,like being fucking hard to get into

As for my tastes in games,personally i don't hate any particular genre,even if 90% of everything is crap,the remaining 10% isn't
For instance,i usually don't like sports game,but i loved Mario Strikers since you could spend the whole match punching other people,who were quite vocal about it

If there was one thing i would condemn,it would be anything turn based,or games in which the combat consists on clicking on things until they die,such as Skyrim or WoW,but even then they have some virtues,like Skyrim's world and WoW's ummm
...social aspect?
another think i don't like is 3d fighters,unless they look pretty nice,like the new JoJo game,or smash bros
 

Epicspoon

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Most sports games, but the Mario ones are okay because you can actually do stuff in those that you can't do in real life making them more interesting.

On a side note I'm terrible at shoot em ups and fighting games but I love the everliving crap out of them.
 

Yopaz

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Jun 3, 2009
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Fighting games with the exception of Super Smash Bros. You can learn moves that require you to remember the 18 button sequence and still be beaten by someone who's jumping while kicking. I enjoyed them at some point, but they just got old.

Sports games. I don't have much of an interest in sports (except the Olympics which I ADORE) so I don't have much interest in playing it myself. When it comes to actually playing it physically I enjoy it though.

MMORPGS and Western RPG are two genres I can't get into for some reason. I just don't care, but I don't know why.
 

Arfonious

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Nov 9, 2009
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MMOs and sports games mainly

And multiplayer only games where you have to play with or against people you don't know
 

Naeras

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Any kind of sports games that doesn't involve riding around on pieces of wood/metal.
Also, racing games that don't involve either weapons or anti-gravity vehicles.

edit: also, as someone who isn't horrible at fighting games, I have to point out that if you're getting beaten by someone mashing, you're horrible at fighting games. Any other normal criticisms leveled at the genre(the genre stagnated 15 years ago, ridiculous learning curves, crappy stories, etc) are completely reasonable, but seriously, if mashers beat you, you're just bad.
 

Insanity72

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Feb 14, 2011
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Racing games and Sport Games. I don't like either of them in real life so it seems to extend to video games as well. Although I did enjoy playing Blood Bowl.....but that's a bit different to normal sport.
 

Daveman

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Jan 8, 2009
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Ridiculously punishing games a la Super Meat Boy. Where's the fun when I'm just permanently dead?
 

Tallim

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I don't really like racing or sports games with a few exceptions. I loved Rollcage and Wipeout and even Burnout. And I adore Blood Bowl but that's less an actual sports game and more a strategy game.
 

GamingAwesome1

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Driving games, the ultra-realistic kind, not the absurd kart racer kind.

RTS, just never really appealed to me. I can handle TBS, XCOM was fun.

Everything else I can usually find at least one game in that genre that I like.
 

Baron von Blitztank

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Sports Games:
I hate sports so why the hell would I play a game based around them?

Racing Games:
They just seem to bore me. I don't get the idea of playing a game dedicated to moving around a race track as fast as possible when I could play something like Just Cause 2 when I can race around a city and then crash my car into the nearest military base, jump out in a parachute and start braining soldiers with Dual-Revolvers.

Fighting Games:
I will admit, I am starting to get back into this genre thanks to BlazBlue and Ultimate Marvel VS Capcom 3, but the one thing that keeps driving me away is that these games pretty much thrive on going online and fighting other people. The problem here is that I have a crap internet connection and suck goats at the genre so all I'm going to do is find the same few people on a rather laggy server and get curbstomped before I get a single hit in. Offline however is a tonne of fun for me!

RTS Games:
Same reason as for fighting games, except I don't even find going offline fun. I'm fine with TBS games though!
 

Razentsu

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Fighting Games: Why spend time getting good at them when it's still possible to be beaten by an epileptic who is falling down the stairs?. Also, I'm not good at the personally.
Fighting games. It's just randomly mashing buttons, if you want to know what I'm on about just watch Yathzee's review of Soul Calibur 4.
Fighting games with the exception of Super Smash Bros. You can learn moves that require you to remember the 18 button sequence and still be beaten by someone who's jumping while kicking. I enjoyed them at some point, but they just got old.
I'm speaking off a vibe I'm feeling, but fighting games aren't about combos. It's a common misconception that I feel I need to clear up. I don't mind if people don't like fighting games, but it just bugs me how often this idea is perpetuated. This idea bugs me not only because it is wrong, but because it scares people away from the genre.

Fighting games are not about huge combos, crazy complicated commands, or flashy moves. Fighting games are about strategy, quick-decision making and psychology. It's all about hitting your opponent, in-game and mentally. Combos only happen after you've opened up your foe, and serve as your reward for doing so. You've got to develop strategies, adapt your strategies, and instil fear in your opponent.

Just some advice:

If you're new, I would advise against learning big combos right away. Instead, learn a few useful moves for your character, and learn when and why you should apply them. In a lot of games, five or seven useful moves is enough for you to be pretty decent with your character. Learn to block/punish. Develop a basic strategy. Then learn an simple/easy combo or two, just so you have a decent reward for your efforts. Spending a little bit of time learning these should make you unbeatable to button mashing and general poor play.

You just have to think. Focus on what your opponent is doing, and see what you can do to counter him. Do that, and you will do infinitely better than you would if you had focused on doing that one big combo you learned, but could never hit because you never learned how to actually hit your opponent.

Later on, when you are more comfortable with the game and your character, you can learn more difficult combos and tackle more difficult concepts like hit-confirming, option-selects, and general pressure. Learn at your own pace. The psychology aspect of fighting games will present itself naturally with experience.

There's a reason top players can dominate in a fighting game they rarely play, and it's not because they know big combos. It's because they have better sense of strategy and psychology than most other players. The only time where big combos are going to make a real difference is when both players are close in general skill level.

TL;DR - Just play smart, like you would in any other game. Do what makes sense.
 

Pulse

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I like fighting games, but the only moves I seem to be able to do reliably are v and ^v. So for me it boils down to finding a character with a coinciding good moveset (noobsmoke was a good one). So I don't buy them unless I'll have people to drunkenly play 2p against (not online).

No sports games except for fifa. Yes I like football but it's far deeper than all the others IMO (tried madden, nba, golf, tennis, hockey).

No JRPGs (as in the anime style, dumb story, ff style). Not my thing.

MMOs. If the game boils down to grinding to level up, it's not for me.
 

Mikejames

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Jan 26, 2012
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Other than a few games I played as a kid, I could never get into sports or realistic driving games much. Fighting games aren't really my forte either.
I've had my moments with RTS, but never got far without being rushed after I meticulously put a base together.

YingDerpington said:
fucking horror games... I just can't stand those!
I can watch just about any horror movie and I find them dull, laughable and unscary. But these games just force the scary shit on you out of nowhere and it's worse because you're actively making this shit happen!
Some people enjoy the adrenaline, heh heh. Maybe you'd like something more psychological, like Shattered Memories, or Deadly Premonition?

Pulse said:
MMOs. If the game boils down to grinding to level up, it's not for me.
Remembering my middle school addiction to Runescape. Played it until I suddenly realized that I was mining for days just so I could mine something better for even longer.
 

verdant monkai

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Driving, Sports and skateboard games

If you play them you are one of the least interesting people on the planet.

This sweeping generalisation was brought to you by V.Monkai
 

m19

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Jun 13, 2012
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MMO. I can't see the appeal. All people seem to be doing is grinding for pointless items.
 

Shadow-Phoenix

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Fighting games and sports games seem to be my main gripe.

That and maybe some MMO's since to me they feel and play the same and come complete with their own asshats.
 

Techsmart07

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Mar 5, 2011
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I could never get into fighting games. For a game that's primarily about playing with other people, it tends to make social situations very boring very quick. Either one guy already plays the game a lot and runs everyone over, making the game very boring, or nobody has played it before, and is switched to something else because everyone has to learn the controls. Playing one alone is just as bad, as there's extremely little replayability without going multiplayer.

Racing games aren't my cup of tea, just couldn't get into them.

Sim games - See Racing games.

Sports games - Takes the parts of sports I enjoy (Running around and spending time with friends) out of sports. The rest is boring. I would rather play in real life and suck than play a game and be good at it when it comes to this.

MMORPGs - I would love to get into a good MMORPG, but it requires either A) friends who are all interested in playing it a fair bit or B) willingness to spend lots of time with people who may or may not turn out to be a pain in the rear. I never had good experiences with clans, either we get bored of each other and disperse quickly, or there is so much inside drama that I don't want to deal with it. Simply put - I don't dislike MMORPGs, I just hate dealing with some of the social aspects of it.

On the other hand, my favorite genres
Tactical RPG - See Fire emblem. I haven't found one I didn't like.
FPS games, especially survival ones
WRPGs - I love exploring and finding new things
Platformers - Cave Story is still one of my favorite games ever made.
RTS and TBS games - There are many small nuances of gameplay that make the difference of winning a match, it is fun to find the best way to do something.
 

Terramax

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uchytjes said:
I hate fighting games. Why? too much time needed to invest in order to get good. I do not understand the appeal of them. Unless you A: have friends or B: have an amazing internet connection I don't see why anyone would play it.

So, what genre in gaming do you just not care for?
I love certain fighting games, but I agree with your point with a number of franchises. I won't bother with the latest Soul Calibur, Tekken, Marvel VS Cap, Mortal Kombat or Street Fighter games.

However, I do recommend you try out the older Dead or Alive titles (specifically DOA2,3,or DOA2 Ultimate, or Dimensions on the 3DS). I've been playing them since the Saturn era. And whilst I've never been amazing at them, the greater emphasis on timing rather than learning stupidly complicated moves make them easier to get into.

And if that fails, assuming you're a retro gamer, try playing a copy of either Fighting Vipers 1 or 2. Again, these games are a blessing because they're uncomplicated, but still fun either 1 or 2 players.

As for me...Western RPGs. I tend to find both the settings and stories boring i.e. Fallout (old and new), Elder Scrolls, any game by Bioware. I've tried a few times, but they lack the kind of decent storytelling I'm accustomed to in plot driven video games.

Not touched RTS games since Dune 2000. They seem too complicated, and I prefer turn based so I can spend time planning strategies, as opposed to RTS, the quick thinking feels a lot like trial and error.

Then, there's the sub-genre of sim racers such as Gran Turismo or Forza. It appears that the races are nothing more than grinding for the main aspect of the game, which is collecting cars for the sake of collecting cars. As a preference, I'd prefer an arcade racer where the intensity is at maximum from the very start.

Open world games are also a big turn off for me. Any game with huge cities to explore are usually cities that aren't worth exploring. These games tend to be adequate at various gameplay styles, but not great at any one thing. Examples are Assassins Creed or Skyrim. I'd rather play Tenchu or Dark Souls, with less exploration, but more interesting or better level design, and better thought-out and involving gameplay.

Strazdas said:
Cry Wolf said:
I'd go as far as saying I loathe fighting games. A genre of games that are purely about violence and particularly shallow game play. Seriously, guys? Why do these still exist?
Because many people are shallow and glorify violence.
Well, that's borderline offensive. I don't see how they are any more shallow, or glorify violence to a higher degree than the majority of other genres out there.

If you must know, people enjoy fighters mainly due to the skill that's involved in perfect timing. Whilst this is becoming uncommon, there is a dying breed of gamers that mainly play for the gameplay and the feeling of improvement (as opposed to, say, leveling, grinding, trial and error, etc).

Also, many love the atmosphere of fighting games i.e. Soul Calibur looks and feels more involving and epic than any fantasy adventure made in the west in recent years.