Quicksaves..? Bloody hell, no! The Zone does NOT appreciate quicksaves! You put yourself and the very fabric of your reality in danger. One too many quicksaves, and friends become foes. Guns turn inside out. And Bloodsuckers come to sell you sausages.
Hardsaves, my brother Stalkers. Hardsaves. And much stubborness.
I am utterly and irrevocably mad. Whenever I'm not dead, or chased by wild dogs.
http://images3.wikia.nocookie.net/__cb20101111122127/fallout/images/e/e4/Cazador.png
I now laugh at you, puny Cazadores. You call that a stinger? I call it toothpick.
Hardsaves, my brother Stalkers. Hardsaves. And much stubborness.
And then, there is Misery 2.0.RJ Dalton said:I honestly don't think I've played any game on the PC where saving and reloading constantly was a need.
Except STALKER the first time I played it. STALKER was fucking hard the first time, just because you're so used to being able to take bullets to the face. But once I got used to how STALKER worked, I got better able to handle it. On easy mode anyway. I've never even attempted hard mode, because there's a challenge and then there's masochism.
I am utterly and irrevocably mad. Whenever I'm not dead, or chased by wild dogs.
http://images3.wikia.nocookie.net/__cb20101111122127/fallout/images/e/e4/Cazador.png
I now laugh at you, puny Cazadores. You call that a stinger? I call it toothpick.