EVE Online. I was in a pirate Corp, that alone probably counts as something awful, since we pretty much made our money by ruining other peoples days. One of the worst thing we actually did however, was the "Manners"-Game.
Its simple. We would set up our usual routine of patrols and gatecamps, and if we catched a guy, we would chat him up. Usually we would demand an arbitary sum that comes together around ship-value, estiamted cargo and the obligatory "How much do i hate that guy/ his corporation"-fee. When we played the Manners-game however, it all came down to how they talked to us.
Didnt say hello? Shoot his armor down.
Curses in chat? Turn his ship into a wreck.
Didnt use proper grammar? Take the money he pays to get free and blow him up anyway.
We made up arbitary standards every time. Sometimes they had to ask nicely in french/Spain/Klingon within 15 seconds. Sometimes they had to write a little essay about how great we were and how shit the dude in question was, for flying into obvious traps. Sometimes we would keep people hostage for like half an hour, berating them on their bad manners and attitudes, all the while being giant arseholes ourselves. It didnt help that half the fleet would usually get drunk when it got late, there was a lot of accidental shots that would blew smaller ships up right away. I gotta admit, i still think it was hillarious, but for the people on the receiving end, it was probably not funny at all.
The second thing was a newly founded Guild we griefed into breaking up in Darkfall. They tried to get into PvP and owning Holds, and after our guys had a few fights on the borders, one of our Guildies looked them up. After we realised it was a really small guild, with maybe only one or two people with skills / equip to hold out against veterans, we decided to teach them a lesson. It escalated pretty quickly. We would ambush their members when they were farming, stalk and rob them in the wilderness and generally pick every possible fight with them. Needless to say they got pissed and tried to fight back. But every reaction would just cause our guild members to push even harder. Since we were pretty big and had a lot of different timezones, there was barely a time frame where those poor guys could log in without having to fight for every inch of farming ground they wanted. It eventually tired them out appearantly, and the guild vanished.
The only redeeming factor was a big talk our Chief had with them, after they broke up. They admitted that they fu*ked up by picking the fight in the first place, and were quick to forgive after our people apologized for acting like huge di*ks. Still, it feels bad knowing that you ruined what once might have become a great guild.
Its simple. We would set up our usual routine of patrols and gatecamps, and if we catched a guy, we would chat him up. Usually we would demand an arbitary sum that comes together around ship-value, estiamted cargo and the obligatory "How much do i hate that guy/ his corporation"-fee. When we played the Manners-game however, it all came down to how they talked to us.
Didnt say hello? Shoot his armor down.
Curses in chat? Turn his ship into a wreck.
Didnt use proper grammar? Take the money he pays to get free and blow him up anyway.
We made up arbitary standards every time. Sometimes they had to ask nicely in french/Spain/Klingon within 15 seconds. Sometimes they had to write a little essay about how great we were and how shit the dude in question was, for flying into obvious traps. Sometimes we would keep people hostage for like half an hour, berating them on their bad manners and attitudes, all the while being giant arseholes ourselves. It didnt help that half the fleet would usually get drunk when it got late, there was a lot of accidental shots that would blew smaller ships up right away. I gotta admit, i still think it was hillarious, but for the people on the receiving end, it was probably not funny at all.
The second thing was a newly founded Guild we griefed into breaking up in Darkfall. They tried to get into PvP and owning Holds, and after our guys had a few fights on the borders, one of our Guildies looked them up. After we realised it was a really small guild, with maybe only one or two people with skills / equip to hold out against veterans, we decided to teach them a lesson. It escalated pretty quickly. We would ambush their members when they were farming, stalk and rob them in the wilderness and generally pick every possible fight with them. Needless to say they got pissed and tried to fight back. But every reaction would just cause our guild members to push even harder. Since we were pretty big and had a lot of different timezones, there was barely a time frame where those poor guys could log in without having to fight for every inch of farming ground they wanted. It eventually tired them out appearantly, and the guild vanished.
The only redeeming factor was a big talk our Chief had with them, after they broke up. They admitted that they fu*ked up by picking the fight in the first place, and were quick to forgive after our people apologized for acting like huge di*ks. Still, it feels bad knowing that you ruined what once might have become a great guild.