The most disappointing game sequels

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Barry93

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Resistance 2 - Removed ability to carry all weapons at once for the boring/standard 2 weapon capacity. A competetive multiplayer with about as much balance as MW2, actually less. Easy, short campaign that felt dumbed down. Removed a lot of the cool weapons from the first game. Advantages and disadvantages of playing as either human or Chimera were removed in multiplayer.

Mercenaries 2: AI was pathetic. Many bugs. No deck of 52. Less random epic battles you'd encounter as you were driving along. Had probably the worst story I've ever seen in a game.

Motorstorm Pacific Rift: For the simple fact that you could crash your vehicle about 8 times in a race at the hardest dificulty and still win because AI drivers would slow down and let you catch up. Yet you could also drive perfectly and still lose because they would always be a few feet behind you no matter what you did. Oh wait, every racing game does that. Well it wasn't nearly as extreme in the first game. Also you could lose XP in mulitplayer, that wasn't fun.
 

James Crook

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Jul 15, 2011
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In this list, I only played Grand Theft Auto IV, Modern Arsefare 2, and Far Cry 2, and I completely agree with all of them, especially the second one because of all this DLC-related bullshit and getting kicked from lobbies for not having them.
 

Iffat Nur

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Aug 13, 2010
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If Bodycount counts as a spiritual successor to Black, then so be.

The game was such a huge let down from the action movie feeling of the previous game, and I only played the demo.

However, in terms of direct sequels, I would give it to Need for Speed ProStreet, for reasons obvious if you played it.
 

Legion IV

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Cridhe said:
spartandude said:
Cridhe said:
Resident Evil 4 was bad enough to deserve mention, that's not fair to the equally craptastic 5.

*waits for obligatory DA2 comments, despite not being on the list and despite it being a fantastic game in and of itself*

DA2 was terrible, both compared to DAO and on its own merits

but im going to have to say MW2, i just hate, no HATE! the way the guns feel in that game
Nope sorry, DA2 was a great game both as a sequel and on it's own merits. Accept it, love it, move on. Period.
How is Res 5 horrible but dragon age 2 bad? I guess a troll maybe?

Mass effect 2 shoulda been on that list.
 

Shadow-Phoenix

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Mar 22, 2010
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Resident Evil 4 and mostly 5, most of the cod sequels, C&C 4 nad probably D3 is all i can think of right now off the top of my head.
 

I.N.producer

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May 26, 2011
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Shakomaru said:
Banjo Kazooie Nuts and Bolts. I think this sums it up.
This. I absolutely loved the first two games, but seeing that game was just saddening. It's like they forgot what the series was.
 

ABLb0y

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Aug 27, 2010
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Saw 2: Flesh and Blood. Just... Terrible. Tried and failed to be Heavy Rain.

Call of Juarez: The Cartel. I hated it, and this is coming from a guy who liked Kane & Lynch.

Mass Effect 2. The gameplay was pretty good, but the characters...
 

TheTim

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Jan 23, 2010
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Definitely MW2.

Such a disappointment from call of duty 4

the imbalances were painful

and then the hackers got a hold of it, and it went to all hell.
 

Fusioncode9

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Sep 23, 2010
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Cridhe said:
Resident Evil 4 was bad enough to deserve mention, that's not fair to the equally craptastic 5.

*waits for obligatory DA2 comments, despite not being on the list and despite it being a fantastic game in and of itself*
RE4 was a great game, one of the best of all time. Dragon Age 2 was far to bland and repetitive to be a fantastic game. Resident Evil 5 wasn't all that bad either. IT's easily one of the best co-op games ever made.
 

inFAMOUSCowZ

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While some sequels aren't as good as their original game most aren't bad. But Devil May Cry 2 was honestly a bad game. Rarely does a sequel disappoint me so.
 

Edhellen

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Sep 17, 2011
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DA2, oh let me count the ways:

1. Made a few lovely improvements to the class system by giving warriors and rogues lots of cool things they can do so there's actually a reason to use characters other than mages... Then completely removed the need for it by making combat based around fighting waves of hundreds of enemies who die in one hit so just smacking them with your weapon is just as effective as using your cool new abilities.

2. Introduced a fantastic new setting with a very detailed and mysterious backstory... Then negated it by making the entire game take place on the same three screens over and over again. You'll have seen everything there is to see in the free marches (or at least the parts DA2 lets you visit) within the first 3-4 hours of the game.

3. Had a lot of potential in exploring possible storylines and conflicts that could happen in the world of Thedas outside of the Blights... then wasted it by making the story a giant disconnected mess. The only real reason you're ever really given for doing anything (outside of the companion questlines) is that it's marked "Main Quest" in your journal so you have to do it in order to proceed.

Seriously the game feels like it was released 2 years too early. It's packed with good ideas that weren't allowed to shine through because the developers were obviously rushed to push it out the door as fast as possible.
 

MegaManOfNumbers

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Adam Jensen said:
Since the usual suspects have been identified, I'll do something shocking and say GTA IV. It was boring beyond human comprehension.
That's not really surprising, its your opinion.

on an unrelated note, welcome to The Escapist, glad you don't spaz out with your comments like most of our new brethren; also, love your name.