Yeah, I also can't tell the difference between 30 and 60 fps, but I'm also willing to accept that my eyes are just below spec.lacktheknack said:Absofreakinglutely.2cool4u said:I still can't tell the difference between 30 and 60fps. Am I Hitler but for videogames? Am I destroing this industry by putting innocent games in the gas chamber?
OT: I'm still completely and utterly baffled that people can't tell, but seeing how I can tell the difference between 80 and 90 FPS, I may just have overly sensitive eyes.
It just seems like being unable to tell red from orange... but then I remember that color-blind people exist.
I mean, I can tell the difference when I'm just looking at a single-pixel-width white line moving across a black background or under similarly artificial conditions, but when I'm looking at a fully-populated screen, with environments and backgrounds and multiple moving objects, I just can't tell. I've actually tested this semi-rigorously with a friend - watching gameplay footage samples at 60 vs 30 fps, I was incapable of correctly identifying the frame rate at a rate significantly higher than random chance.
Note that this isn't me excusing companies for wimping out and not hitting 60 fps, or pulling some "30 is more cinematic" bullshit. I may not be able to tell the difference, but apparently some people can, and they should be able to have their 60 fps if they want it.