I preordered it and in response to your statement about the megaton decision: There's also a third way it can be handled, you can join a bomb worshiping cult and detonate and get no bad karma because you believe it was god's will. At least that's what it seemed likeNovajam post=9.74419.833420 said:Thanks Wilson.
I'll seed some discussion. Does anyone else think that Fallout 3 won't connect with the player emotionally? I don't think it'll be on par with Mass Effect, but more on a GTA4 level. The reason I say this is because
In the Megaton/Tenpenny Tower gameplay videos, the choice between destroying and saving Megaton looks very black and white. Sure, something like this would be a great choice later in the game once you've got your feet wet and know what kind of character you want to play, but Megaton will likely be one of the first places you visit. That early on you've no connections or attachments or sway to good or evil. Putting that big a decision into the player's hands so early will be be too much too fast in my opinion.
Thoughts?
Also, who's preordered Fallout 3? I paid my order off yesterday. Now I just have to play the waiting game.