Critisism is something that needs to be taken lightly.danpascooch said:Right, he is talking about physical appearance and moveset tweaks on a pokemon by pokemon basis.Rabid Meese said:You need to put your critical thinking cap on.danpascooch said:You need to actually READ the OP, he isn't talking about the games not being good, just about the physical appearance and design of the pokemon.
I did read. What he says almost directly correlates into GamePlay. Specifically, hows looks correlate to abilities.
That is hardly calling the game HORRIBLE or the core gameplay bad, he simply thinks abilities should be more closely tied to looks.
I am a Pokemon fanatic, but criticism is a core part of the evolution of any game series, and I think he makes great points.
Original doesn't mean good, and new doesn't mean good either, there is a reason people say new pokemon suck, and he lists those reasons in an organized and coherent manner. Just because he doesn't like something you like, and voices that opinion, does not make this a rant.Rabid Meese said:Critisism is something that needs to be taken lightly.danpascooch said:Right, he is talking about physical appearance and moveset tweaks on a pokemon by pokemon basis.Rabid Meese said:You need to put your critical thinking cap on.danpascooch said:You need to actually READ the OP, he isn't talking about the games not being good, just about the physical appearance and design of the pokemon.
I did read. What he says almost directly correlates into GamePlay. Specifically, hows looks correlate to abilities.
That is hardly calling the game HORRIBLE or the core gameplay bad, he simply thinks abilities should be more closely tied to looks.
I am a Pokemon fanatic, but criticism is a core part of the evolution of any game series, and I think he makes great points.
Game developers listening to Forum users critisim, and thinking it appeals to the mass of the community, is the reasons certain games suffer. Look at Halo 2; relatively fun game. They listened to their forum users critisism, and we got Halo 3, which most of the community thinks sucks.
BUT, this isn't about Halo. The new Pokemon arent that bad looking. They are original in design, look nice and polished, and look like a Pokemon. The way I saw this rant, it was ranting on the "newer" feel of Pokemon, as compared to the Near-Christ like Red/Blue Versions.
Most of the time, when I see "New Pokemon Suck!" arguements, it goes hand-in-hand with the person saying "The new Pokemon GAMES Suck!" too. So I took it that way.
Seriously? You meet Digletts in caves, which are an allusion to mole holes, and they live underground (like moles) and they have earth-based attacks and things like Scratch, suggesting they have mole claws.Amnestic said:Thank you. I think we're done here. Old designs had their suckage. New designs have their suckage. Charmander had a stupid face, Squirtle was uninspired, Bulbasaur is...are you sure it's a toad? Doesn't look like any toad I ever saw.yeah the originals weren't perfect.
Also, Diglett does not look like a mole. It looks like a long, thin, brown balloon with a face drawn on it.
Wait, it's a magnet? The only possible clue is the blue/red theme... Again, why does he have a big nose? It's pretty ineffective to have 1 piece of a magnet small as a nose, and the other as big as the rest of the body.Rabid Meese said:Nit-Picking again. Noespass doesnt have a Snort attack? If you read the data about Nosepass; his Nose is a Magnet. Thus equiping him with Magnet based attacks, and Electric attacks. In his attacks; he has attacks such as Lock On, Zap Cannon, Discharge, Magnet Rise, and Thunder Wave. Lets not also forget hes a rock, and has Rock based attacks (Earth Power, Earthquake, Rock Throw, Rock Polish).
Wahful said:I think its actually a small Dinosaur, Hense the "Saur" part, Bulba is in relation to Bulb, where a plant starts.Amnestic said:Please explain to me how whatever Bulbasaur is (a...thing?) with a plant bulb on its back is "grounded in reality".
Bulbasaur is where this evolution starts, It grows into Ivy and then into a Venus Fly trap, keeping the "Saur" thoughout to indiciate its a Dinosaur.
Hope that helped.
THANK YOU for summing up my opinion perfectly. Good god, is it just me or is the amount of whining stemming from new Pokemon designs reaching the level of Final Fantasy fans?Artemus_Cain said:I'm sorry. I'm just hearing "BAWW! PLZ DON'T RAPE MY MEMORIES!"
I love pokemon, but it is just a simple game where humans force creature to fight, and when we lose sight of that pretentious stuff like this happens.
Right, because the original 151 all looked completley logical and practical.snowplow said:After the #250 or w/e the pokemon were just batshit crazy impractical sins against nature.
Hell some of the ones after 151 were pushing it already.
Thanks for sticking up for me. Exactly, I was only talking about design and my personal preference, but Pokemon is always a touchy subject, some people get very defensive. This was a purely design related discussion, not gameplay.danpascooch said:Right, he is talking about physical appearance and moveset tweaks on a pokemon by pokemon basis.Rabid Meese said:You need to put your critical thinking cap on.danpascooch said:You need to actually READ the OP, he isn't talking about the games not being good, just about the physical appearance and design of the pokemon.
I did read. What he says almost directly correlates into GamePlay. Specifically, hows looks correlate to abilities.
That is hardly calling the game HORRIBLE or the core gameplay bad, he simply thinks abilities should be more closely tied to looks.
I am a Pokemon fanatic, but criticism is a core part of the evolution of any game series, and I think he makes great points.
He does not say that core gameplay or concept is a problem, simply that looks need to correlate more to movesets on a pokemon to pokemon basis.
Oh, hey hadn't thought about that. Yeah, I remember facing fire boars in some games, thanks for the heads up.Dexiro said:About the new fire starter though, the pig/boar. I think it's very well designed, there's a pretty clear connection between pigs, or boars rather, and fire in that they live in dry areas.
I've seen a lot of games tag onto that connection, i thought firey boars were quite a common enemy in rpgs. It's also simple and cute, much like pikachu ;D
Hahaha. That's an even better connection.molester jester said:The connection between fire and pig are virtually non-existent.
there is a very obvious connection between them, Fire + pig = bacon, thus the second evolution should be some sort of bacon monster.
Abedeus said:Seriously? You meet Digletts in caves, which are an allusion to mole holes, and they live underground (like moles) and they have earth-based attacks and things like Scratch, suggesting they have mole claws.Amnestic said:Thank you. I think we're done here. Old designs had their suckage. New designs have their suckage. Charmander had a stupid face, Squirtle was uninspired, Bulbasaur is...are you sure it's a toad? Doesn't look like any toad I ever saw.yeah the originals weren't perfect.
Also, Diglett does not look like a mole. It looks like a long, thin, brown balloon with a face drawn on it.
Yeah, right how can you not see the way they are alike? Look:
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I have to agree.Artemus_Cain said:I'm sorry. I'm just hearing "BAWW! PLZ DON'T RAPE MY MEMORIES!"
I love pokemon, but it is just a simple game where humans force creature to fight, and when we lose sight of that pretentious stuff like this happens.
You, sir, are win. Had a good laugh while reading your post, and I'm hoping you're correct.DarkRyter said:Now, looking at Mijumaru, you can see its white and light blue color scheme reflective of an arctic theme. Now what other animal is mammalian and arctic themed? No, not walruses. We already have Walrein.
Fucking Polar Bears.
That's right, that cute little thing waddling around next to a smug leafy reptile and a pig wearing a bandana, eventually becoming the biggest land carnivore on the planet, capable of dragging out Beluga whales to feed.
(While I'm at it, Game Freak should make a Narwhal pokemon. Narwhals, Narwhals, swimming in the ocean...)
To answer that I'll turn to my good friend logic to point out a few things that irked me even when suspending belief.Brotherofwill said:In order for the beasts to be interesting and believable to kids, they should be grounded in reality.
I agree with this... to a degree. It's ok to stray a bit from convention, we have creatures of our own Earth we can hardly explain. But as you said, a nice connection to our world helps people make a faster connection with the creature. Be it fish, bird, squirrel, Dragon, or Easter Island Head (Or whatever the hell Bronzor is... a Manhole Cover?
Form after function
Again, good point. But even then while most moves should be an explainable part of the creatures anatomy, a little bit of suspended believe can work here. (I always picture my Blastoise shooting Ice Beam from it's mouth. It's got Wint-o-Fresh breath.
A simple 3 colour design scheme that relates to their element.
The comment you made on the New starters colors was off, Green and Yellow go great as a pair and the Fire starter's colors make sense. I agree, less color equals more memorable designs, but using different shades, complimentary, or analogous colors well does wonders for a design even if there's more colors in it then the rainbow.
Pokemon should share similar design themes throughout the generation
This is what I disagree with. Animals can very vastly between regions of Earth, so it's only natural that... oh no wait, sorry I read that wrong. Maybe you can word it differentially: "Pokemon from the same Region should share similar traits." In which case they kinda do, but you need to take climates in the regions in to account. Gen IV region had costal areas and Snowpoint City, obviously even normal type pokemon would vary between those. So year, there should be a bit of similarity, but nature is random so variations, even without the different climates, are to be expected.
The evolution of the pokemon should be within resonable measure and show natural, visual progression
Yes. Though sometimes a bit of a jump can be an unexpected, humorous, and awesome change. Magikarp to Gyarados! It screams awesome and funny all a once.
The simpler, the better.
It helps, but you also risk making them toyetic if you take it too far. Toyetic meaning they're designed in a way that they would make the perfect toy. Pikachu and the majority of starters are like this usually. Even before Pikachu became the adorable Pokemascot and was forced to lose weight because concerned mothers were worried a chubby little mouse would make their kids obese. But then again they have been becoming overly complex, I'll give two examples in my "pokeDesigns I dislike" list below. They need to have a balance between natural and designed for a purpose. We want to train visually appealing nature, not visually appealing logos/mascots/stuffed animals.
My apologies to Teddiursa fans, he is quite adorable.
What do you think? What makes a good pokemon design? Do you like the new starters? Any favorite/ hated designs?