The Why.

Astoria

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Fallout: New Vegas, why did they decide to include different types of ammo. I can't be the only one who went 'fuck it' and just used normal rounds.

Assassins Creed: Revelations, tower defense? Really? I highly doubt that anyone while playing Brotherhood went, 'you know what this game needs? Tower defense'. Please stop throwing more crap in and put EFFORT into your games again.
 

JaceArveduin

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Jandau said:
League of Legends - Tiamat
Someone's obviously never trolled with warwick by getting five of them, ulting one in a teamfight, and kill everything around that one person :D

I'm going to throw in Living/Cunning wish from MTG: Tactics. In that set they added two other non rare cards that do the same thing just as well.
 

Death God

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In Pokemon: Why are there so many people who do NOTHING!? I mean I can understand a few people here and there just talking but more than half of them do nothing and the other half are all trainers trying to battle you. Just a bit odd.
 

Duskflamer

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Robert632 said:
Why can you buy things in Mass Effect 1? I mean, tell me one instance in Mass Effect 1 where you bought a weapon or armour (that isn't Spectre gear) that wasn't almost immediately replaced by stuff you found out on the field until about 3/4 of the way through the game, at which point you rarely found anything better then what you had and just stuck with your indefinitely firing and perfectly accurate weapons. As well, stores seemed to only stock crap anyway.
It's been so long since I've played that I can't generate specific examples, but I recall there being at least a few upgrades you could only get at shops, and I recall shops being somewhat useful in other ways as well, at least in so much as I'd routinely check what the shops had available rather than just dismissing them entirely.
 

Arrogancy

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Bioshock 2. That's it, just Bioshock 2.

Also, the Catwoman Riddler trophies in Arkham City. I get that Catwoman's more of an antihero who deals with Batman occasionally, rather than a true villain, but why is Riddler challenging her to a battle of wits for the lives of several people she doesn't even know exist?
 

Robert632

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Duskflamer said:
Robert632 said:
Why can you buy things in Mass Effect 1? I mean, tell me one instance in Mass Effect 1 where you bought a weapon or armour (that isn't Spectre gear) that wasn't almost immediately replaced by stuff you found out on the field until about 3/4 of the way through the game, at which point you rarely found anything better then what you had and just stuck with your indefinitely firing and perfectly accurate weapons. As well, stores seemed to only stock crap anyway.
It's been so long since I've played that I can't generate specific examples, but I recall there being at least a few upgrades you could only get at shops, and I recall shops being somewhat useful in other ways as well, at least in so much as I'd routinely check what the shops had available rather than just dismissing them entirely.
I will admit that the grenade and medi-gel upgrades were least useful. I was mostly talking about weapons and armour and how very little you found in shops was anything near useful.
 

Duskflamer

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Robert632 said:
Duskflamer said:
Robert632 said:
Why can you buy things in Mass Effect 1? I mean, tell me one instance in Mass Effect 1 where you bought a weapon or armour (that isn't Spectre gear) that wasn't almost immediately replaced by stuff you found out on the field until about 3/4 of the way through the game, at which point you rarely found anything better then what you had and just stuck with your indefinitely firing and perfectly accurate weapons. As well, stores seemed to only stock crap anyway.
It's been so long since I've played that I can't generate specific examples, but I recall there being at least a few upgrades you could only get at shops, and I recall shops being somewhat useful in other ways as well, at least in so much as I'd routinely check what the shops had available rather than just dismissing them entirely.
I will admit that the grenade and medi-gel upgrades were least useful. I was mostly talking about weapons and armour and how very little you found in shops was anything near useful.
Well, I certainly won't deny that there's a very good reason buying items was largely sidelined in ME2, but there were a few specific items, weapons, and armor that only shops would sell.
 

Akimoto

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Nov 22, 2011
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Assault Scope attachment in Operation Flashpoint: Red River. In terms of range scoping, neither here nor there.

Hand gun in OF: Dragon Rising/Red River. Makes lots of angry noises. That's all.
 

SoranMBane

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The worst for me is probably the .32 and Chinese pistols in Fallout 3. The pistol you start out with does more damage and even looks better aesthetically, so why would I ever use them? Even more ridiculous are the rusty arrows in Skyrim. If the game started you out with them, or if they were super-common compared to every other arrow type, I might see a point to them, but neither of those things are the case; the game starts you out with iron arrows, which do about twice the damage, and in all my hours playing Skyrim, I think I've found, what, two rusty arrows? They're not even worth killing mudcrabs with, though in hindsight I guess they'd at least have been good for killing Grelod the Kind.
 

viranimus

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Nov 20, 2009
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4/5ths of the junk you can pick up in any Bethesda RPG. No I dont want a set of flatware. No I do not like being forced to kill town guards all because of an errant mouse click.
 

Duskflamer

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viranimus said:
4/5ths of the junk you can pick up in any Bethesda RPG. No I dont want a set of flatware. No I do not like being forced to kill town guards all because of an errant mouse click.
Most of it's there for flavor, to make the setting feel alive. In Fallout for example, what kind of nuclear wasteland would it be if there wasn't useless, destroyed debris strewn everywhere?

As for killing guards because of a mouse click, that's kind of like keeping your index finger on the trigger of a gun while aiming it at a police officer.
 

Aprilgold

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A Weary Exile said:
Unusual hats in Team Fortress 2. Just...they're so god-damned ugly and only ever worn by attention whores.
I agree. I think the reason is to make shit tons of cash off of keys.
 

Duskflamer

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Aprilgold said:
A Weary Exile said:
Unusual hats in Team Fortress 2. Just...they're so god-damned ugly and only ever worn by attention whores.
I agree. I think the reason is to make shit tons of cash off of keys.
What does it say about the playerbase that such sales allowed the game to go Free to Play?
 

Hugga_Bear

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May 13, 2010
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Plurralbles said:
WHY does Vaan exist?
oooo I know the answer!

Basch (I think, might have been Balthier) was originally going to be the central character with Vaan and Penello playing a minor part at best, the board didn't like that though, they wanted a fresh and youthful face on the franchise to, y'know, be down with the kids yo. So Vaan got made a full fledged character and given whiny hero status.

I was playing Pokemon Black and a lot of things confused me.
Why is this random woman telling me about my best friends?
Why does no one ever leave the area they're in unless they're bad guys or the aforementioned best friends (and gym leaders now)?
Why do Pokemon centres heal you for free? Who PAYS FOR THEM?!
How do cities defend against wild pokemon attacks? I mean at higher levels they're crazy powerful, are there unseen ninja guards running around in a ceaseless war against wild pokemon? Or do they just never attack? Why not?
What do you eat in Pokemon? Other Pokemon? How do the Pokemon feel about that?
Doesn't anyone take issue with sending a 10 year old child into the world to face off against what essentially equate to monsters, beings capable of literally incinerating you, or freezing you, or crushing you or slicing you apart (or eating you whole or...)? I mean, really, this is a good idea?!
For that matter doesn't anyone worry that allowing a 10 year old to be in possession of a creature that can literally destroy the entire planet is bad? What if he gets pissed at someone and uses it wrong?
 

Jodah

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C F said:
5-0 said:
First Assassin's Creed: Throwing knives. Oh good, a long range weapon.
Assassin's Creed 2: Gun. Oh good, another long range weapon. And I can only carry six of them.
Assassin's Creed Brotherhood: Crossbow. Wow, a long range weapon, and I get twenty? I'LL NEVER USE THE GUN OR THROWING KNIVES AGAIN!
Throwing knives were awesome in the first game.
Once you're in Ezio-land, the Hidden Gun and the crossbow make throwing knives a bit useless, so they counterbalanced it with the ability to take down up to three foes at once. Quite useful sometimes, actually. Of course, the entirety of Ezio's repertoire just grew more redundant as time progressed.

I mean, come on.
Poison dart launcher?
Just: why? To draw attention to a guard that's nowhere near you and buy time? That stopped being necessary around the time Ezio got access combo-kill streaks. Now it's just a fancy toy. Speaking of which: how about the bombs added in Revelations?

The game would be so much more satisfying if all you carried was a hidden blade and maybe one melee weapon to allay suspicion.
The 'S Creed series is still fun, but hopefully 3 will remember its roots a bit better.
While that's true when you can just run in and kill stuff if you are trying for 100% completion on the "don't get detected" missions the bombs and poison darts are invaluable.
 

Jaeke

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Feb 25, 2010
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Why the hell does stockstrike in ToR cost ammo for the trooper.
It doesn't take ammo to hit someone with a gun.
 

Zerazar

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Various items in various MOBAs. Some of them are there just so people can make poor decisions. Same thing for many cards in MtG or actually most feats/abilities in all D&D editions.

But I guess it does reward players for good decision making and system, which is something I really enjoy. However, when it's a team game with random people, it makes me want to flip my non-flippable desk when someone buys That Useless Item.
 

Sprinal

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Jandau said:
Total War games - Peasants
A serious one would be Sapping. A non-serious (yet serious anyway) would be for the rebels to have, and to be destroyed by my cavalry causing a route which then routes the next mob and so on...

So really... no reason. But they are always fun to kill.

Now
Oblivion - Horse armour... WHY!!??!?!
Edit: adding stuff
TrilbyWill said:
daedra hearts are fucking expensive. so are ebony ingots. and i've never seen an ebony vein.
Daedra hearts can be obtained during Marons Dagon's quest. you get 4 and then 2 every few days. Ebony can be found in the Ork camp in the Reach. (just south east of Windhelm) There are 22 veins.



I also want to know why I can use the lockpicking tree. Its a waste of space MOAR Levitation instead
 

Burs

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Jan 28, 2011
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Jandau said:
wooty said:
To keep the enemy pinned and occupied while you volley arrows into them, human barricades.
Lil_Rimmy said:
BODY SHIELD!
Why else?
Blunderboy said:
Soaking up arrows so they don't have as many/any to use on your decent troops.
Why waste army slots and production time on peasants when you could be spending it on decent troops? A half decent economy is easy to get going and then you're no longer limited by cash, you are limited by production time and the number of units you can fit into an army.
They're garrison soldiers and useful in purging bandits when your real soldiers are fighting to claim another crown for your growing collection.

also when they level up in veterancy they become quite formidable in their own right and actually scare off templar and Hospitallier Knights.