As the title says. What sort of mechanics or details from Skyrim would you like to see implemented in the next fallout game?
Personally, I would like to see an analogue for the equipment enchanting. Jury rigging Future-Tec equipment into your attire to receive the benefits. New Vegas sort of did this with the upgrade system for certain armors, but I'd like to see a full implementation.
This leads into the next part. In Skyrim, your choice of armor really doesn't matter much once you reach a higher level, meaning you can pretty much where what you want, rather than needing to grind for higher armor points. I'd like to see this in Fallout, but with a bit more differentiation. Obviously Powered Armor or metal will be stronger than Leather, but if you go out wearing a duster, you won't be totally helpless. That way, you get to keep your character's look without compromising your safety too much.
Also, not freezing the gameworld once you go into a conversation. Have everyone continue about their business.
What would you like to see done?
Personally, I would like to see an analogue for the equipment enchanting. Jury rigging Future-Tec equipment into your attire to receive the benefits. New Vegas sort of did this with the upgrade system for certain armors, but I'd like to see a full implementation.
This leads into the next part. In Skyrim, your choice of armor really doesn't matter much once you reach a higher level, meaning you can pretty much where what you want, rather than needing to grind for higher armor points. I'd like to see this in Fallout, but with a bit more differentiation. Obviously Powered Armor or metal will be stronger than Leather, but if you go out wearing a duster, you won't be totally helpless. That way, you get to keep your character's look without compromising your safety too much.
Also, not freezing the gameworld once you go into a conversation. Have everyone continue about their business.
What would you like to see done?