things in games that make no sense

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MasterChief892039

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Jun 28, 2010
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I think Rebecca in Dead Rising 2 was an entirely illogical character.

She's supposed to be professional, dead set on getting her big story, and it's very clear that she considers herself to be 100% independent - and yet within two seconds of meeting Chuck (a man who she suspects is a dangerous criminal, and a man she definitely can't be involved with if she wants to present her story without bias) she is all freaking over him like a dog in heat.

And don't try to explain it away with, "Well, she was using her sexuality to get the story out of him", because that's bullcrap. You know in your heart of gaming hearts that her behaviour served the same silly function as her wearing 5-inch heels during a zombie apocalypse - to make her the central sex object in a game that didn't really need one.
 

Murmillos

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Feb 13, 2011
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MetalDooley said:
GiantRaven said:
If this was happening with Desmond in the future sections though (as it most likely will once we get the game set there), it won't make any sense at all, what with the animus aspect being completely discarded.
Doesn't he make a few leaps of faith in Brotherhood?
There some points in AC:B right towards the end where Desmond can easily fall two stories, but he just ducks and rolls like he only dropped 3 feet.
 

Byurn

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Jun 17, 2009
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In Fallout 3/Vegas, I can only carry so many packs of cigarettes. But an infinite amount of single cigs. Why can't I just get rid of the packs and carry all of them as single ones? Oh wells.
 

MetalDooley

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Murmillos said:
MetalDooley said:
GiantRaven said:
If this was happening with Desmond in the future sections though (as it most likely will once we get the game set there), it won't make any sense at all, what with the animus aspect being completely discarded.
Doesn't he make a few leaps of faith in Brotherhood?
There some points in AC:B right towards the end where Desmond can easily fall two stories, but he just ducks and rolls like he only dropped 3 feet.
Ah right.I thought there was something like that but couldn't really remember properly.Thanks for clearing that up
 

phantasmalWordsmith

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how does bayonetta pull the triggers of the guns on her shoes? does she have some weird ankle toe? why does giving a pep talk heal people in gears of war 2? why has yahtzee and movie bob not been given a nation to rule?...the hell does a mushroom make mario get big rather than just high...wait...bigger = higher up. I think I just had a sudden realisation
 

Dfskelleton

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Corum1134 said:
Dfskelleton said:
How would a solid gold desert eagle work? Gold is really soft!
HOW DOES DOUBLE JUMPING WORK?
Like Yahtzee said, What type of cutting tool fires in short, non continious bursts?
WHY DO THESE PEOPLE NEVER NEED TO USE THE RESTROOM? (except Duke Nukem I guess...)
How do Mario's clothes grow with him when he gets a mushroom?
How do these nubby RPG avatars stay the same size on world maps as when in buildings?
How does one carry 20 weapons at the same time?
WHAT IS "OH MY COD!" SUPPOSED TO MEAN, BARRY?
Chainsaws are actually very impractical weapons.
I agree with all of your points except one. The golden desert eagle. Magnum research sells gold plated ones as well as other finishes.

Yes, I have seen these gold plates for guns, and they look FREAKING AWESOME!However, I'm referring to Duke Nukem's golden desert eagle, which appears to be made out of pure gold, save for the grips.


 

pyramid head grape

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Feb 4, 2011
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Really what the hell is dead eye (red dead redemption), other than overpowered I ask you is John so drunk and hell bent on owning all living things that he can slow down time it self??
 

Fenra

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This can apply to films aswell I guess, but in any horror game ever, why would you ever walk towards the scarey noises?!

Also been playing TDU2 recently and why does falling asleep on the job net me a career as a proffesional racer rather than being fired and tossed out on my ass....
 

firetamer13

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Jun 8, 2010
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Why is it that in so many games (Legend of Zelda comes to mind, you want not making sense? Try just about everything in that series.) horrible monsters that conquer kingdoms are quickly dispatched by slashing their tail/eyeball/tongue/other extraneous limb three times? "Oh yeah that dragon you're about to go kill? It's slaughtered armies, but I'm sure you can kill it which three whacks on its tail."
 

The Hot Sauce Thief

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Nov 14, 2010
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how in Assassins creed, your character falls off a regular building and gets hurt, but if you jump from a HIGHER point and and land in a cart of leaves or hay, you get no damage.
also how doesn't the cart break? I would have thought if a regular sized man jumped directly into a cart of hay, it would break or something.
 

GiantRaven

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Mr36 said:
How come, in a sandbox game (I'm thinking specifically of GTA, but most other ones will work) when you have even a minor infraction of the law, lets say, I accidentally rear-ended a police car at slow speed, the cops first response is to dive out the car and start shooting?
The cops in GTA-land are all a bunch of colossal dickholes.

Murmillos said:
There some points in AC:B right towards the end where Desmond can easily fall two stories, but he just ducks and rolls like he only dropped 3 feet.
Ah, ok. Then that makes no sense at the very least.
 

Fiz_The_Toaster

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Jan 19, 2011
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Christopher N said:
how does bayonetta pull the triggers of the guns on her shoes? does she have some weird ankle toe?
There are many things in that game I want explaining, but I'm scared of the answer.

OT: In the first Assassin's Creed, why does riding my horse in it's default speed have the guards running after me, but riding it super slow doesn't?

How does Nariko from Heavenly Sword not manage to rip chunks of her own hair off from swinging around those swords?

How the hell do you even double jump?! You're giving the finger to physics at that point.
 

loc978

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Byurn said:
In Fallout 3/Vegas, I can only carry so many packs of cigarettes. But an infinite amount of single cigs. Why can't I just get rid of the packs and carry all of them as single ones? Oh wells.
Not to mention bottlecaps.
"And your total comes to 22,581 caps."
"Alright, let me just reach into my pocket here..."

...this is one reason those games need mods. Thanks to the weight rebalancing & weighted bottlecaps mods... in my New Vegas each bottlecap weighs 0.01, each cigarette weighs 0.01, packs of cigarettes weigh 0.2 each, empty soda bottles weigh 0.3, and full soda bottles weigh 0.8 (among other weight changes).
 

Durotai

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Nov 30, 2010
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Nexus4 said:
Why the hell is the evoker in Persona 3 shaped like a gun? I know it's all symbolic and whatnot, by why a gun of all designs?

Also how do KO's work in soul calibur? Bluntiest blades ever!
Soul Calibur got it right with Kilik and Maxi at least xD
 

pyrosaw

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How come in sandbox games, if I brush past an old woman, the cops break out the pistols? And then they chase after me with the determination of a psycho. They do more damage to their city than I even tried to.
 

GiantRaven

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Dec 5, 2010
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loc978 said:
Not to mention bottlecaps.
"And your total comes to 22,581 caps."
"Alright, let me just reach into my pocket here..."

...this is one reason those games need mods. Thanks to the weight rebalancing & weighted bottlecaps mods... in my New Vegas each bottlecap weighs 0.01, each cigarette weighs 0.01, packs of cigarettes weigh 0.2 each, empty soda bottles weigh 0.3, and full soda bottles weigh 0.8 (among other weight changes).
Has there ever been a game with weighted money in it? It's a very interesting idea.
 

Jack Macaque

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Suilenroc said:
In Mario 64 (and a lot of others too but this is the first time i noticed it) while underwater he can get air through his hat or feet.
And coins, figure that one out.

Bad voice overs! I never got how you could have them so bad, don't people listen to them before they go out the door?
 

GiantRaven

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Phoenix09215 said:
In pokemon... where to they get their meat produce from?? o_O
Well obviously from cows and the like.

Oh [http://guidesmedia.ign.com/guides/9846/images/tauros.gif], wait [http://faqsmedia.ign.com/faqs/image/ani241.gif]...

:-|