I don't get why these perks are so supposedly annoying.IanDangerously said:2) The Irritating Perks - By these I mean Last Stand, Martyrdom and Juggernaut. All incredibly cheap, generally used by kids or people with low game knowledge, and are all put on this Earth solely to piss me off. Juggernaut especially.
Especially Juggernaut, because those of us who use it die just like everyone else. Seriously, I've killed my fair share whilst not using it, and been killed while using this perk so it's not like it makes you invincible. Tougher, yes, but not game-breakingly so, I don't think... The trick is to get the drop on the Juggernaut. ambush them, and odds are that they'll be too dead for it to matter.
Last stand: just put an extra round or two into them as they go down for good measure. I use this perk a fair bit myself, and I think my total number of kills whilst in last stand mode is maybe five, out of hundreds of kills scored more conventionally. Most of the time, people are smart enough to shoot you again to make sure.
Martyrdom: that grenade has a 2.5 second fuse. That's more than enough time to get away. Hell, I once stabbed a man, realised he was a martyr, and was around the corner and safe from the explosion a full second before it went off. Pretty certain he had Sonic Boom as well...
My only real gripe with CoD4 multiplayer is with the P90. I'm convinced that it's overpowered relative to the other SMGs. I know for a fact that my first ever seven-kill streak was earned whilst using a silenced P90 I picked up off a fallen teammate (I'm only level 28, so they aren't available to me yet)
Having said that, my second seven-kill streak was earned using the basic sniper rifle, a silenced USP.45, and my knife. Twice. So, maybe I'm just getting better at the game.
If you want REALLY annoying in CoD4 multiplayer, try playing "Search and Destroy" when your team includes one or two guys with RPGs and Sonic Boom, who like to start the round by RPGing the ground at their feet, thereby killing half the team before the match has even begun. It's impossible to win when six members of a fifteen-man team are dead before anyone's even picked up the bomb.