Super Mario Bros. 2, the lost levels version on Wii. Dear god that's hard. I wasn't really having fun eventually, the game was too hard to be fun, but I kept going, and won. It took probably half a year to do, but I did it. To give you an example of how rediculous this game is just go to level 8-2. If you get to the end of the level, you'll just run into a wall. You can sit there and wait for time to run out, or you can realize that you need to find a secret vine. Where is this vine? Well it's in a block over a cliff, with a red paratroopa. To hit it without dying, you have to make a running jump at the very edge of the cliff and hit the troopa at the exact right time to both hit the block and make it to the other side. Also, don't forget, that troopa doesn't come back so even if you survive you only have one shot. If you blow it to many times it's back to the begginning of the game for you. I think this game is the reason Atlus games seem so unappealing to me. It sucked all the masochism right out of me.