I would have thought it was better graphics, advertisement and hiring big name voice actors- stuff like that.Irridium said:Shame to hear. Best of luck to the people let go.
Perhaps if you push 1 million units and still fail its a sign that your business practices are flawed in some way.Andy Chalk said:When a studio can push over a million units less than two weeks after launch and end up shut down for its efforts, is it any wonder that most major-publisher releases these days are such derivative crapola?
Games are costing more and more to make, but what is that money being put towards? Games seem to keep getting shorter, less complex, and less original. Yet the price to make them keeps rising.
What the fuck are they spending that money on?
Wait what? Yes it does. If you're a game studio that makes bad games, of course you should be shut down. What do you expect to happen to a carmaker that makes bad cars?Saucycardog said:You may not like their game, but that doesn't mean that their company should be shut down and employees unable to pay the bills. Think of things from a different view other than just yours.bombadilillo said:What original ideas? seriously.Saucycardog said:Wow, even when losing jobs people still will bring their hate to the table. People losing their jobs is a bad thing no matter what your opinion is toward them.josemlopes said:They had 2 big shots with making a great game and ended up making the same game twice, Frontlines and Homefront are very similar, Homefront is like a refined version of Frontlines.
I kind of lost hope that this studio would bring something new to the table and apparently so did THQ. I wouldnt close them but I would get rid of them.
I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts. My feelings go out to the developers who lost their jobs.
The opinions are towards their product not them. I can still be glad there wont be that particular team making a game again.
Thank you. Additionally, being sad about them getting fired is fine. But saying that that magicly makes their product worthy is wrong. How do you expect games to ever improve if every pos that comes out gets a free pass?YawningAngel said:Wait what? Yes it does. If you're a game studio that makes bad games, of course you should be shut down. What do you expect to happen to a carmaker that makes bad cars?Saucycardog said:You may not like their game, but that doesn't mean that their company should be shut down and employees unable to pay the bills. Think of things from a different view other than just yours.bombadilillo said:What original ideas? seriously.Saucycardog said:Wow, even when losing jobs people still will bring their hate to the table. People losing their jobs is a bad thing no matter what your opinion is toward them.josemlopes said:They had 2 big shots with making a great game and ended up making the same game twice, Frontlines and Homefront are very similar, Homefront is like a refined version of Frontlines.
I kind of lost hope that this studio would bring something new to the table and apparently so did THQ. I wouldnt close them but I would get rid of them.
I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts. My feelings go out to the developers who lost their jobs.
The opinions are towards their product not them. I can still be glad there wont be that particular team making a game again.
Yeah but it is your opinion that they make bad games, not everyone elses. Like my last post stated; it is your view that you think they make bad games, not everyone elses.YawningAngel said:Wait what? Yes it does. If you're a game studio that makes bad games, of course you should be shut down. What do you expect to happen to a carmaker that makes bad cars?Saucycardog said:You may not like their game, but that doesn't mean that their company should be shut down and employees unable to pay the bills. Think of things from a different view other than just yours.bombadilillo said:What original ideas? seriously.Saucycardog said:Wow, even when losing jobs people still will bring their hate to the table. People losing their jobs is a bad thing no matter what your opinion is toward them.josemlopes said:They had 2 big shots with making a great game and ended up making the same game twice, Frontlines and Homefront are very similar, Homefront is like a refined version of Frontlines.
I kind of lost hope that this studio would bring something new to the table and apparently so did THQ. I wouldnt close them but I would get rid of them.
I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts. My feelings go out to the developers who lost their jobs.
The opinions are towards their product not them. I can still be glad there wont be that particular team making a game again.
Not at all, THQ obviously agree with me.Saucycardog said:Yeah but it is your opinion that they make bad games, not everyone elses. Like my last post stated; it is your view that you think they make bad games, not everyone elses.YawningAngel said:Wait what? Yes it does. If you're a game studio that makes bad games, of course you should be shut down. What do you expect to happen to a carmaker that makes bad cars?Saucycardog said:You may not like their game, but that doesn't mean that their company should be shut down and employees unable to pay the bills. Think of things from a different view other than just yours.bombadilillo said:What original ideas? seriously.Saucycardog said:Wow, even when losing jobs people still will bring their hate to the table. People losing their jobs is a bad thing no matter what your opinion is toward them.josemlopes said:They had 2 big shots with making a great game and ended up making the same game twice, Frontlines and Homefront are very similar, Homefront is like a refined version of Frontlines.
I kind of lost hope that this studio would bring something new to the table and apparently so did THQ. I wouldnt close them but I would get rid of them.
I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts. My feelings go out to the developers who lost their jobs.
The opinions are towards their product not them. I can still be glad there wont be that particular team making a game again.
Um, well they got closed after mixed reviews and a backlash at the very short length. So its more then just a couple opinions. The game wasnt good enough. It wasnt good. So whatever you thought about it, they got closed. Wheres you arguement now? "Oh some people liked it, so why they close?" It was a bad.Saucycardog said:Yeah but it is your opinion that they make bad games, not everyone elses. Like my last post stated; it is your view that you think they make bad games, not everyone elses.YawningAngel said:Wait what? Yes it does. If you're a game studio that makes bad games, of course you should be shut down. What do you expect to happen to a carmaker that makes bad cars?Saucycardog said:You may not like their game, but that doesn't mean that their company should be shut down and employees unable to pay the bills. Think of things from a different view other than just yours.bombadilillo said:What original ideas? seriously.Saucycardog said:Wow, even when losing jobs people still will bring their hate to the table. People losing their jobs is a bad thing no matter what your opinion is toward them.josemlopes said:They had 2 big shots with making a great game and ended up making the same game twice, Frontlines and Homefront are very similar, Homefront is like a refined version of Frontlines.
I kind of lost hope that this studio would bring something new to the table and apparently so did THQ. I wouldnt close them but I would get rid of them.
I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts. My feelings go out to the developers who lost their jobs.
The opinions are towards their product not them. I can still be glad there wont be that particular team making a game again.
I dont hate Kaos, and closing the studio is definitely harsh, although I will continue with my opinion of not wanting to have further connections with them.Saucycardog said:Wow, even when losing jobs people still will bring their hate to the table. People losing their jobs is a bad thing no matter what your opinion is toward them.josemlopes said:They had 2 big shots with making a great game and ended up making the same game twice, Frontlines and Homefront are very similar, Homefront is like a refined version of Frontlines.
I kind of lost hope that this studio would bring something new to the table and apparently so did THQ. I wouldnt close them but I would get rid of them.
I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts. My feelings go out to the developers who lost their jobs.
Your being an obvious troll now. I'm done talking to you.YawningAngel said:Not at all, THQ obviously agree with me.
Really? Hes being a troll. Because he isnt crying about the developers of a poor game being punished for how it came out? You said...Saucycardog said:Your being an obvious troll now. I'm done talking to you.YawningAngel said:Not at all, THQ obviously agree with me.
...And we are still waiting for you to back up that comment. So the one making claims and refusing to back them up in any shape it you.Saucycardog said:I'm relly sad by this news, homefront may have not been a excellent game but at least they great ideas and original concepts.
Bilson said the game had crossed into profitability when THQ announced the one-million mark.Mangue Surfer said:They needed to sell 2M to simple make it even. At least that's the chitchat in the industry.
Drugs and Poney Rides!Irridium said:Shame to hear. Best of luck to the people let go.
Perhaps if you push 1 million units and still fail its a sign that your business practices are flawed in some way.Andy Chalk said:When a studio can push over a million units less than two weeks after launch and end up shut down for its efforts, is it any wonder that most major-publisher releases these days are such derivative crapola?
Games are costing more and more to make, but what is that money being put towards? Games seem to keep getting shorter, less complex, and less original. Yet the price to make them keeps rising.
What the fuck are they spending that money on?
In this day and age, you want at least 15% return on investment. Maybe the expectation is higher for the cows you specifically want to milk.Andy Chalk said:Bilson said the game had crossed into profitability when THQ announced the one-million mark.Mangue Surfer said:They needed to sell 2M to simple make it even. At least that's the chitchat in the industry.
Sorry, they must have closed the studio down because of its history of making critically and commercially successful gamesSaucycardog said:Your being an obvious troll now. I'm done talking to you.YawningAngel said:Not at all, THQ obviously agree with me.
Apparently if you don't agree with him = troll.YawningAngel said:Sorry, they must have closed the studio down because of its history of making critically and commercially successful gamesSaucycardog said:Your being an obvious troll now. I'm done talking to you.YawningAngel said:Not at all, THQ obviously agree with me.