THQ Stock Price Crashes

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Jfswift

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Nov 2, 2009
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I think Titan Quest was pretty sweet and had a decent class system and unique environment. I'd hate to see them go under. With stocks low wouldn't this be a good time to invest? (or am I misunderstanding the situation?)
 

AstaresPanda

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Nov 5, 2009
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That is pretty crappy news, sad for the devs etc. And all down to stupid greedy a-holes who dont know anything about games pandering to a bunch of equally moronic shareholders thats are dreadfully uneducated in video games. THQ can eat sh!t Trying to be more like EA rushing and chopping up games for DLC milking. Or simply not giving studios enough time or staff, example,

Space Marine, while im a 40k fanboy id love to defend it but i cant, it really does feel lacking in somthing, scale? Combat does get boring after awhile, and the lag makes it unplayable at times. But felt like an uncompleted game which i had to complete by buying DLC.

Dawn of War 2. Is great and being an RTS vet from good old Total Annihilation days it was a good refreshing take on RTS with a kickass universe to be apart of. But things like, GFWL, crappy match making, lag coz they dont have servers P2P crap or what ever it is. And not enough staff to work on balance. The missions was above average but nothing great but still good. Retri kinda sucked. Otherwise a solid RTS but could have been better.

And then there is the 40k MMO...or wot ever it is now, So much promise there, but no THQ are morons,I could go on forever. I wish they would stay alive long enough for CoH2, SouthPark, Metro, DoW3. They are some titles that could make save them.

Just start a kick Starter to buy THQ lol or at least save Relic & Vigil ^.^
 

ResonanceSD

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Dec 14, 2009
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Slycne said:
DVS BSTrD said:

Well that didn't take long. They split on their investors, now their investors are splitting on them.
Tell that to Relic Entertainment, Vigil Games and Volition, who are all genuinely talented developers that will be affected by THQ's mismanagement.

OH NO! WE MIGHT LOSE SEQUELS TO DARKSIDERS AND SPACE MARINE?

WHATEVER SHALL WE DO?

Oh that's right, hold a goddamn parade.

I still kick myself for missing that topless cheerleader parade with the hundred foot chocolate teddie bear and the F=16s doing aerial acrobatics choreographed to the music of Queen.
Like one of THOSE parades.

And Saints Row 3 wasn't a patch on SR-2, it just stank of either a developer getting lazy/jumping the shark/being ironic.


I'm not (that) bitter, they got my $99 for Space Marine, I hope it serves them well.
 

Treblaine

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Jul 25, 2008
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ResonanceSD said:
And Saints Row 3 wasn't a patch on SR-2, it just stank of either a developer getting lazy/jumping the shark/being ironic.
SO you've got faith in the series... you realise THQ going under screws any chance of a 4th Saints Row game when that could be moving back to what you want from Saints Row 2.

I just don't get people.

"Love them for Saints Row 2, but after Saints Row 3 i hate them and hope they die and destroy all chances of them ever doing it right"

And I've yet to hear serious criticism of SR3 that could possibly nullify all the new content and features. Just vague platitudes like "being ironic" whatever the hell that means, I think like Alanis Morissette they don't really know what Irony means and worse than not recognising it, mistakes other things for "irony".
 

ResonanceSD

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Treblaine said:

Let me put it another way. Compared to SR2, SR3 was a steaming shitpile.

Irony in this case being a publisher of a game where the central theme was a gang becoming too comfortable with success finds that it shouldn't rest on it's laurels and gets punished for it, suffers the exact same fate.
 

Baresark

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I thought them pushing games back would bite them in the ass. Damn shame, as a publisher they were more consumer friendly than the vast majority of their counterparts. Damn shame, loved their core games. I think it'll be a miracle if they make it. I will weep for one of the few good publishers out there.
 

Treblaine

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ResonanceSD said:
Treblaine said:

Let me put it another way. Compared to SR2, SR3 was a steaming shitpile.

Irony in this case being a publisher of a game where the central theme was a gang becoming too comfortable with success finds that it shouldn't rest on it's laurels and gets punished for it, suffers the exact same fate.
That is a completely worthless criticism and you know it. It's not literally true of course, figuratively it makes no sense by comparison.

It says nothing.

That's also not irony in this case. Saints Row 2 was NOT a huge success to spite the critical praise, it was TOTALLY overshadowed by the mega-behemoth GTA4 with hyper-inflated metascore that now seems highly undeserved. Volition didn't rest on their Laurels, they packed SR3 game full of content and features and tried harder than anyone else. They tried harder than GTA4 with it's shitolla friends mechanic of bowling busywork and simplistic cover-based lock-on aiming against the same identical enemies. 98% on Metacritic. WTF.

I'm not surprised that this, the sum total of the criticism of great games like Saints Row The Third, is of such pitiful calibre.

You're the one trying to extract "irony" here, thinking everything Volition is going is to say "herp, we're idiots and we've been deliberately doing it wrong so you can notice and lol". And it isn't fucking irony. Could people PLEASE learn the definition of irony, that is there is an incongruity between the literal and the implied meaning.

Situational irony is when things go significantly different from the way they were expected by their intention. Example being an assassin firing at a VIP where the bullet misses yet bounces off a bulletproof screen (that was there to protect the VIP) hitting the VIP, so ironically the very thing that was there to protect him from bullets with it's hardness caused him to get hit. It's not ironic for an assassin to miss, it's ironic for a bulletproof shield to contribute to him getting hit.

Thematic similarity between industry machinations and a fictional plot is not irony nor is it likely intentional or even ACTUAL!

I mean how out of touch are you? Rockstar are HUGE! Most people who even follow videogames don't know Volition is the name of a game developer. Volition are nothing like "Rockstar" who really are full of themselves. Volition are down to earth and in touch with their users far more than Rockstar.
 

KoudelkaMorgan

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For the undedicated that are praising THQ as a great publisher, based on from what I can gather 3 or 4 titles from the last 2 years please go here

http://www.gamefaqs.com/features/company/6374.html

Its a list of all the shit THQ ever published. The only game on that list I would actually consider good is Atelier Iris: Eternal Mana.

Destroy all Humans was pretty fun in small doses as well.

Other than that there is literally nothing but licensed property shovelware/tie-in/cash grab/garbage.

If you were to take Metacritic to their library of mediocrity I'd be surprised if it averaged over 5 out of 10.

Your choice few beloved games will likely find harbor elsewhere, but this dog needs to be put down.
 

Atmos Duality

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Mar 3, 2010
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Welcome to consolidationville: Population, THQ
I wonder who among the other publishers are going to snatch up their properties?
All of the two or three major properties that wasn't licensed shit and shovelware,that is?
 

kburns10

You Gots to Chill
Sep 10, 2012
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gigastar said:
So THQ's fate will depend on the success of thier upcoming cluster of releases.

Though quite frankly, they probably deserved it for thinking that uDraw was a good idea.

Andy Shandy said:
How did it actually end up getting this bad anyway?
But the thing that hit hardest by far was the uDraw, which is listed as a commercial failure in video gaming on Wikipedia [http://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming#.C5.8Ckami].
Why did they put so much stock into uDraw? I could see the draw of that in I don't know, 1998, but unless it's a "full featured" tablet, people aren't going to care. That being said, it will be interesting to see how gamers take to the Wii U tablet controller.
 

Something Amyss

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Dec 3, 2008
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flarty said:
Besides i think DVS BSTrD is more than capable of defending his own comments from criticisms.
DVS doesn't need help defending himself. That's why I haven't been defending him against comments. However, when I see inane comments along the line of "that's just you opinion, man!" it merits comment.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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major_chaos said:
And Red Faction, and the good saints row games, and CoH among other things. When did you go from the funny pun guy to another hateful bile spewer that appears to fall into the "you made a game/s I subjectively didn't like so I hope you lose your job" crowd?
Unless some other company named Volition put out the recent Red Factions and the last Saints Row, that's kind of invalid. Also, people whose jobs are contingent on actual performance? How awful that people might lose jobs after putting out lousy products.
 

major_chaos

Ruining videogames
Feb 3, 2011
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Zachary Amaranth said:
Also, people whose jobs are contingent on actual performance? How awful that people might lose jobs after putting out lousy products.
The keyword in my post was SUBJECTIVE just because you personally didn't like SR3 or DSII doesn't mean they were shit games, in fact a lot of what comes out of THQ has gotten decent reception from both players and critics, certainly neither were bad enough for anyone but the most jaded cynical assholes to actively celebrate their creators unemployment.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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major_chaos said:
The keyword in my post was SUBJECTIVE
Yes, and that was ridiculous, so I moved to a more pertinent point. Arguing subjectivity in someone's likes is redundant. Pointing it out is even worse.

just because you personally didn't like SR3 or DSII doesn't mean they were shit games,
I liked Saints Row 3. I haven't played Darksiders 2. That doesn't change much. Hell, DVS could have LOVED one or both of those games....The point would remain.

However, note that you immediately jumped back to older titles. Shouldn't that be an indicator to you?

in fact a lot of what comes out of THQ has gotten decent reception from both players and critics,
Reception which hasn't translated into sales with the exception of Darksiders 2 and Red Faction. Let's face it, uDraw wasn't their only flop.

certainly neither were bad enough for anyone but the most jaded cynical assholes to actively celebrate their creators unemployment.
Has anyone actually celebrated it?
 

Traun

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Slycne said:
Tell that to Relic Entertainment, Vigil Games and Volition, who are all genuinely talented developers that will be affected by THQ's mismanagement.
Don't worry, EA will find them a new home.

FelixG said:
TimeLord said:
Hold the pitchfork folks. Activision owns Sierra, who holds the IP for the Homeworld Series.

a Relic under Activision could net us a new Homeworld game
They don't, they sold the IP to THQ.
 

major_chaos

Ruining videogames
Feb 3, 2011
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For the most part it seems we just aren't going to see eye to eye on this so I don't see any point in continuing but in regards to this:
Zachary Amaranth said:
Has anyone actually celebrated it?
ResonanceSD said:
OH NO! WE MIGHT LOSE SEQUELS TO DARKSIDERS AND SPACE MARINE?

WHATEVER SHALL WE DO?

Oh that's right, hold a goddamn parade.

I still kick myself for missing that topless cheerleader parade with the hundred foot chocolate teddie bear and the F=16s doing aerial acrobatics choreographed to the music of Queen.
Like one of THOSE parades.

And Saints Row 3 wasn't a patch on SR-2, it just stank of either a developer getting lazy/jumping the shark/being ironic.


I'm not (that) bitter, they got my $99 for Space Marine, I hope it serves them well.
yea. and I think there were others, but I wasn't just referring to this thread, in general it seems like people can't see past their hate for certain games to realize that when a studio goes down lots of normal people are out of a job.
 

theultimateend

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JarinArenos said:
Trying not to feel schadenfreude over Volition after Saints Row 3 (i.e. replacing everything good about SR2 with purple dildos)... trying... trying...

Failed. I'm a bad person.
I do agree that SR2 was quite good.

They had the perfect mix of comedy and serious story.

Man I kinda want to play it now.

SR3 wasn't bad to me but it was...sad... I expected more.

KoudelkaMorgan said:
For the undedicated that are praising THQ as a great publisher, based on from what I can gather 3 or 4 titles from the last 2 years please go here

http://www.gamefaqs.com/features/company/6374.html

Its a list of all the shit THQ ever published. The only game on that list I would actually consider good is Atelier Iris: Eternal Mana.

Destroy all Humans was pretty fun in small doses as well.

Other than that there is literally nothing but licensed property shovelware/tie-in/cash grab/garbage.

If you were to take Metacritic to their library of mediocrity I'd be surprised if it averaged over 5 out of 10.

Your choice few beloved games will likely find harbor elsewhere, but this dog needs to be put down.
The original DoW series gave me some serious gamer arrousal.

DoW2 could die in a fire a million times and it wouldn't be enough for my taste.

THQ has been an abusive relationship for me for many years.
 

Arakasi

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Jun 14, 2011
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Time to invest before they release the South Park game.
Then time to sell a month after they've finished releasing the South Park game
 

MeChaNiZ3D

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Aug 30, 2011
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...I loved Red Faction Guerilla. D:

Seriously though, I would be sad to see THQ go, but that would be nothing compared to a buy-out. Please THQ, do the honourable thing if it comes to that.
 

Drejer43

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Nov 18, 2009
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Treblaine said:
fi6eka said:
You also forgot to mention "Saints Row the Turd".
That awful pun is as bad as your taste in games.

Be honest now, have you even played Saints Row the Third?

I have and I haven't played any other game like it, it is BRILLIANT! It's everything GTA was supposed to be but had spent too much time with its head up it's ass with heavy handed un-funny satire.

Also the Saints Row 3's PC version was wonderful, so good. Did everything right. Maybe that's why console gamers shat on it, no lock-on aim like in GTA4. Well it was refreshing on PC with mouse aim.

The game scaled wonderfully, constantly upping the ante and giving more and more abilities yet always raising the challenge. The customisation was everything I hoped for from character creation to vehicles. Making my own character and styling her as a badass militant revolutionary... I got attached to that game.
How about just respecting people having different tastes in games than you? Some people don't like the over the top ridiculousness of that game, pointlessly beating old women with giant purple dildo swords is not entertaining for everyone.
And regarding GTA4 that game has become serious, with Niko being an actually interesting character. Would you really want saints row and gta4 to be the same game. They are 2 different kinds of games with different kinds of experiences. Only similarity being the open world.