Playing Another Crab's Treasure, and during the idle animation, the character starts playing Hackey Sac with one of his healing items, and while he's doing that, it actually shows as not being in your inventory, i.e.: if you have 3, it shows 2 while he's playing with the third one. Then, once you pick up the controller again, he fumbles and drops the item, and you have to pick it up again. Just impresses me that something so innocuous as an idle animation requires that you be mindful when you return. Probably get's annoying after the first several times, but that they thought to do it is cool.