Never!Seriously, the game is less than a week release and people here already going nuts. For those in the deep worry or uncomfortable, can you at least wait until the game fucking comes out?
Never!Seriously, the game is less than a week release and people here already going nuts. For those in the deep worry or uncomfortable, can you at least wait until the game fucking comes out?
I'm sure it'll be at least decent judging from the Metacritic scores but I'm going to wait until it goes down in price after the last few premium releases where I felt a bit disappointed at full price. I'll defo get it at some point.Seriously, the game is less than a week release and people here already going nuts. For those in the deep worry or uncomfortable, can you at least wait until the game fucking comes out?
I actually did read it, and fully realized what their angle was. That’s fine, but again Naughty Dog themselves stated they weren’t making a game they wanted everyone to like and that simply aimed to please fans, and that they wanted people to feel uncomfortable playing it. They also wanted a particular narrative for players to follow, meaning player agency and self authorship wasn’t in the equation.The Polygon writer disagrees with the message the game tries to sell. Not about "transgenderism" or "representation", but about "human nature" in the face of extreme circumstances.
Found twitter post with some snippets, for those that don't want to/have time to read entire thing.
So, yeah, a contra to "game made me feel like shit, must be good".
I find that angle of dissection more interesting, than another tired debate about virtual character's genitalia.
Actually, it matters quite a lot. Words are afforded their meanings exclusively by usage. So when the usage of a term overwhelmingly points in one direction, the term takes on that meaning.Which does not really matter when it comes to definitions. The fact will still be that it is not normal no matter how much you say it makes people feel bad so the only logical course of action, in my eyes at any rate, is still to own up to it being weird and say, "So what?"
Nobody's saying that we should pretend anything doesn't exist. Choosing what language we employ so as not to deride or insult others is not pretending anything; it's just avoiding unnecessary harm or stigma.Yes, it will make people feel bad, I felt very bad being picked on for being weird when I was a kid but owning up to my weirdness and accepting that I was not the norm led to better self-esteem than if I had just pretended it didn't exist and I believe that everyone else that feels that way should also learn to be accepting of themselves rather than skirting around terms all day.
For the audience, it means stereotypes and pandering. Cater to their inner Id to speak for stimuli.Who are "they"? Bigots?
Senran Kagura is, AFAIK, a game about fanservice ninjas, and Saints Row tries it's hardest to be as ridiculous as possible. How do they portray minorities the "right" way?
Like I said before, it's not as if media exists in a vacuum. Black Panther isn't the same as a Tyler Perry movie. You can't just call people hypocrites for liking one but not the other. You can but, not a lot of people will agree with you. It's rarely ever as simple as "game has a female lead being portrayed as strong and capable, guys hate it" or "game has a female lead with big boobs and a short miniskirt that you can look up, guys love it!"
Samus from Metroid and Lara Croft are probably better liked than, say, Rey from Star Wars or Captain Marvel. All are strong, capable female leads. Not all are liked equally. Why do you think that is?
Is that a problem though? Is there a reason why such an approach wouldn't work?The whole issue is whether something is in the game because the devs felt it was cool or had an initial artistic desire for it to be there for reasons wholly contained within the confines of concerns about the game, it's quality, the balance of its narrative and those sort of things. If, however, an addition feels motivated by either someone's political ideas or (which is what I mostly see here) the urge to cynically pander to people with those ideas then that I see as detrimental and artistically bankrupt.
Yes, one single trailer out of who knows how many. Oh, the horror.
It actually would, because Peach clearly has the hots for Mario, and Mario seems reciprocal to them.
Except that's not how things actually work.
If you have a game like Mass Effect or Dragon Age, sure. Follow your heart to your own heart's content. But it's iffy if you're saying that games making the character hetrosexual is fine, whereas homosexual should entirely be in the purview of player choice. What's wrong with a creator simply saying "the character's gay?" Again, in Naughty Dog, no-one flipped out over CrashxTawna, or JakxKiera, or NathanxElena, but suddenly people flip out over Ellie. You only need one guess as to why, and that says more about the people flipping out than Naughty Dog.
OR, you could write your story where your character is gay, and have that be part of their character, but not the definition of it.
I seriously don't get why your view is that any gay character in a game (and maybe other media) has to be defined by their sexuality.
Also, as an aside, "save the princess" is an old trope, and I'm not making the argument that it's "sexist" or "problematic," I'm arguing that it's tired. Again, using another Naughty Dog IP, Crash saves Tawna in the first game, but Coco came afterwards, and is much higher regarded, by virtue of being an actual character. It's part of why Mario games don't appeal to me on any level of story (oh no, Peach has been kidnapped again because she refuses to invest in castle security), while Sonic, for instance, actually transformed Amy from a damsel in distress to a character that...well, that depends on which Amy you're talking about, but at least a better one whose original purpose was to turn up, be kidnapped, and be rescued.
Right, but this doesn't sound like TLOU2 is the "Schindler's List of gaming"(I swear, whoever came up with that comparison probably neither did play enough games, nor watch enough movies.), but rather anything from some exploitative grindhouse flick at worst, to i dunno, Cronenberg's "History of Violence".Snip
There's a difference between someone being a villain for things, and also being a demagogue (mainly something which is used as a part of characterizing him as a bad person in p5's case) and someone being a villain BECAUSE he is a demagogue. The reason the villain in p5 is bad is because he is an abuser and frames people and uses his authority to get away with corruption, which is something that's completely independent from his political identity and tactics, it is just evil in a vacuum.Is that a problem though? Is there a reason why such an approach wouldn't work?
In Persona 5 the main villain is very clearly a populist demagogue. Its crystal clear that the creators of Persona 5 have a lot of contempt for both that sort of politician and the type of people that vote for them. I even heard it said that the creator claimed Shinzo Abe was their direct inspiration. The political stance is obvious yet it didn't seem to detract from Shido as a villain at all. If anything Shido being so very topical in an age were wacky populists rise to power anything really enhanced him. He felt more of a threat because multiple versions of him actually rose to power, even if those real life versions lack the inception style mind dimensions of the Persona series.
And Black Panther also makes a very clear stance yet its one of the most successful Marvel movies out there which is saying something.
One trailer.Ok maybe im not being clear enough with my points and i apologize.
I guess the reason why this is such a deal is their emphasis on her sexuality. They want you to know going in that Ellie is a Lesbian,
I really don't get why this keeps being brought up.and we can talk about the dlc all you want but you cant assume everyone has played that or even knows about it.
Again, one trailer. It's hardly "central."So they have to make it front and center, why? Because they are making a center point of her character.
Riley? You mean, the same Riley that canonically succumbed to the infection?It would be one thing if you go on this adventure and Ellie is chasing after someone named...lets call her Riley. The audience never sees Riley for the first five or six hours of the game but eventually there is a campfire scene with other charcters and Ellie is caught looking at a photo. It is then revealed that Riley is another woman and Ellie is gay. But up till that point the audience doesnt know and they are able to get invested in Ellie's other characteristics and her story.
Then her being gay is played off as flavoring on top and already developed character personality pie and as such is no big deal. It is just a cool little thing about her on top of all the other things about her.
You see the difference right?
I think the Internet made a big deal out of it, not Naughty Dog.Throughout this thread people have asked, "Why is Ellie being gay a big deal?" And it is a big deal because Naughty Dog is MAKING it a big deal.
If it doesn't matter much, why make it matter?When in truth it doesnt fucking matter that much.
Oh no, those poor players who need their trigger warnings to deal with the fact that their character is gay. Shock, horror, sound the trumpet, I hear the hoofbeats of Four Horsemen...Doing it my way would make homosexuality less of a deal for the vast majority of players as they already had this prior investment with Ellie and the reveal being played off in such a subtle way also goes to show the players that she is gay and so what?
Yet your story makes it a bigger deal than the current one...Im not trying to get rid of homosexual representation, im trying to make it fit naturally into place so we can all stop seeing it as a big deal.
Yes indeed it does. I suppose we can agree to.....agree differently?Look, if I'm getting this right, we seem to have similar views, but different methods.
I have still not forgotten that part with TFA. Also, there was this one dude on the Easy Allies who made a big stink about Ellie being lesbian, that he got justifiably got banned from the forums. He was known for starting shit, and causing trouble or just plain mean in general.I think the Internet made a big deal out of it, not Naughty Dog.
I remember the very first trailer for The Force Awakens. In that trailer we see Finn for the first time. A black man who's a stormtrooper. A portion of the Internet flipped their shit even then, saying that Disney was "forcing diversity" or "stormtroopers aren't black!", or god knows what else. So, was Disney making a "big deal" out of this, or were fans?
You can't measure the impact or intent based the number of trailers that feature the scene, nor how much of the scene makes up the trailer's runtime, or anything that involves looking at numbers. Marketing doesn't work like that. No advertising professional sits down and say "We'll put this scene here, and since it's only 5% of the trailer's runtime, people will only think it's a little side thing".One trailer.
ONE. TRAILER.
Is this really putting "such an emphasis on her sexuality?"
Right, but this doesn't sound like TLOU2 is the "Schindler's List of gaming"(I swear, whoever came up with that comparison probably neither did play enough games, nor watch enough movies.), but rather anything from some exploitative grindhouse flick at worst, to i dunno, Cronenberg's "History of Violence".
Or "The Road". Again.
I guess. 0_0Yes indeed it does. I suppose we can agree to.....agree differently?
Within the context of the trailer itself, it's obviously a big deal. In the context of all the trailers the game has had? Not so much.You can't measure the impact or intent based the number of trailers that feature the scene, nor how much of the scene makes up the trailer's runtime, or anything that involves looking at numbers. Marketing doesn't work like that. No advertising professional sits down and say "We'll put this scene here, and since it's only 5% of the trailer's runtime, people will only think it's a little side thing".
Go watch any trailer with a "stinger" after the title card. Chances are, those are going to be short, seconds long clips that either drop or hint at a big, crowd-pleasing reveal in order to get you interested in the movie. Those aren't intended to be just side things. Those are often THE. MOST. IMPORTANT. THING.
For example:
After the title-drop at 3:30, more footage plays and it lingers on some guy. I've never watched a Fast and Furious, so I have no idea who that is, but I'm sure it made long-time fans of the series squee in delight. THAT'S THE POINT. And you can't say "oh, he's not important, he's just a side character, nobody cares about him, he's not even important to the movie, he only appears in the trailer for a few seconds" because LOOK HOW LONG THE CAMERA LINGERS ON HIM! HE'S VERY OBVIOUSLY A BIG DEAL!
It's not a numbers game. It doesn't work that way. You can prove it's "a side thing" by appealing to numbers.
That's still playing a numbers game. One of the purposes of having different trailers is to focus on different things and sell the game in different ways. Some are "story trailers". Some are "gameplay trailers". Some are just "teasers" to announce the game. The first "trailer" was essentially a "teaser" and didn't reveal anything except "Yep, we're still in the same setting and Ellie is older now".Within the context of the trailer itself, it's obviously a big deal. In the context of all the trailers the game has had? Not so much.
So the N word is a term of familiarity then and not a racist slur? Or that literal instead now means figurative?Actually, it matters quite a lot. Words are afforded their meanings exclusively by usage. So when the usage of a term overwhelmingly points in one direction, the term takes on that meaning.
Refusing to own a word, accept it, and take pride in it, is pretending it doesn't exist.Nobody's saying that we should pretend anything doesn't exist.
And all that does is lead to people finding new words that eventually take on the same connotations. I think we will have to agree to disagree on this.Choosing what language we employ so as not to deride or insult others is not pretending anything; it's just avoiding unnecessary harm or stigma.
No, that word is still overwhelmingly used as a racist slur.So the N word is a term of familiarity then and not a racist slur?
Actually, the colloquial sense of "literal" is recognised in almost every dictionary, including the OED and Merriam-Webster, and has appeared in dictionaries since 1909. It's a prime example of terminology taking on additional senses through widespread usage.Or that literal instead now means figurative?
Merriam-Webster said:"There is [...] a strong impulse among lexicographers to catalog the language as it is used, and there is a considerable body of evidence indicating that literally has been used in this fashion for a very long time.
Bollocks.Refusing to own a word, accept it, and take pride in it, is pretending it doesn't exist.
It does raise an interesting question theoretically - if a work presents a theme that you disagree with, how fair is it to criticize the work based on that theme, and if so, how far will it colour your judgement? Because I can certainly name works of fiction whose theme I fundamentally disagree with, and generally, that would decrease my appraisal of them.The Polygon writer disagrees with the message the game tries to sell. Not about "transgenderism" or "representation", but about "human nature" in the face of extreme circumstances.
I find that angle of dissection more interesting, than another tired debate about virtual character's genitalia.