I get piracy is bad. I mean my friend still torrents files like a ************ but we know it is bad
Ripped off? If it were food, water or taxes then it could be considered being ripped off, but games aren't essentials.YukoValis said:If they started pricing right I wouldn't consider piracy. 60$ for medal of honor? 50$ for front mission evo? 40$ for dead rising 2? These games are not worth the price, and I've gotten ripped off way to many times. Oh and for anyone who says "you can wait for the prices to drop" take a look at CoD MW 2. Still 60$ after about 2 years, and it's only half as good as CoD 4. Price them reasonably and sure I'd buy it. The only time I wouldn't pirate ever would be for companies just starting.
bob1052 said:So if you were hurting for cash, and you wanted a car, would you see stealing that car as an acceptable way? Just because you wouldn't get the game if pirating around, doesn't make pirating acceptable./quote]
Nope. If you could magically make a copy of a car appear, though, why would you not do that?
As stated earlier in the thread as a reply to this exact post: No, prices are, generally always the same for a new release today.bob1052 said:The overall cost of a game is determined by how much work is required to make it. The reason some indie games are cheap is because they only need to recuperate the relatively small costs of production. If a game costs more to make, it will cost more to buy.
In any case, maybe the fact that most games are so expansive to make is the problem. If you can't cover the cost of production, instead of blaming pirates, maybe lowering the cost of production might be worth a try?
Download it from the internet?DazBurger said:You are stealing something you don't need because its too expensive? You could try doing whats normal to do in that kind of situation...
I think Valve begs to differ. It may be socialist, but that is no excuse to pirate. If you're being serious, please look at your argument again.shootthebandit said:large corporations are evil, there only goal is to suck every last penny out of you. pirates are people who share media, sharing is a concept known as 'socialism' big capitalist corporations dont like socialism
I understand where you are coming from, but if the PC Devs didn't do all those things, the pirates would have their way much more easily. Better be safe than sorry.matthew_lane said:Yet computer game companies treat there entire fan base like criminals, with unworkable anti-piracy software built in, which makes it impossible to sell on via EBgames refurbished games system, which means the games i want are not sold on PC at games stores (best example of this is the new Transformers Game which EBGames has on every concsole system including the DS, but not on PC... Anywhere in the state, with no intention of purchasing it).icame said:I found an article, its 10 pages long, but is the most in depth look at piracy i have ever seen.
He takes a very unbiased look at it, and i plead to anyone who still pirates games to go read it.
http://www.tweakguides.com/Piracy_1.html
So to all you computer game designers, stop treating your entire fan base like criminals & maybe you'll stop forcing them to be criminals.
Also how about bringing out a Demo or two... Because theres nothing worse then spending $100 on a brand new game, only to find out it clashes with Windows 7, or your graphics card, or some other glitch so wont install or fails to run.
In all this its the consumer whose the victim, not the giant company racking in the money.
-M
p.s I dont pirate games, but i can see why i would.
Xzi said:Regardless of its quality, they spent that on making it. If the quality is bad, don't play it. Pirating it isn't some kind of way to respond to bad quality. That's just your terrible excuse for pirating.Zukhramm said:Exactly. Why waste a bunch of money on production costs if the game you're making isn't in the least bit original? These developers can't possibly believe for a second that they can spend millions of dollars on another cookie-cutter FPS and expect to recoup the costs. It's going to bomb, or have mediocre sales at best, regardless of whether or not piracy is involved.bob1052 said:So if you were hurting for cash, and you wanted a car, would you see stealing that car as an acceptable way? Just because you wouldn't get the game if pirating around, doesn't make pirating acceptable./quote]
Nope. If you could magically make a copy of a car appear, though, why would you not do that?
As stated earlier in the thread as a reply to this exact post: No, prices are, generally always the same for a new release today.bob1052 said:The overall cost of a game is determined by how much work is required to make it. The reason some indie games are cheap is because they only need to recuperate the relatively small costs of production. If a game costs more to make, it will cost more to buy.
In any case, maybe the fact that most games are so expansive to make is the problem. If you can't cover the cost of production, instead of blaming pirates, maybe lowering the cost of production might be worth a try?
Believe it or not, developers are a thing called businesses. If you honestly think your enjoyment is their number one concern then you are quite wrong.Garak73 said:So it's safe to say that devs are more interesting in fighting pirates than they are in pleasing their customers? That might be why so many people think that quality of games is decreasing.Nouw said:I think Valve begs to differ. It may be socialist, but that is no excuse to pirate. If you're being serious, please look at your argument again.shootthebandit said:large corporations are evil, there only goal is to suck every last penny out of you. pirates are people who share media, sharing is a concept known as 'socialism' big capitalist corporations dont like socialismI understand where you are coming from, but if the PC Devs didn't do all those things, the pirates would have their way much more easily. Better be safe than sorry.matthew_lane said:Yet computer game companies treat there entire fan base like criminals, with unworkable anti-piracy software built in, which makes it impossible to sell on via EBgames refurbished games system, which means the games i want are not sold on PC at games stores (best example of this is the new Transformers Game which EBGames has on every concsole system including the DS, but not on PC... Anywhere in the state, with no intention of purchasing it).icame said:I found an article, its 10 pages long, but is the most in depth look at piracy i have ever seen.
He takes a very unbiased look at it, and i plead to anyone who still pirates games to go read it.
http://www.tweakguides.com/Piracy_1.html
So to all you computer game designers, stop treating your entire fan base like criminals & maybe you'll stop forcing them to be criminals.
Also how about bringing out a Demo or two... Because theres nothing worse then spending $100 on a brand new game, only to find out it clashes with Windows 7, or your graphics card, or some other glitch so wont install or fails to run.
In all this its the consumer whose the victim, not the giant company racking in the money.
-M
p.s I dont pirate games, but i can see why i would.
And with that in mind, they should focus on both. But let's say a game is golden but it has no anti-piracy built in at all. I think you know what happens next. And as the poster above stated, maybe if the customer paid money to suppourt the dev they could focus more on the quality instead of trying to stop the pirates.Garak73 said:So it's safe to say that devs are more interesting in fighting pirates than they are in pleasing their customers? That might be why so many people think that quality of games is decreasing.Nouw said:I think Valve begs to differ. It may be socialist, but that is no excuse to pirate. If you're being serious, please look at your argument again.shootthebandit said:large corporations are evil, there only goal is to suck every last penny out of you. pirates are people who share media, sharing is a concept known as 'socialism' big capitalist corporations dont like socialismI understand where you are coming from, but if the PC Devs didn't do all those things, the pirates would have their way much more easily. Better be safe than sorry.matthew_lane said:Yet computer game companies treat there entire fan base like criminals, with unworkable anti-piracy software built in, which makes it impossible to sell on via EBgames refurbished games system, which means the games i want are not sold on PC at games stores (best example of this is the new Transformers Game which EBGames has on every concsole system including the DS, but not on PC... Anywhere in the state, with no intention of purchasing it).icame said:I found an article, its 10 pages long, but is the most in depth look at piracy i have ever seen.
He takes a very unbiased look at it, and i plead to anyone who still pirates games to go read it.
http://www.tweakguides.com/Piracy_1.html
So to all you computer game designers, stop treating your entire fan base like criminals & maybe you'll stop forcing them to be criminals.
Also how about bringing out a Demo or two... Because theres nothing worse then spending $100 on a brand new game, only to find out it clashes with Windows 7, or your graphics card, or some other glitch so wont install or fails to run.
In all this its the consumer whose the victim, not the giant company racking in the money.
-M
p.s I dont pirate games, but i can see why i would.
Because having the game for free causes people to want to pay for the game. I would wager that the majority of people who would pirate, won't pay for their game after playing the pirated version.usucdik said:Piracy is great for developers. People that wouldn't buy it anyway get to try it out, and they in turn can influence the people that are willing to buy stuff. Everyone wins!