Todd Howard, Skyrim Dev, thinks COD is 'hardcore'.

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WorldFree55

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AgentBJ09 said:
DustyDrB said:
Wow. People in this thread are actually angry about this. I don't even play Call of Duty and...well, I feel nothing about this.
You and I both. It's just his opinion after all, yet after reading this, it sounds like he somehow reached through a computer screen and slapped the faces of some of the posters in here by saying that.

There's absolutly nothing wrong with streamlining. It only means making things easier to understand, and when was that any harm to gaming? Last I recall, Oblivion had a lot more depth to gameplay then Morrowind did, yet that was more streamlined.
Because all of a sudden having a map marker and fast travel into the game makes the whole experience of the game less satisfying apparently. (seriously their were people that wanted to instead look at the journal every 10 sec to keep remembering where to go and who to talk too with no kind of direction assistance instead of help from a map marker that applies to basically every single game.)
 

dantoddd

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Thaius said:
Secondly, he's not saying, "We want to make Skyrim like a fantasy Call of Duty!" He's saying that the RPG elements in Call of Duty's multiplayer means there is an audience outside of the core gamers for this type of game, and they want to capitalize on that. All it means is that there are people out there who perhaps wouldn't profess to be interested in a gigantic RPG like this one, but might be anyway.
that's the general drift I got as well.

although the degree to which CoD is purportedly hardcore is nothing compared to hardcore-ness of the elder scrolls series.
 

DustyDrB

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ChromeAlchemist said:
If CoD is hardcore, what the fuck is Counter Strike?
Also hardcore? It's just different ways of doing things. Why do gamers have to act like old-school nobility stuck on a public transit with peasants?
 

Nurb

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As far as I'm aware it's:
-Hardcore: games that usually fill some sort of niche with a higher than normal learning curve, and challenge
-Mainstream: Games made for mass appeal, usually not as challenging or hard to learn to get as many people into it as possible.
-Casual: Games like peggle, bejeweled, farmville, Wii, etc. Games anyone can play.

So COD would fall under "Mainstream"; not something your mom would play, but it's not exactly demanding in regards to gamepla either. It's definately made for mass-appeal through story and visuals. I Think someone used the term "shooting gallery" which isn't exactly a bad thing.
 

WorldFree55

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bussinrounds said:
Hal10k said:
ChupathingyX said:
Hmmm, I wouldn't be surprised if in the future the Elder Scrolls series becomes mianly action with "RPG elements".

Bethesda games never did have much choice in them anyway since Todd came around, seriously what choice and consequence is there in Oblivion?

You can join every available faction, the main story is linear, you can use every armour with grind, every weapon with grind and become good at any spell school with grind.
Todd was actually the head guy behind Morrowind, which subverts many of the thgings you just said. I wouldn't dismiss him out of hand.
Well, times have changed.

By bussinrounds [http://profile.imageshack.us/user/bussinrounds] at 2011-06-18
Times have changed indeed, and for the better too.
 

AtheistConservative

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A few points, in terms of choice Elder Scrolls games have incredible amounts of choice. The player really gets to define their playing style, equipment, dialog, and morality. Additionally you could create 2 identical characters and give them to 2 different players and by after say 10 hours of game play there would already be incredible differentiation between them, based on what those individual players emphasized.

A lot of the anger on this thread could've been avoided simply by reading the article. Tom specifically talks about not focusing on "accessibility" but on making the experience less confusing whether you had played Elder Scrolls before or not. One of Oblivion's main weaknesses is that if tried to create a character without any real idea on how you were going to play, you were screwed. You simply had to start over, which meant that you had to agonize on every little detail during character creation. In comparison if you look at COD, you simply start playing multiplayer and pick perks, weapons, and weapon modifications as you go, and if you find something is less useful than you hoped, it isn't a big deal.

Given that COD is the most successful game out there, not looking at what its doing well would be foolish. Imagine a car company that had heard about vehicles with good gas mileage but said "NO! Our customers only care about horsepower. Now, where are those blueprints for the V20's?"
 

Signa

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I feel like every time something is released regarding Skyrim, an ugly picture just became a little more focused. It could still be my imagination incorrectly filling in the gaps, but the more I hear, the less the blurry circle in the middle of this picture looks like a majestic galaxy and a lot more like Goatse.
 

Caligulove

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Honestly, I dont think that the comment should matter to RPG fans.
Sounds like he is talking about the most popular game right now and how RPG elements are really entering just about all games, giving them a good complexity, even if the hardcore gamers that play even realize it. So many gamers seem to be looking for anything that will make them worry and complain about how one of their favorite games could-possibly-from-what-it-sounds-like-even-though-its-almost-entirely-hearsay become DUMBED DOWN. Sounds like some anxiety problems.
 

WorldFree55

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Xzi said:
AtheistConservative said:
A few points, in terms of choice Elder Scrolls games have incredible amounts of choice. The player really gets to define their playing style, equipment, dialog, and morality. Additionally you could create 2 identical characters and give them to 2 different players and by after say 10 hours of game play there would already be incredible differentiation between them, based on what those individual players emphasized.

A lot of the anger on this thread could've been avoided simply by reading the article. Tom specifically talks about not focusing on "accessibility" but on making the experience less confusing whether you had played Elder Scrolls before or not. One of Oblivion's main weaknesses is that if tried to create a character without any real idea on how you were going to play, you were screwed. You simply had to start over, which meant that you had to agonize on every little detail during character creation. In comparison if you look at COD, you simply start playing multiplayer and pick perks, weapons, and weapon modifications as you go, and if you find something is less useful than you hoped, it isn't a big deal.

Given that COD is the most successful game out there, not looking at what its doing well would be foolish. Imagine a car company that had heard about vehicles with good gas mileage but said "NO! Our customers only care about horsepower. Now, where are those blueprints for the V20's?"
Successful or not, we're talking about FPSes vs RPGs here.
No were not, maybe YOU want to talk about that but that's not what the thread is about. If you want to talk about RPGs and FPSs, there are many other different threads about that.
 

WouldYouKindly

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CoD is hardly hardcore. Personally, hard should be the operative word. The online is fucking easy if you play like a cheap little *****.

That being said, Oblivion could be piss easy with the right bow, a high sneak skill, and night eye or a detect life spell. I was never touched in any dark place and I only attacked in the dark.
 

WorldFree55

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Xzi said:
JNA17 said:
oh it's you again? I suppose your going to take this statement more seriously then the time Fox News's twitter said Obama was killed?
Well, yeah, given the fact that was somebody hacking an account and this was direct quote from the lead designer of Skyrim. Looking at the design choices he has made, it all makes sense after hearing this.

JNA17 said:
Xzi said:
Successful or not, we're talking about FPSes vs RPGs here.
No were not, maybe YOU want to talk about that but that's not what the thread is about. If you want to talk about RPGs and FPSs, there are many other different threads about that.
Oh you can bend reality now, eh? Impressive. It's right in the title, genius. "Skyrim (RPG) developer discusses his thoughts on CoD (FPS).
Ah yes, design choices you don't agree with? Which is ok everyone has their own tastes.

Yeah, thoughts about ONE game, not about two different genre or how it relates to his own products. Again, not that hard to figure it out.
 

remnant_phoenix

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"Skyrim guy says CoD is 'hardcore', which is a compliment of gaming quality to the highest degree."

"But we know CoD is shit."

"Therefore Skyrim guy wants to make Skyrim more like shit!"

Lapses in logic and jumping to assumptions much?
 

WorldFree55

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Xzi said:
JNA17 said:
Yeah, thoughts about ONE game, not about two different genre or how it relates to his own products. Again, not that hard to figure it out.
Two different games, of two different genres, both of which he mentions in the same interview. Try to keep up, and stop wasting my damn time with semantics.
In the WHOLE interview article, the only time he even mentions an FPS game (call of duty in this case) was in the very last paragraph, which is something your clinging on.

I suggest you stop wasting your own time if you insist on thinking that way. Because it seems you did not even click on the link in the article. Which again is OK since not a lot of people do either. It will come eventually...well hopefully :).
 

Kahunaburger

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Haha, this guy is probably just trolling the fans at this point. Honestly, I'm won't be worried until I see orcs running around with noobtubes.
 

Troublesome Lagomorph

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bleachigo10 said:
...Who the hell is Todd Howard?

OT: I don't know if making classes and choosing perks can be considered rpg elements. I haven't played any of the recent Cod games but I would imagine that creating classes in it is just choosing which guns you want to use, but i'm probably way off. I don't know, maybe he's right.
You aren't off in the slightest. You make a class, you name it then choose what gun, perks and grenades you carry.


That's it.

Oh, and you unlock guns as you level up.
OT: Yeah... no. Todd... no. I know you want the COD fanboys to buy your game so the company that you work for can make a good profit and you can keep your job but... no.
 

lord.jeff

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I don't get it whats the problem the guy likes Call of Duty, seriously whats the issue here?
 

kingcom

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JNA17 said:
Xzi said:
JNA17 said:
bussinrounds said:
Hal10k said:
ChupathingyX said:
Hmmm, I wouldn't be surprised if in the future the Elder Scrolls series becomes mianly action with "RPG elements".

Bethesda games never did have much choice in them anyway since Todd came around, seriously what choice and consequence is there in Oblivion?

You can join every available faction, the main story is linear, you can use every armour with grind, every weapon with grind and become good at any spell school with grind.
Todd was actually the head guy behind Morrowind, which subverts many of the thgings you just said. I wouldn't dismiss him out of hand.
Well, times have changed.

By bussinrounds [http://profile.imageshack.us/user/bussinrounds] at 2011-06-18
Times have changed indeed, and for the better too.
Oy vey, this guy again. If you want Call of Duty, go play Call of Duty. That's not what most RPG fans, old or new, want influencing their games. And with good reason.
oh it's you again? I suppose your going to take this statement more seriously then the time Fox News's twitter said Obama was killed?
:eek:.... You best be troll'n