Let's be honest here, in most cases they aren't trying to guilt legitimate consumers.GonzoGamer said:However it's weird that they use it to try and guilt legitimate consumers with the data.
The only time we hear publishers or devs pull out numbers for piracy or whatever 'evil' they're against, it's usually to support one of their 'fuck you, legitimate consumer' actions such as draconian DRM or online passes. That's not guilting the legitimate user that's saying "Shut the fuck up, none of you can be trusted."
This is corporate finance, reality isn't a frequent visitor and perception is king. That makes losing potential money just as bad as losing real money when you have to explain it to all your stakeholders and shareholders.My point was that it's not money that they would otherwise realistically be making.