Lufia Erim said:
In final fantasy 12, there is a mini optional boss with 50 million HP. Problem is at best you can only do 9999 damage. So right off the bat at BEST you have to hit him 5000 times. Doesn't sound too bad right? Well you won't be hitting him for that every time. With buffs and debuffs sometimes dead allies and having to focus on recovery, and the fact that this guy has a couple of different phases, it makes for a very hard and long boss fight. If i remember correctly he gets regen at about 5 or 10 million hp left.
You forgot the best part, where at 50% HP he boosts his defenses, reducing the damage cap against him to 6999.
At low HP, he just fucks with you by casting Reflect on your party - if you've been using 'Renew' to heal, then you're right fucked. Get that Dispelga going or use Curajas, otherwise that's another 50 mil to burn down.
OP: Baiten Kaitos: Eternal Wings and the Lost Ocean has two of 'em. The fight against Fadroh and the fight(s) against Giacomo, Ayme and Folon.
Fadroh starts off easy enough - he's a big dude, does a pretty nasty combo that you need to block but otherwise isn't too bad. He's got a bit of health, but an 80% weakness to one of the elements so it's not too bad, right? But then the RNG kicks in, and he uses 'Orb of Magical Offense' early in the fight. Suddenly, he's comboing you for 5000 damage (which you don't have at that level), even when you block every attack. He goes from 'fairly straight forward' boss to 'Murderous rampage since you never have enough revives' in a single turn.
The fight is all down to luck. He can never use Orb of Magical Offense... or, rarely, he can use it
twice.
The second fight is a triple boss battle, which is
fucking difficult. It's basically a mirror match, since in the game you have a party of 3, and you're now going toe-to-toe with these guys. And they work together. Folon buffs his allies attack damage and gives them a free turn (while also doing heavy combos himself), Ayme is FAST and does 9 hit combos to burn up all your defense cards (and also heals her allies for a couple thousand HP), and Giacomo does some brutal combos that are incredibly hard to survive even with blocking. It is, quite simply, the hardest boss fight in the entire game, far outstripping the final boss (who only attacks twice per turn, while these guys get up to 4 per turn). They all also use different elements for their attacks, which makes them that much harder to deal with.
After you beat them though, you get a sweet cutscene about Giacomos backstory... and then he roars with defiance
and fights you again. Yep, the hardest boss fight in the entire game
and you have to do it twice in a row. All in all it's like a solid two hours of gameplay, since the fights go on for so long and there's cutscenes both before and after it.
On the bright side, it's a fucking intense two hours, and the story revealed during it is really well done. Plus it feels so good when you knock them down for the last time.