Trash-Talking Sony Engineer Blasts Kinect Lightsaber Game

Gamblerjoe

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Oct 25, 2010
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Gaming technology is not ready for lighsaber games yet. More accurately, the reasearch and development needs to be done, and the reliability of the technology needs to be tested on a wide scale. That is what Nintendo is doing right now. The technology has been around forever, but it takes a lot of money to refine it into a specific product, which means the big 3 are going to take baby steps getting there. Its just good sense from a business standpoint. Its pretty funny to see that Sony Engineer write a big ass check though.

2 or 3 gaming generations from now, ill be the first one overrunning women and children to get at the uber lighsaber flailing game.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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The Rockerfly said:
Oh surprise surprise someone from a different company thinks a competitors product is worse

:eek:

The shock
Yeah. Right or not, it still reads as some dude trying to bash the competition.
 

The Random One

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May 29, 2008
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Well, if there is a third party boat for you to put in your living room and play Kinect Adventures, we need only to wait for a third party stick.

It'll be called the Stickect?.
 

Schizzy

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Oct 9, 2008
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Well, it may not be well suited for lightsaber duelling, but it'll be more than adequate for force-wielding powers.

Suck on that! :p
 

dragonburner

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Feb 21, 2009
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Shouldn't you be holding something for a lightsaber? Kinect would be good for force push, but otherwise I would go with PS Move.
 

Raziel_Likes_Souls

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Mar 6, 2008
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You wanna know why he thinks the PS3 has the best lightsaber games? Because they've already won the battle of awesome lightsaber games, using this guy:

/thread
 

ahrnygoose

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Feb 20, 2008
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Dana22 said:
Here you are, Kinect lightsaber, with a stick. Remember that this is amateur work using freeware drivers.

That seems pretty cool, but is the response time of the Kinect that off? I haven't gotten to experience it in-person yet.
 

Cory Rydell

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Feb 4, 2010
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Wow so what? Microsoft may have to include a tiny insignificant, most likely cheap (but more expensive than it ever should be) peripheral with a game to make it immediately capable of doing all the Move does and more. Maybe if the Move didnt seem like such a simple "one-up" of the wii I could take this seriously but to me it seems like Microsoft tried to do something a little different at least. Anyways,I dont really care as long as it means that there is going to be a war between the two companies to make a sweet sword fighting game. Its what Ive wanted since I first battled vader with a joystick, plus the freeware driver lightsaber proves the kinect is capable
 

Midniqht

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Jul 10, 2009
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I love how this has just become a "look look, we can do it better!" competition. Sony says this, Microsoft says that.. back and forth bickering. And it's not even the fanboys this time
 

General_Potatoes

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Jun 22, 2009
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The lego star wars games were fun. but yeah it wouldn't work out all that well. And a question from me: what is the kinect like. is it any good?
 

Motiv_

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Jun 2, 2009
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Sony and Microsoft are acting like children, and have for as long as I can remember.

Like seriously, this is what I was expecting out of fanboys, not Sony employees.
 

Sneaky Paladin

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Jan 21, 2009
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I would be fine with using an outside stick to play a star wars game. As long as it's something you provide. Like a stick from outside or a rolling pin. Mostly because I like the thought of cutting down stormtroopers with my willy
 

unacomn

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Mar 3, 2008
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He has a point. Mgestyk runs on similar tech to the Kinekt and it needs an extra peripheral for 1:1 lightasber tracking. In it's case, it was a Wiimote, in essence making it a device very similar to Move.
 

TehAudioSurfer

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May 25, 2010
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Well, Sony and MS are always challenging each other like this, nothing to ramble about really.

Off topic: Can one of these companies give imaginary sports a break and make an orchestra conducting simulator, I want one.
 

SL33TBL1ND

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Nov 9, 2008
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Not only is he right, but I'm pretty sure I'd be more comfortable holding something than flailing my arms.
 

Lucane

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Mar 24, 2008
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Dana22 said:
Here you are, Kinect lightsaber, with a stick. Remember that this is amateur work using freeware drivers.

The guy didn't say it couldn't work on the Kinect with some kind of stick,he said it could work very well without a stick do to how it would have to percive the hilt of the blade just from a various shaped hands.

He's saying it would be contradictory to what Microsoft is trying say Kinect is as in being a completely controller free playstyle,not a total trashing of the hardware just a short coming he thinks thier product would handle better.
 

Lucane

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Mar 24, 2008
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Nurb said:
No sword swinging game of any kind can work without proper force feedback
I was just thinking about that a minute ago (provided it is has a controller of course like Move or Wii possibly) it could follow your movements as you do them but when it comes time to connect with a object it shakes(rumbles) meaning you should either:
A. stop if it's a harder target or another lightsabre,then either follow a loose pattern of movements to over power the opponent or waitinging for an opening to do a complete open ended slash/stab/thrust/hack/mark of Zorro style "Z".
B. slowly continue the swing to mimic resistance in cuting soft targets.
failure to do so cuases an automatic rebound/deflection of the in game character with giving you the player a forced controll repositioning to a(one of several?) neutral stance.