Then you have no idea what you're talking about. If all you're doing is gener-hating, not only are you keeping forcefields down for your cappers, but if 4 or so techs decide to run in to repair the generator, you're distracting 4 times the number of people on your team who are down there. It only becomes a problem when 4 of your guys are down there. As I said in my previous post, Tribes is a resource game, and your resource is players.poiumty said:If you're not capping or defending the flag, there's a high chance you're being useless. Going for the generator and doing nothing else can lose you the game as though you weren't even moving from spawn. I've found it's way more easy to be useless in this game than tf2 - sometimes, no matter what you do, you don't feel like you've contributed at all unless you upped the score yourself, and only the pathfinders and the doombringers on the flag have any real worth.SL33TBL1ND said:Well yeah, but they have to go pretty out of their way to do absolutely nothing. Tribes is a resources game, and if one of your team mates is keeping two enemies busy, you're ahead on "player-advantage".
It is far harder to be completely useless in Tribes, than it is in TF2.
I've never seen anyone completely ignored. More often than not, bad players get swamped by 3 or more people looking for easy credits. So even if you're not doing anything at all, you're keeping people busy.Shanicus said:I dunno about that... due to the fast nature and projectile weapons, it can be pretty easy to be useless in a match. More often then not if an enemy just can't hit me (Playing as Juggernaut too, so it's real easy to hit me) then I just fly past them; if they come to a sudden halt, I just drop an explosive on their head and keep going as well.SL33TBL1ND said:Well yeah, but they have to go pretty out of their way to do absolutely nothing. Tribes is a resources game, and if one of your team mates is keeping two enemies busy, you're ahead on "player-advantage".The Crotch said:Oh, trust me.SL33TBL1ND said:It's really good. A lot of the time in TF2 a game is won by around 3 people on the team and everyone else's contributions were basically nil. In Tribes, everyone is doing something that actively furthers your goals.ResonanceSD said:Yeah, but can it compete with TF2? (or brink, but we never talk a out brink)
People find ways to be useless.
It is far harder to be completely useless in Tribes, than it is in TF2.
It's quite possibly the first Online Shooter I've played where you can actually be considered a 'non-threatening combatant' by the enemy team and get completely ignored. Of course this works in your favor as well sometimes, like luring enemies in for a cheap kill then scoring a Triple Kill with a single Mortar...
Sentinels I understand, because they literally don't do anything if they aren't being played well. With other classes, though? I always see someone try to take them out. If a bad PTH is near your flag, you kill them so they don't set off your claymores or destroy your forcefields. Also, heavies are just fine as long as they stand on the flag. Even if they don't shoot anything, all they need to do is just stand there.Shanicus said:It's not a common thing in games, but it happens now and then. Medium classes, Brutes and Infiltrators get a fair amount of attention regardless of player skill, but Sentinels, Pathfinders and Juggernauts get ignored when they can't do their jobs properly (I.e. Pathfinder that moves slowly/avoids flags, Juggernaut that can't hit anything, Sentinel that can't headshot).SL33TBL1ND said:I've never seen anyone completely ignored. More often than not, bad players get swamped by 3 or more people looking for easy credits. So even if you're not doing anything at all, you're keeping people busy.Shanicus said:I dunno about that... due to the fast nature and projectile weapons, it can be pretty easy to be useless in a match. More often then not if an enemy just can't hit me (Playing as Juggernaut too, so it's real easy to hit me) then I just fly past them; if they come to a sudden halt, I just drop an explosive on their head and keep going as well.SL33TBL1ND said:Well yeah, but they have to go pretty out of their way to do absolutely nothing. Tribes is a resources game, and if one of your team mates is keeping two enemies busy, you're ahead on "player-advantage".The Crotch said:Oh, trust me.SL33TBL1ND said:It's really good. A lot of the time in TF2 a game is won by around 3 people on the team and everyone else's contributions were basically nil. In Tribes, everyone is doing something that actively furthers your goals.ResonanceSD said:Yeah, but can it compete with TF2? (or brink, but we never talk a out brink)
People find ways to be useless.
It is far harder to be completely useless in Tribes, than it is in TF2.
It's quite possibly the first Online Shooter I've played where you can actually be considered a 'non-threatening combatant' by the enemy team and get completely ignored. Of course this works in your favor as well sometimes, like luring enemies in for a cheap kill then scoring a Triple Kill with a single Mortar...
Doombringers can get ignored dependent on the game, regardless of their skill - I've often seen Capture the Flag games where a good Pathfinder just grabs it straight out, all base defenses still intact. If the Doombringer has terrible accuracy, doesn't lock onto air targets and forgets to set up proper base defenses... well, it's like they barely even exist in the game.
Uh... no. Being fast in the game is not hard. Hold down space and jetpack up inclines. Rocket science.SmashLovesTitanQuest said:You are too slow. These are the complaints of a slow person.Zhukov said:Checked it out. Was not terribly impressed.
The maps are huge and everyone moves fast. Sounds good, but the end result is that most of time you feel like you're firing at gnats.
Also, trekking across said huge map every time you die feels like a waste of time.
yer but the originals were very similar it and they were on the PS1 so realy it took Halo years to catch up...Tamrin said:A jet pack wearing love child of Halo + Unreal... very cool.
Ah yes, the "you just suck" defence. Always a classic. I like the "everyone sucks" variation though. Don't see that too often.SmashLovesTitanQuest said:Then you and other people suck ass. Deal with it and get better.
Or go play some game that makes use of hitscan, and have fun with that. But dont come bitching about how you actually need to *gasp* practice to get good in Ascend! What a terrible thing!
it does. But they are also the worst weapons in the game. Like the shotgun, which does decent damage, but needs melee range to do any..Zhukov said:Ah yes, the "you just suck" defence. Always a classic. I like the "everyone sucks" variation though. Don't see that too often.SmashLovesTitanQuest said:Then you and other people suck ass. Deal with it and get better.
Or go play some game that makes use of hitscan, and have fun with that. But dont come bitching about how you actually need to *gasp* practice to get good in Ascend! What a terrible thing!
Anyway, I'm awfully sorry I'm not stricken with awe by your darling game. It's just not particularly good.
...
PS. Tribes has hitscan weapons.
Hitscan weapons are of varying power, and often suffer from severe fall-off (reduced damage over range). The eagle and sparrow pistols are both extremely weak. The nova colt does good damage, but needing to reload every six rounds weakens it considerably. The shotguns can consistently get at least some damage (they're, like, 50 HP per pellet) in at short range, but are useless beyond that, and slow weapon swap speeds without the Quick Draw perk make even their situational use tricky. The sniper rifles do relatively little damage compared to other games, but they're the only scoped hitscan weapon in the game, and there is very little in the way of cover. Bad snipers are useless, great snipers are godly.SmashLovesTitanQuest said:Yes, a classic, and one that holds true in this particular case.Zhukov said:Ah yes, the "you just suck" defence. Always a classic. I like the "everyone sucks" variation though. Don't see that too often.SmashLovesTitanQuest said:Then you and other people suck ass. Deal with it and get better.
Or go play some game that makes use of hitscan, and have fun with that. But dont come bitching about how you actually need to *gasp* practice to get good in Ascend! What a terrible thing!
"I am not to stricken with your darling game because I cant hit shit and modern FPS are usually so easy you can dominate within the first 5 minutes but I cant and it makes me so frustrated whaaaaaaa" - you, just now.
PS: The hitscan weapons do something like 5 HP damage per shot. Have fun needing 3 magazines to kill someone.
Then they should have made the game a 30$ purchase. Yes, they have to make money, but it would be nice if they could do so in a way that didn't require them to unbalance the game.poiumty said:The weapon/armor upgrades barely take a few matches to unlock (few extra for the final ones, but you still won't be a "veteran player" by the time you get them).KILGAZOR said:I totally agree that it's a really fun game, I just think it's a little unbalanced. Cuz of the unlock system, however, I'm boycotting spending any money on in-game items, at least as long as I can stand playing Technician with the crappy submachine gun instead of the grenade launcher. After buying multiple CoD and Battlefield games, I'm just sick of this unlock crap and I don't want to put any more money towards it than I have to.
The Technician SMG is widely considered overpowered in open areas where you can avoid explosive damage. And if you can aim it properly it's insanely powerful in close quarters too.
The unlock system is a way for them to make some money out of the game, and I don't know if I can fault them for that. They made a game worthy of at least a 30$ purchase and distribute it for free. "Boycotting" (I like how people are now using this word instead of "i don't want to" to make them look like some sort of videogame activist when they're in fact just being stubborn) will just make those unlocks all the more painfully slow.
But... but... but SHAZBOT! is the answer to everything.Sonicron said:Might have to dial it down with the game for a few days, though - I think it's a sign of playing too much when your reaction to a real-life mishap is exclaiming "SHAZBOT!".