EA is following this trend with C&C4. Not going to buy either now and going to have all my college buddies boycott it.
Couple of weeks? I'd be surprised if it takes people more than a week. Two, tops.Davrel said:Can anyone explain to me how these measures will prevent piracy? (or at least explain Ubisoft's logic)
Give it a couple of weeks after launch and there's almost guaranteed to be a workable crack out there, rendering the whole process redundant.
I'm not saying I'll pirate the game, but I'm certainly not buying it now.
I have serious doubts about this.Random Bobcat said:To find something succesful, many stages have to be trialed before hand. It's like saying my current relationship is destined to fail because all my previous ones have. There will be a point where DRM is succesful, and thus the issue (for the company, which is the only thing that matters in the grand scale) will be resolved.
It is, it is! RUN FOR YOU LIVES!Altorin said:...Random Bobcat said:Don't even try and patronise me, I'm well aware there are individuals out there who's only purpose is to circumvent these failsafes.Altorin said:Bit of a news flash for you. Crackers are smart. Almost all of them have day jobs where they make enough money to buy all the games they want. They see cracking these games as a challenging puzzle. They will absolutely LOVE cracking Assassin's Creed 2.
Spore had a similar "Must be connected" DRM (it wasn't nearly as draconian as this, but I digress). It was cracked and released to the web a week before it was released on the street.
All DRM does is cause problems for legitimate consumers. This is the worst idea in the history of DRM.
These individuals also work for these companies implementing, said crackers are hired to aid them in creating new defences. Firewall manufacturers hire them, and now games companies do.
To find something succesful, many stages have to be trialed before hand. It's like saying my current relationship is destined to fail because all my previous ones have. There will be a point where DRM is succesful, and thus the issue (for the company, which is the only thing that matters in the grand scale) will be resolved.
are you Skynet?
*High fives* perfect simile!Hopeless Bastard said:Well, so far they've tried hardware and software approaches. Both were quickly circumvented. Console piracy is also pretty rampant (and pathetically easy), but no one admits it.Random Bobcat said:There will be a point where DRM is succesful, and thus the issue (for the company, which is the only thing that matters in the grand scale) will be resolved.
Thing is, the current state of piracy is built around easy cracks that involve editing only a few lines of code. With come copy/paste here and there. The harder the copy protection, the harder they work. But to steal another's metaphor, its the frog (customer) in boiling water (DRM) with the pirates sitting in a boat. Every time the publishers turn up the heat (add more drm) the pirates only have to make small modifications to their boat (tactics).
I have to say, that first post didn't really do much to sway me to the opinion that you are not an artificial intelligence bent on the subjugation and destruction of all organic life.Random Bobcat said:How much fun I would have if I was.Altorin said:...
are you Skynet?
Just to clarify as well, I don't necessarily agree with all this DRM malarkey, I just see it in the manufacturer's eyes. Additionally I have the benefit of it not affecting me, so I can judge based on information rather than emotion (which seems to be fuelling a LOT of posts in this).
The normal consumers that do get stained with this; chin up basically. You're part of the demographic that is judged to be sacrificable for the greater good (profit margin).
If pirates didn't exist this wouldn't. If car thiefs didn't, I wouldn't have a garage. Don't hate the players, hate the game.
mmmmmmm..... politics..... gotta love it!obisean said:I can see the announcement now:
"Due to the poor sales and high piracy rate of the latest Ubisoft PC games, we have decided to limit our future selection of games for PC."
And they would probably seriously blame the pirates, 100%, for ruining it for everyone.