MianusIzBleeding said:
Burst6 said:
MianusIzBleeding said:
First off, I defy any PC gamer to say they haven't pirated a game before....seriously. It's rife on PC
Secondly, to people bitching about Ubisofts DRM. I think always online DRM is a good thing and heres why:
They want to know that the copy of, say, Assassins Creed you are playing is a legit copy. The old CD key tactic is pretty much useless due to the sheer amount of Keygens floating about the web. Therefore, always online DRM allows them to check that the copy you are playing is legal.
If you made a game that cost a tonne to develop you would want to make sure no one pirated it, right? Well thats what Ubisoft are doing...
You know, except for the fact that the DRM gets cracked within days(sometimes instantly) for games. So when the game is released, the pirates will have a better quality game than the people who actually bought it.
Two neighbors get a ubisoft game. One pays for it, one pirates it. One day, something happens that deprives them of internet connection (maybe a storm or they're using their laptops for entertainment in a place without wifi). Which one has the better game version?
If DRM is hacked that easily (I didn't know with me not being a PC gamer) then I'm surprised more developers haven't jumped ship
As for your question, they both have the same game version...just one wasn't paid for. I'm guessing most PC gamers have a backup plan for when they aren't online so playing something else shouldn't really be a problem. I play Halo online and when my connection drops I play GTAIV instead.
PC piracy is too much of a problem now and its gonna be nigh on impossible to stop
As I said, pirates have essentially robbed PC of Ubisoft
Developers will NEVER be safe from pirates. Even if every developer moves to consoles, it's not like consoles can't be hacked. A good percent of the pirates will just move on to consoles. Making draconian DLC that only hurts the people that buy your game is a great way to get more pirates.
Besides, it's not like pirates make PC gaming unprofitable. If they did, valve, blizzard, and even mojang wouldn't exist.
And they don't have the same version. One has DRM that makes it worse for them if they don't have internet, and one doesn't. Besides, isn't it frustrating when you get a new release you're been waiting for for years, but then getting home and figuring out you can't play it because you don't have internet access all the time?
Pretend there's an MMO where a raid boss is invincible to normal attacks, and whenever you attack him he just releases a massive burst of fire that hurts everyone in the raid. You can't beat this boss directly, and you need to think of another way to finish him off, but your raid leader just keeps charging in headfirst with a massive hammer. Everyone keeps trying to tell the raid leader to stop, but he won't for whatever stupid reason. The boss isn't taking any damage, but the raid is.
Then, when the raid leader gets low on HP, he whines to the other raiders that they suck, and leaves.
Someone earlier in the post gave me a link saying that Ubisoft's pc sales dropped drastically after the DRM. If that's true, then this analogy is perfect.