There's been plenty of acclaim for the gameplay.BehattedWanderer said:Interesting that you label some of those with unique stories, whilst criticizing them earlier for being unoriginal and uncreative. Similarly interesting how the biggest compliment the game has received is that it's pretty, visual, and cinematic--all good qualities, but there's no good word to be had for gameplay. One would think an acclaimed game would have acclaim about the gameplay...hmmm...
All I've heard is that it's functional, or suited, or fitting--hardly acclaim.Woodsey said:There's been plenty of acclaim for the gameplay.BehattedWanderer said:Interesting that you label some of those with unique stories, whilst criticizing them earlier for being unoriginal and uncreative. Similarly interesting how the biggest compliment the game has received is that it's pretty, visual, and cinematic--all good qualities, but there's no good word to be had for gameplay. One would think an acclaimed game would have acclaim about the gameplay...hmmm...
Han Solo is but a humble space pilot trying to eke out an existence that allows him freedom and security. He may seem self-serving and egocentric, but he prefers to make deals over exploitation and thievery. Additionally the films prove that he cares for his friends and their struggles because he knows they are righteous. Classic case of the little guy standing up to the man by living on his own terms.Bad Kermit said:So, I have to wonder if Yahtzee hates Han Solo as much as Drake. Same smug attitude. Same money-driven motivation. Same willingness to kill whomever he "needs" to kill.
Good characterization is independent of medium whereas narrative is not. That's why movies based on books have the same characters, but the plot is heavily altered.Erkenbrand said:Yet, your standard for good game writing is, "Would I be interested in watching a movie or reading a book entirely about any of these characters?" Is game writing perhaps a different animal from something that is purely cinematic?
I do not mean to be petty, but I believe the pun is correctly spelled "phat lewt."rofflemao said:Han Solo is but a humble space pilot trying to eke out an existence that allows him freedom and security. He may seem self-serving and egocentric, but he prefers to make deals over exploitation and thievery. Additionally the films prove that he cares for his friends and their struggles because he knows they are righteous. Classic case of the little guy standing up to the man by living on his own terms.Bad Kermit said:So, I have to wonder if Yahtzee hates Han Solo as much as Drake. Same smug attitude. Same money-driven motivation. Same willingness to kill whomever he "needs" to kill.
Nathan Drake on the other hand commits single-handed genocide and endangers public safety solely for some phat loot. They may seem similar, but one of them has honor and integrity while the other just dicks around for his own jollies.
Good characterization is independent of medium whereas narrative is not. That's why movies based on books have the same characters, but the plot is heavily altered.Erkenbrand said:Yet, your standard for good game writing is, "Would I be interested in watching a movie or reading a book entirely about any of these characters?" Is game writing perhaps a different animal from something that is purely cinematic?
Me too! I also wonder how he met Harry and Chloe and Victor, what his family lifes been like, why he wouldn't get a job, stuff like that.Mintycabbage said:I liked Nathan Drake, but I suppose Yahtzee is right in saying that he doesn't act very human (bullet absorbing and uber-physical strength aside). I did wonder at the intro, where he actually lived.
I don't want to squash your little love story with Han Solo there, but I think you might be talking of a different character... or you only saw the Return of the Jedi. Han Solo IS self-serving and egocentric for the most part of the first movie, he shoots people without hardly any provocation, would work for anyone providing that they pay, and its a smuggler that wouldn't care less about anyone else but himself.rofflemao said:Han Solo is but a humble space pilot trying to eke out an existence that allows him freedom and security. He may seem self-serving and egocentric, but he prefers to make deals over exploitation and thievery. Additionally the films prove that he cares for his friends and their struggles because he knows they are righteous. Classic case of the little guy standing up to the man by living on his own terms.Bad Kermit said:So, I have to wonder if Yahtzee hates Han Solo as much as Drake. Same smug attitude. Same money-driven motivation. Same willingness to kill whomever he "needs" to kill.
Nathan Drake on the other hand commits single-handed genocide and endangers public safety solely for some phat loot. They may seem similar, but one of them has honor and integrity while the other just dicks around for his own jollies.
I think it is, for the most part. But, I lean more towards the side that has the lead video game character be more likable than a movie character. I can watch a movie with a character I personally don't like because it is entertaining, but I don't like playing games where the character that I play is someone I don't like/can't relate to. You know, because, I'm actually invested in playing as the character.Erkenbrand said:As you pointed out, a game attempting to emulate a movie is like a dog almost managing to be a cat. Yet, your standard for good game writing is, "Would I be interested in watching a movie or reading a book entirely about any of these characters?" Is game writing perhaps a different animal from something that is purely cinematic?