I loved this particular Extra Punctuation. It reminds me why I like this chap. I'd like to coin the phrase:
"Yahtzee: Saying it so you don't have to."
Though on occasion, it does piss me off when he covers the points that I was already making myself. Makes me look unoriginal. I guess I'm just going to have to beat the dead horse vigorously enough to have something to sell as modern art.
I hate. HATE, this tendancy computer games are developing towards forcing you into objectionable actions. Drake is an evil selfish prick who deserves nothing less than the treatment he himself metes out to others. As soon as he killed that security guard, he became no more sympathetic than his nemesis'. Moral choice systems may be a wee bit cheesey, but when the moral choice is kill the innocent or don't play the game, my action is predetermined.
My problem here is projection. I roleplay in every game I play. That's the point to me, escapism. Being someone other than myself without the added trouble of relocation, training. passports and death. Oh and the fact that I can't actually get a spaceship with Nuclear Gatling Autocannons.
It causes me so much trouble as well. Take Dead Rising for example:
My friend: "Dude, yeah, those are escaped military prisoners... you'd better just leave her and run."
Me: [silently considers how long it's been since the last save point] "I... can't. I can't stand the idea of what they'd do to her."
Him: "Dude. They have a Jeep, with a Heavy Machine Gun. You have a pistol and a skateboard."
Me: [Grimaces and attempts the run. With a cunning combination of sudden sharp turns and use of dead flesh as cover, he makes it within 10 yards of the area exit before a .30 cal round turns his silly little head into a glorious spray of crimson.]
So... yes, I'm a freak and a fool.
As a result, Drake can lick my limey stick and choke on my Geordie knackers.
Good night.
...and Merry Christmas, for those whom may be concerned. z: )