kawligia said:
For quite a while, this show seemed to forget that Rob and Mike were playing an RPG. Glad to see a return to the roots. IMO, the funniest parts of the show come when Rob "bends" the RPG rules or just does unorthodox things much to Mike's dismay. That happened a lot in the first handful of episodes. Like when he kept searching for traps or when he kept throwing things down the well.
Yes and No. I mean, if all the show ever was was two guys roleplaying and ones a goof and one gets mad. It would get dull after the first season. There are only so many times you can call Rob an idiot before it gets boring which is why I recognized this from the original and took a different path when redoing it. My goal now is too make you forget that it's just a game and get you immersed in the story so when I do PULL you back to the two guys playing a game those scenes are still funny.
This is why characters like Roamin and Gaary help. Whos playing Roamin and whos playing Gaary? We don't know, all we know is that they are too NPC characters in the story Rob, Mike and Timmy are slowly creating. As the show pushes forward, I plan to keep building the story slowly. It's been 23 episodes and we haven't even seen a Dragon but with that said you know there is a long way too go still because in games like Dungeons and Dragons, when you get to the max level and beat the final boss, beat the big bad dragon and finish the quest you set out to do, the story ends. And that is something I want to be really far down the road.
Next week however is an episode I have been excited to do since I made the first episode of Unforgotten Realms two years ago. The Tower of Ulitmate Wizardy only with high level traps and puzzles, the kind of puzzles I would like to see if I was playing a Role playing game. I'm super excited and I think without a doubt it's going to be a lot of peoples favorite episode not so much for the humor but for the story. And if I can keep people hooked on the story, it will make it a lot easier for this show to not get dull.