Most people here don't really play MMOs from what I've noticed.Corven said:It's kinda sad that so far besides your comment, pretty much everyone else has decried this game as a WoW clone especially since most of the information we have about the game show's that it is more in line with Guild wars 2 in terms of it's gameplay mechanics.
It's really that simple; safe, tested formula= guaranteed return.Rainforce said:I get that, but since when was stagnation so popular?Akichi Daikashima said:WoW sells like crazy; people "clone" what's popular.Rainforce said:sadly, I must agree: generic MMO pretty much right here.
why are people so afraid to stray from the WoW formula?
why the HELL can't they just make it more like the other TES games, just scaled to MMO level (slower leveling, harder prices/etc.)? not to mention the apparent inability to bring graphics to a niveau that doesn't scream like "from 6 years ago" (or at least make the graphics more scalable so people with hardware from 10 years ago can still play it)
*sigh* will give it a try either way. Maybe gameplay and graphics is not everything to a game : O
Same reason for the influx of CoD-like FPS' in the recent years.
I still might check it (TESO) but only because it's Elder Scrolls.
I mean, theycould do BETTERalready DID better. Instead they're trimming it down to decades old mechanics.
008Zulu said:I am saddened the video doesn't indicate how many times the game crashed. Beta status aside, random crashing is kinda Bethesda's trademark.
Bethesda isn't developing this. It's Zenimax Online. Far as I know, Beth is working on a new expansion for Skyrim at the moment.SonOfVoorhees said:So Bethesda, now you have your MMO itch out the way and it will fail. They all fail. Get to making TES6, which is what people actually want, and make it more like Morrowind than Skyrim.![]()
As I scrolled throughout he comments my mouth dropped lower and lower.Hagi said:Actually pleasantly surprised by how much it's not a generic fantasy MMO.
- There's manual blocking and it seemed quite effective. In the fight he died damage was noticeably reduced when he blocked.
- There's no tab-targeting, although there does seem to be some aim-assistance.
- First-person mode is in and animations likely to follow.
- No quest markers seem to be present, especially no floating exclamation or question marks.
- Full movement during combat, no standing there and hitting each other in turns.
- Stamina-based sprinting is in, which hopefully is not used only for sprinting meaning it'll be an actual choice.
- ES style stealth is in, no turning invisible (besides spells that may be included) and hopefully taking some actual skill.
- ES style alchemy seems to be in, judging by the ingredients found on the starting rats. Hopefully this means all ingredients will be useful and not just high-level ones.
- Challenging? I must admit it's been a very, very long time since I've ever died in the starting zone of a MMO. The tester seemed to die easily when taking on multiple opponents and not doing much to avoid damage besides blocking once.
Certainly many things look like utter shit, the UI especially. But those are all the type of things that can be, and usually are, improved during alpha and beta stages.
The things that can't, the basic combat system, seems to be in working order and actually looks quite fun.
I'll definitely continue to keep an eye on this, it looks more and more promising.
Oh, you know... just like FPSs used to be Doom clones, so nearly every MMO is a WoW clone (though, sadly, most really ARE WoW clones)Aussie502 said:Not sure why everyone's calling this a WoW clone. I don't really see anything that resembles WoW besides the outdated graphics. It actually looks more like Skyrim than what I expected.
*slap*piinyouri said:Holy fuck I'm excited about an MMO.
Someone, slap me.
I'd say they're about as effective as the starting spells in Oblivion/Skyrim. Especially against higher lvl enemiesKaradalis said:Least effective fireballs i have ever seen in a game. Also way to much WoW formula... the small differences arent big enough.
And seriously? Another CLASS based system? The elder scrolls games where allways about creating a character to your liking including his skills... it was one of the keypoints of the series.
Take it out and all you have is a generic fantasy mmo that looks like age of conan and shares to many similiarities with WoW