Update: Rumor: Poor Sales May Have Killed Dead Space

purifico

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Oct 29, 2009
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major_chaos said:
purifico said:
Gamers actually voting with their wallets? Has hell frozen over or something? I am very proud of your guys.
Yea I'm so proud of you guys **** about things that you have blown way out of proportion and killing franchise I love. gamer power. wooo. if gamers "voted with their wallets" on every game that caused a shitstorm with something insignificant the only thing left would be pretentious "indie" "gaums are ART guise" nonsense and all of my favorite companies would be gone.
QQ moar please.

The customer did not kill the franchise that you love. The publisher did.
 
Nov 28, 2007
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purifico said:
major_chaos said:
purifico said:
Gamers actually voting with their wallets? Has hell frozen over or something? I am very proud of your guys.
Yea I'm so proud of you guys **** about things that you have blown way out of proportion and killing franchise I love. gamer power. wooo. if gamers "voted with their wallets" on every game that caused a shitstorm with something insignificant the only thing left would be pretentious "indie" "gaums are ART guise" nonsense and all of my favorite companies would be gone.
QQ moar please.

The customer did not kill the franchise that you love. The publisher did.
...Because the customer didn't buy it. I'm not saying that they customer was wrong in not buying it. I'm not a Dead Space fan, and I am baffled as to why they decided to change everything for the 3rd installment in a series, but don't say that the customer doesn't hold at least partial responsibility. EA was the one that pulled the trigger (possibly), but the customers (or lack thereof) gave them the ammo.
 

Diablo1099_v1legacy

Doom needs Yoghurt, Badly
Dec 12, 2009
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EA's Target: 5 Million

Black Ops 2 Launch Day: 11 Million

Grand Theft Auto: San Andreas (PS2): 12 million

They knew what they were getting themselves into.
I swear, there has to be some way for the Developers to get out of there, I mean, just SOMETHING, unfair conditions, noting how they are all fired following a Game's Failure, ANYTHING!
 

punipunipyo

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FalloutJack said:
punipunipyo said:
EA...

Your problem... Oregon.
Your solution... Steam

Put that game on steam, you'll have my/my brother's money, and probably a million others...
Hey, leave the state of Oregon out of this! They didn't do anything!

<__>

...right?

Lightknight said:
So, brain-flash... Why is EA advertising to a site that hates its guts? Have they never been here before? I KNOW they don't have pattern recognition, but COME ON!
OOPS... damn spell check... I mean *Origin... I just pulled a Capcom... didn't I?
 

Chaos Marine

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Feb 6, 2008
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Noooo! You don't say! Taking a game and completely changing it from a horror game and turning it into a co-op game killed it? And EA deny it? Nooo! Balderdash!
 

spartandude

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thebobmaster said:
purifico said:
major_chaos said:
purifico said:
Gamers actually voting with their wallets? Has hell frozen over or something? I am very proud of your guys.
Yea I'm so proud of you guys **** about things that you have blown way out of proportion and killing franchise I love. gamer power. wooo. if gamers "voted with their wallets" on every game that caused a shitstorm with something insignificant the only thing left would be pretentious "indie" "gaums are ART guise" nonsense and all of my favorite companies would be gone.
QQ moar please.

The customer did not kill the franchise that you love. The publisher did.
...Because the customer didn't buy it. I'm not saying that they customer was wrong in not buying it. I'm not a Dead Space fan, and I am baffled as to why they decided to change everything for the 3rd installment in a series, but don't say that the customer doesn't hold at least partial responsibility. EA was the one that pulled the trigger (possibly), but the customers (or lack thereof) gave them the ammo.
Il agree its partial, although very very (very very very very very) minimal.
It was their job to put out something that consumers would want to buy and they didnt. Its not our fault we didnt want it nor is it our responsibility to perchase any product we see. People had been voicing concerns for a while and they steam rolled ahead ignoring the complaints and then released something we didnt want to buy.

we cant really be held responsible for that
 

Hiroshi Mishima

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Sep 25, 2008
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Hypothesis: Announcement that Dead Space may die drives spurned fans to buy Dead Space 3.

Of course, I don't really see that happening, but it was certainly one of the first thoughts I had upon reading this. It could be EA trying to be clever in their own self-assumed, hand-wringing, giggling softly sort of way that most people who consider themselves Thanatos (but actually aren't) sort of way.

Either way, my cousin was a big fan of Dead Space, and I'll have to ask him if he's surprised by this later. I'm not, but then again I'm wasn't surprised that Miyamoto's requested changes to Paper Mario 3DS caused it to suck. I wonder if Nintendo was surprised.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
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Desert Punk said:
If only... EA went the way of THQ
If they keep doing what they're doing, I'd be suprised if they don't.

FalloutJack said:
Lightknight said:
So, brain-flash... Why is EA advertising to a site that hates its guts? Have they never been here before? I KNOW they don't have pattern recognition, but COME ON!
Hah, well, the ads are gone today...

This site is a game site and of course people read here that buy games. This site is a good investment for marketing. That being said, the sheer volumn of money they threw at marketing is part of the problem. They completely overdo it and they overdo it in every aspect of their product line. Nothing will ever come in at a reasonable budget the way they do it.

The fact that they're doing business poorly and yet are so large is staggering. They need to pick a reasonable budget and stick with it. If someone does that, what comes out is what they can afford, for better or worse. Not some insanely priced game that they can never hope to make a return on. So there's the side where they're doing bad business and the side where they don't get thier audience.

Again, they alienated their core horror fans by specifically turning it into action/adventure and they have already alienated non-horror fans by the series being horror. They took a really successful niche game and plopped it into an area that robbed it of any niche advantage. Dumb EA, dumb. I don't think I needed my business degree to tell me that, but hopefully they'll hire someone soon that has one of their own to help them along.
 
Nov 28, 2007
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spartandude said:
thebobmaster said:
purifico said:
major_chaos said:
purifico said:
Gamers actually voting with their wallets? Has hell frozen over or something? I am very proud of your guys.
Yea I'm so proud of you guys **** about things that you have blown way out of proportion and killing franchise I love. gamer power. wooo. if gamers "voted with their wallets" on every game that caused a shitstorm with something insignificant the only thing left would be pretentious "indie" "gaums are ART guise" nonsense and all of my favorite companies would be gone.
QQ moar please.

The customer did not kill the franchise that you love. The publisher did.
...Because the customer didn't buy it. I'm not saying that they customer was wrong in not buying it. I'm not a Dead Space fan, and I am baffled as to why they decided to change everything for the 3rd installment in a series, but don't say that the customer doesn't hold at least partial responsibility. EA was the one that pulled the trigger (possibly), but the customers (or lack thereof) gave them the ammo.
Il agree its partial, although very very (very very very very very) minimal.
It was their job to put out something that consumers would want to buy and they didnt. Its not our fault we didnt want it nor is it our responsibility to perchase any product we see. People had been voicing concerns for a while and they steam rolled ahead ignoring the complaints and then released something we didnt want to buy.

we cant really be held responsible for that
I agree. The tone of your post that I replied to seemed to indicate that you felt the customer had no bearing on what happened, which wasn't the case. I apologize if I misinterpreted it. I agree that we don't have a moral obligation to buy unwanted games just because others want us to. I just thought you were totally dismissing the fact that the game didn't sell, saying that wasn't the reason it may have been cancelled, because the customer isn't responsible.

Again, not saying that everyone should have bought it just because they liked the franchise name, as that is the kind of thinking that leads to Capcom Sequel Stagnation. I just feel that as far as responsibility for the franchise going down, the fact remains that the customer is somewhat responsible, since the series would have continued if it had sold more. EA is responsible for ending the franchise, and for making the game undesirable to own (well, possibly. Not sure how much control a publisher has in the development of a game). Basically, the game design built the explosive barrel, the lack of buyers created the flame that EA decided to use to light the fuse, if you get my analogy.
 

Longstreet

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Jun 16, 2012
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man, i seriously wonder who the hell runs sales predictions at EA.

I probably said this before, but ill say it again; i predict major financial problems for EA this year.
 

RicoADF

Welcome back Commander
Jun 2, 2009
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lithium.jelly said:
Or maybe, and bear with me here 'cause this is just a crazy idea off the top of my head, just maybe... The way EA turned it into Call of Duty With Space Zombies might have had something to do with it not selling so well. Maybe the people who liked Dead Space the way it was didn't want yet another crappy shooter, and maybe the people who like games like Call of Duty are already satisfied with, say, Call of Duty?
Strange how companies, esp EA, can't get that simple fact through their thick skull.
I don't get how the industry can be so bloody stupid.
 

Lovely Mixture

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Tomaius said:
MercurySteam said:
You guys don't want me as your enemy.
I bet they are so... *Yawns* Scared.
Don't bet on it man, my future self (from the future I might add) says in 2023 there's a film called "Vengeance: The Rise of MercurySteam"
 

Epic Fail 1977

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lithium.jelly said:
Maybe the people who liked Dead Space the way it was didn't want yet another crappy shooter, and maybe the people who like games like Call of Duty are already satisfied with, say, Call of Duty?
I agree with the first part, but you have to admit that the people who like Call of Duty seem to have an insatiable appetite for moar Call of Duty.

RicoADF said:
lithium.jelly said:
Or maybe, and bear with me here 'cause this is just a crazy idea off the top of my head, just maybe... The way EA turned it into Call of Duty With Space Zombies might have had something to do with it not selling so well. Maybe the people who liked Dead Space the way it was didn't want yet another crappy shooter, and maybe the people who like games like Call of Duty are already satisfied with, say, Call of Duty?
Strange how companies, esp EA, can't get that simple fact through their thick skull.
I don't get how the industry can be so bloody stupid.
Because it's not a "fact" and they're not stupid. Look at Mass Effect. EA bought it and turned it into Gears of War Lite and voila! Mass Effect 2 was born, and sold way more copies than Mass Effect 1. Sometimes changing a franchise to appeal to the good old "broader audience" does pay off. Financially, I mean.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Akisa said:
Oh geez take out any originality, add co-op to a horror game and add micro transaction to a full price game, how would it ever fail?
Come now, it's the "same DNA" as always!

..>Why is my conscience stabbing me?
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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RicoADF said:
Strange how companies, esp EA, can't get that simple fact through their thick skull.
I don't get how the industry can be so bloody stupid.
Actually, if you think about it, CODifying games works far more often than it doesn't. It's easy to take away the lesson, then, that this is the direction to take. Especially when you consider the statement you're agreeing with is only speculation.
 

MercurySteam

Tastes Like Chicken!
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Lovely Mixture said:
Tomaius said:
MercurySteam said:
You guys don't want me as your enemy.
I bet they are so... *Yawns* Scared.
Don't bet on it man, my future self (from the future I might add) says in 2023 there's a film called "Vengeance: The Rise of MercurySteam"
I'm liking the sound of that. Will there be punching? I'm guessing there will be some punching....
 

RicoADF

Welcome back Commander
Jun 2, 2009
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Zachary Amaranth said:
RicoADF said:
Strange how companies, esp EA, can't get that simple fact through their thick skull.
I don't get how the industry can be so bloody stupid.
Actually, if you think about it, CODifying games works far more often than it doesn't. It's easy to take away the lesson, then, that this is the direction to take. Especially when you consider the statement you're agreeing with is only speculation.
It also depends in what way their codifying the game, improving a shooter is one thing. Turning a survival game into a wanna be cod is another. Some good points though.